Player Matchup

Bacchus
Bacchus
Rokoru
Bacchus
Level 34
God Stats
1W - 0L
1,773 SR
Queue Stats
58W - 7L
2,016 Elo+
Party 1
Tiamat
Tiamat
xGuanMe
Tiamat
Level 40
God Stats
8W - 0L
2,019 SR
Queue Stats
293W - 33L
1,835 Elo+
Party 1
Neith
Neith
xGuanYou
Neith
Level 48
God Stats
5W - 0L
1,998 SR
Queue Stats
333W - 51L
1,828 Elo+
Party 1
Team Averages
Level 41
1,930 SR
1,893 Elo+

VS

Team Averages
Level 81
1,630 SR
1,662 Elo+
Tiamat
Tiamat
Deathxe
Tiamat
Level 108
God Stats
4W - 4L
1,579 SR
Queue Stats
125W - 128L
1,589 Elo+
Solo
Ne Zha
Ne Zha
Lesquese
Ne Zha
Level 91
God Stats
10W - 3L
1,789 SR
Queue Stats
204W - 75L
1,770 Elo+
Solo
Ullr
Ullr
stepbrocarries
Ullr
Level 43
God Stats
7W - 10L
1,521 SR
Queue Stats
171W - 90L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rokoru
Bacchus
13
4 / 3 / 20
10,368
741
12,065
16,241
19,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
xGuanMe
Tiamat
14
2 / 3 / 16
10,000
714
11,264
13,213
8,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
xGuanYou
Neith
16
19 / 1 / 5
12,389
885
26,627
18,114
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deathxe
Tiamat
15
5 / 5 / 2
10,551
754
14,984
16,086
7,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Lesquese
Ne Zha
11
2 / 14 / 3
8,961
640
9,043
23,543
12,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 5
8,192
585
8,746
12,790
3,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
25
Kills
7
7
Deaths
25
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Deathxe
Tiamat
5
5
2
1.2
L
Ne Zha
Lesquese
Ne Zha
2
14
3
0.25
W
Bacchus
Rokoru
Bacchus
4
3
20
4.67
L
0
6
5
0.42
W
Tiamat
xGuanMe
Tiamat
2
3
16
3.33
W
Neith
xGuanYou
Neith
19
1
5
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,956
Damage
32,773
47,568
Taken
52,419
36,527
Mitigated
23,139
19,531
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Deathxe
Tiamat
14,984
1,123
75
2,619
16,086
7,153
0
6,644
8,310
32,306
0
L
Ne Zha
Lesquese
Ne Zha
9,043
1,774
271
1,227
23,543
12,359
0
8,632
13,409
0
16,595
W
Bacchus
Rokoru
Bacchus
12,065
1,488
1,741
5,326
16,241
19,651
188
4,862
11,050
19,133
0
L
8,746
3,030
0
102
12,790
3,627
0
6,319
5,605
0
30,757
W
Tiamat
xGuanMe
Tiamat
11,264
1,088
562
4,017
13,213
8,992
791
4,088
8,767
48,030
0
W
Neith
xGuanYou
Neith
26,627
11,170
0
7,885
18,114
7,884
1,313
5,633
12,019
0
61,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
27,704
157
Minions Killed
141
9
Camps Cleared
4
750,645
Distance Traveled
725,679
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,551
754
68
5
2
243,091
3
L
Ne Zha
8,961
640
10
1
0
233,400
4
W
Bacchus
10,368
741
15
1
0
248,745
1
L
Ullr
8,192
585
63
5
2
249,188
3
W
Tiamat
10,000
714
68
5
6
250,343
3
W
Neith
12,389
885
74
5
3
251,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role