Player Matchup

Thor
Thor
 
Thor
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MVP PERSEU
Gilgamesh
Level 85
God Stats
12W - 3L
1,700 SR
Queue Stats
55W - 40L
1,547 Elo+
Solo
Horus
Horus
benjaotaku
Horus
Level 88
God Stats
14W - 10L
1,619 SR
Queue Stats
476W - 359L
1,651 Elo+
Party 2
Team Averages
Level 95
1,564 SR
1,539 Elo+

VS

Team Averages
Level 113
1,464 SR
1,471 Elo+
Xbalanque
Xbalanque
AugCs
Xbalanque
Level 116
God Stats
11W - 5L
1,674 SR
Queue Stats
529W - 539L
1,496 Elo+
Party 1
Ymir
Ymir
BlatantSpark629
Ymir
Level 109
God Stats
7W - 5L
1,570 SR
Queue Stats
512W - 572L
1,475 Elo+
Party 3
Raijin
Raijin
Jooj_Crazy
Raijin
Level 84
God Stats
2W - 1L
1,464 SR
Queue Stats
235W - 260L
1,444 Elo+
Party 3
Da Ji
Da Ji
NKT l LuX
Da Ji
Level 129
God Stats
1W - 0L
1,111 SR
Queue Stats
82W - 93L
1,463 Elo+
Party 1
King Arthur
King Arthur
PlayedColtBR
King Arthur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 85L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
4 / 4 / 1
11,110
529
6,397
17,227
6,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
 
Olorun
17
2 / 4 / 3
10,291
490
8,234
11,958
7,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
 
The Morrigan
13
0 / 5 / 0
8,699
414
3,175
8,770
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
MVP PERSEU
Gilgamesh
16
1 / 7 / 1
10,167
484
11,720
19,612
14,278
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
12
1 / 4 / 4
8,909
424
5,340
21,096
22,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AugCs
Xbalanque
19
3 / 3 / 11
11,761
560
18,372
14,758
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 2 / 4
11,150
531
7,754
14,106
14,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Jooj_Crazy
Raijin
3
0 / 0 / 0
4,834
230
0
0
0
Da Ji
NKT l LuX
Da Ji
19
12 / 1 / 3
11,942
569
12,221
14,609
6,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
PlayedColtBR
King Arthur
18
6 / 2 / 6
11,908
567
17,417
17,138
16,259
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
24
24
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
4
1
1.13
L
Olorun
 
Olorun
2
4
3
0.88
L
The Morrigan
 
The Morrigan
0
5
0
0
W
Xbalanque
AugCs
Xbalanque
3
3
11
2.83
W
3
2
4
2.5
W
Raijin
Jooj_Crazy
Raijin
0
0
0
0
L
Gilgamesh
MVP PERSEU
Gilgamesh
1
7
1
0.21
W
Da Ji
NKT l LuX
Da Ji
12
1
3
13.5
W
King Arthur
PlayedColtBR
King Arthur
6
2
6
4.5
L
Horus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,866
Damage
55,764
78,663
Taken
60,611
54,344
Mitigated
42,458
21,924
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,397
2,077
0
4,734
17,227
6,903
0
688
16,539
0
70,984
L
Olorun
 
Olorun
8,234
4,169
450
3,594
11,958
7,551
1,125
1,464
10,494
72,453
8,868
L
The Morrigan
 
The Morrigan
3,175
342
0
856
8,770
2,655
31
155
8,557
48,126
633
W
Xbalanque
AugCs
Xbalanque
18,372
11,632
0
4,587
14,758
5,457
3,926
3,223
11,535
0
123,972
W
7,754
2,234
0
3,410
14,106
14,392
0
3,920
10,110
60,471
0
W
Raijin
Jooj_Crazy
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
MVP PERSEU
Gilgamesh
11,720
2,981
0
1,614
19,612
14,278
0
4,835
14,777
7,111
59,820
W
Da Ji
NKT l LuX
Da Ji
12,221
3,328
0
5,174
14,609
6,350
1,265
2,510
11,865
0
72,339
W
King Arthur
PlayedColtBR
King Arthur
17,417
1,318
0
1,180
17,138
16,259
99
1,099
15,992
15,904
62,528
L
Horus
5,340
2,511
3,938
6,738
21,096
22,957
157
4,007
17,089
0
17,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,176
Gold Earned
51,595
534
Minions Killed
520
0
Camps Cleared
0
1,885,912
Distance Traveled
1,632,058
34
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,110
529
124
6
0
441,167
4
L
Olorun
10,291
490
149
7
0
353,125
7
L
The Morrigan
8,699
414
106
5
0
320,094
10
W
Xbalanque
11,761
560
181
9
0
382,195
1
W
Ymir
11,150
531
87
4
0
406,604
2
W
Raijin
4,834
230
0
0
0
0
0
L
Gilgamesh
10,167
484
135
6
0
383,958
7
W
Da Ji
11,942
569
107
5
0
434,257
5
W
King Arthur
11,908
567
145
7
0
409,002
7
L
Horus
8,909
424
20
1
0
387,568
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role