Player Matchup

Neith
Neith
BluButtJuice
Neith
Level 80
God Stats
16W - 17L
1,515 SR
Queue Stats
110W - 102L
1,520 Elo+
Party 2
Bacchus
Bacchus
FWEECANDY
Bacchus
Level 8
God Stats
4W - 3L
1,525 SR
Queue Stats
6W - 7L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
Mister Sells
Zhong Kui
Level 122
God Stats
24W - 10L
1,686 SR
Queue Stats
148W - 136L
1,576 Elo+
Party 2
Bastet
Bastet
Rilpss
Bastet
Level 149
God Stats
7W - 1L
1,841 SR
Queue Stats
352W - 308L
1,527 Elo+
Party 2
Medusa
Medusa
akuchenny
Medusa
Level 160
God Stats
10W - 3L
1,704 SR
Queue Stats
330W - 336L
1,583 Elo+
Party 2
Team Averages
Level 104
1,654 SR
1,532 Elo+

VS

Team Averages
Level 41
1,540 SR
1,464 Elo+
Anhur
Anhur
Hecknation
Anhur
Level 87
God Stats
40W - 24L
1,672 SR
Queue Stats
60W - 43L
1,578 Elo+
Party 1
Arachne
Arachne
InTheCornLand
Arachne
Level 65
God Stats
3W - 8L
1,540 SR
Queue Stats
35W - 32L
1,456 Elo+
Party 1
Bellona
Bellona
KPPR
Bellona
Level 10
God Stats
6W - 5L
1,575 SR
Queue Stats
7W - 5L
1,517 Elo+
Party 1
Sol
Sol
SquidKidNow
Sol
Level 15
God Stats
2W - 3L
1,166 SR
Queue Stats
3W - 4L
1,252 Elo+
Party 1
Ymir
Ymir
clvrbrob3
Ymir
Level 30
God Stats
4W - 3L
1,746 SR
Queue Stats
7W - 6L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 9
10,747
566
7,507
9,188
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
FWEECANDY
Bacchus
3
0 / 0 / 0
5,806
306
0
90
80
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Mister Sells
Zhong Kui
18
1 / 1 / 7
10,817
569
10,101
15,260
17,672
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Rilpss
Bastet
20
15 / 0 / 6
12,117
638
14,761
12,237
5,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
akuchenny
Medusa
18
6 / 2 / 5
11,147
587
13,665
9,783
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
0 / 9 / 3
8,888
468
6,140
14,128
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
13
0 / 5 / 2
7,738
407
3,781
14,818
7,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
KPPR
Bellona
13
0 / 2 / 0
7,964
419
3,646
10,033
6,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 9 / 0
9,752
513
5,938
13,453
3,426
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
1 / 3 / 2
8,962
472
1,829
13,187
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
28
Kills
4
4
Deaths
28
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
W
Bacchus
FWEECANDY
Bacchus
0
0
0
0
L
Anhur
0
9
3
0.17
L
Arachne
0
5
2
0.2
L
Bellona
KPPR
Bellona
0
2
0
0
W
Zhong Kui
Mister Sells
Zhong Kui
1
1
7
4.5
W
Bastet
Rilpss
Bastet
15
0
6
18
L
3
9
0
0.33
W
Medusa
akuchenny
Medusa
6
2
5
4.25
L
Ymir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,034
Damage
21,334
46,558
Taken
65,619
30,616
Mitigated
30,959
20,685
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,507
1,975
0
4,483
9,188
4,072
2,945
3,095
6,093
0
70,369
W
Bacchus
FWEECANDY
Bacchus
0
0
0
0
90
80
0
0
90
954
0
L
Anhur
6,140
3,456
0
972
14,128
3,683
25
876
13,252
0
66,526
L
Arachne
3,781
2,675
0
3,838
14,818
7,618
0
3,486
11,332
0
58,266
L
Bellona
KPPR
Bellona
3,646
634
0
942
10,033
6,976
311
3,543
6,490
0
38,331
W
Zhong Kui
Mister Sells
Zhong Kui
10,101
635
190
7,173
15,260
17,672
1,188
1,375
13,406
80,314
0
W
Bastet
Rilpss
Bastet
14,761
2,763
0
5,906
12,237
5,630
2,177
1,617
10,575
0
84,973
L
5,938
1,437
0
1,557
13,453
3,426
576
1,467
11,986
37,747
0
W
Medusa
akuchenny
Medusa
13,665
7,208
0
2,933
9,783
3,162
1,140
1,922
7,861
0
91,573
L
Ymir
1,829
74
204
2,382
13,187
9,256
0
729
12,458
38,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,634
Gold Earned
43,304
591
Minions Killed
458
0
Camps Cleared
0
1,466,244
Distance Traveled
1,749,286
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,747
566
128
7
0
323,828
6
W
Bacchus
5,806
306
0
0
0
31,234
2
L
Anhur
8,888
468
117
6
0
308,194
1
L
Arachne
7,738
407
84
4
0
390,099
2
L
Bellona
7,964
419
96
5
0
392,901
4
W
Zhong Kui
10,817
569
155
8
0
334,738
1
W
Bastet
12,117
638
148
8
0
413,413
3
L
Sol
9,752
513
84
4
0
303,738
0
W
Medusa
11,147
587
160
8
0
363,031
2
L
Ymir
8,962
472
77
4
0
354,354
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role