Player Matchup

Bastet
Bastet
ITz-Radiicall
Bastet
Level 147
God Stats
30W - 21L
1,639 SR
Queue Stats
497W - 508L
1,493 Elo+
Party 3
Cernunnos
Cernunnos
LudoBourget
Cernunnos
Level 45
God Stats
8W - 6L
1,669 SR
Queue Stats
225W - 212L
1,479 Elo+
Solo
Hel
Hel
MrKevinVerbeke
Hel
Level 34
God Stats
3W - 1L
1,747 SR
Queue Stats
12W - 15L
1,774 Elo+
Party 3
Odin
Odin
The Crow 101
Odin
Level 121
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 2
Ymir
Ymir
Wags7776740
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 2
Team Averages
Level 70
1,655 SR
1,414 Elo+

VS

Team Averages
Level 74
1,541 SR
1,575 Elo+
Baron Samedi
Baron Samedi
Ajje1020
Baron Samedi
Level 105
God Stats
1W - 0L
1,703 SR
Queue Stats
179W - 143L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
Furuni
Cthulhu
Level 33
God Stats
1W - 0L
1,319 SR
Queue Stats
122W - 78L
1,624 Elo+
Party 1
Bacchus
Bacchus
Prophet25
Bacchus
Level 46
God Stats
29W - 27L
1,450 SR
Queue Stats
177W - 195L
1,401 Elo+
Solo
Achilles
Achilles
ShishKebab93
Achilles
Level 146
God Stats
20W - 21L
1,579 SR
Queue Stats
309W - 264L
1,622 Elo+
Party 1
Olorun
Olorun
yazaby12
Olorun
Level 39
God Stats
3W - 0L
1,652 SR
Queue Stats
9W - 4L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
10,738
976
18,922
12,508
4,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
LudoBourget
Cernunnos
16
1 / 7 / 5
9,666
879
12,459
19,878
7,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 4 / 3
9,578
871
9,577
22,993
11,341
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 6 / 4
10,339
940
11,977
19,691
14,629
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 6 / 5
9,975
907
6,409
25,676
28,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

125

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ajje1020
Baron Samedi
18
4 / 2 / 17
11,355
1,032
20,166
10,861
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Furuni
Cthulhu
18
5 / 0 / 21
12,032
1,094
16,231
14,447
19,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Prophet25
Bacchus
18
0 / 0 / 20
10,141
922
11,411
9,262
13,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
ShishKebab93
Achilles
19
15 / 1 / 8
13,195
1,200
25,078
16,739
20,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
yazaby12
Olorun
17
2 / 6 / 17
10,108
919
20,763
13,086
5,828
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
109
9
Kills
26
26
Deaths
9
21
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ajje1020
Baron Samedi
4
2
17
6.25
W
Cthulhu
Furuni
Cthulhu
5
0
21
15.5
L
3
3
4
1.67
L
Cernunnos
LudoBourget
Cernunnos
1
7
5
0.5
L
1
4
3
0.63
W
Bacchus
Prophet25
Bacchus
0
0
20
10
W
Achilles
ShishKebab93
Achilles
15
1
8
19
L
4
6
4
1
L
0
6
5
0.42
W
Olorun
yazaby12
Olorun
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,344
Damage
93,649
100,746
Taken
64,395
67,163
Mitigated
62,774
17,665
Healing
21,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ajje1020
Baron Samedi
20,166
2,027
4,572
2,752
10,861
4,124
0
1,622
9,239
48,587
0
W
Cthulhu
Furuni
Cthulhu
16,231
1,330
964
1,109
14,447
19,137
0
4,640
9,807
27,742
0
L
18,922
3,745
0
1,676
12,508
4,922
0
9,201
3,067
0
37,589
L
Cernunnos
LudoBourget
Cernunnos
12,459
6,515
0
2,396
19,878
7,836
0
13,142
6,266
0
29,608
L
9,577
113
6,424
6,173
22,993
11,341
0
14,535
7,824
25,315
0
W
Bacchus
Prophet25
Bacchus
11,411
1,644
0
198
9,262
13,634
0
3,236
6,026
17,015
0
W
Achilles
ShishKebab93
Achilles
25,078
7,941
0
7,628
16,739
20,051
0
7,163
9,576
0
41,454
L
11,977
889
0
120
19,691
14,629
0
13,336
5,737
9,842
25,396
L
6,409
1,869
0
876
25,676
28,435
0
17,436
7,801
15,376
0
W
Olorun
yazaby12
Olorun
20,763
10,838
1,366
2,612
13,086
5,828
0
3,171
9,915
32,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,296
Gold Earned
56,831
195
Minions Killed
209
5
Camps Cleared
3
1,035,238
Distance Traveled
1,061,555
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,355
1,032
92
8
2
196,023
1
W
Cthulhu
12,032
1,094
28
3
0
237,630
0
L
Bastet
10,738
976
57
5
2
239,657
0
L
Cernunnos
9,666
879
23
2
0
178,929
2
L
Hel
9,578
871
37
3
2
233,878
0
W
Bacchus
10,141
922
14
1
0
227,568
1
W
Achilles
13,195
1,200
46
4
1
229,956
0
L
Odin
10,339
940
51
5
0
215,856
0
L
Ymir
9,975
907
27
2
1
166,918
0
W
Olorun
10,108
919
29
3
0
170,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role