Player Matchup

Pele
Pele
GhXsty77
Pele
Level 47
God Stats
1W - 6L
1,049 SR
Queue Stats
42W - 65L
1,262 Elo+
Solo
Hachiman
Hachiman
Le180ky
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,267 Elo+
Solo
Terra
Terra
REd60r6
Terra
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,457 Elo+
Solo
Hera
Hera
chr-isti-aan
Hera
Level 84
God Stats
11W - 10L
1,445 SR
Queue Stats
149W - 177L
1,436 Elo+
Solo
Medusa
Medusa
xabinzi
Medusa
Level 58
God Stats
25W - 32L
1,380 SR
Queue Stats
38W - 55L
1,316 Elo+
Solo
Team Averages
Level 51
1,375 SR
1,347 Elo+

VS

Team Averages
Level 90
1,513 SR
1,448 Elo+
Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Agl-dragon12
Danzaburou
Level 108
God Stats
436W - 424L
1,420 SR
Queue Stats
632W - 687L
1,309 Elo+
Solo
Bastet
Bastet
Juval007
Bastet
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,446 Elo+
Solo
Loki
Loki
SungxDripxWoo
Loki
Level 48
God Stats
40W - 32L
1,586 SR
Queue Stats
68W - 65L
1,486 Elo+
Solo
Chaac
Chaac
ferrando28
Chaac
Level 127
God Stats
103W - 106L
1,557 SR
Queue Stats
165W - 168L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
6 / 6 / 2
8,784
462
8,546
14,870
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Le180ky
Hachiman
15
1 / 7 / 2
8,700
458
6,305
15,669
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
REd60r6
Terra
14
4 / 2 / 4
8,723
459
8,299
14,538
14,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 5 / 6
9,502
500
9,778
11,692
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
xabinzi
Medusa
12
1 / 6 / 0
7,680
404
4,195
14,736
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 4 / 3
9,179
483
6,969
11,106
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Agl-dragon12
Danzaburou
17
3 / 3 / 4
10,371
546
10,366
13,708
4,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
Juval007
Bastet
16
6 / 4 / 4
10,379
546
11,166
15,190
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 4 / 4
9,929
523
12,211
11,519
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
19
7 / 0 / 3
11,512
606
14,155
15,733
18,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
15
Kills
25
26
Deaths
15
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
4
3
0.88
W
Danzaburou
Agl-dragon12
Danzaburou
3
3
4
1.67
L
Pele
6
6
2
1.17
W
Bastet
Juval007
Bastet
6
4
4
2
L
Hachiman
Le180ky
Hachiman
1
7
2
0.29
L
Terra
REd60r6
Terra
4
2
4
3
W
7
4
4
2.25
L
3
5
6
1.2
W
Chaac
7
0
3
8.5
L
Medusa
xabinzi
Medusa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
54,867
71,505
Taken
67,256
31,560
Mitigated
35,959
13,952
Healing
23,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,969
622
485
2,279
11,106
3,842
1,013
4,350
6,610
50,733
0
W
Danzaburou
Agl-dragon12
Danzaburou
10,366
5,551
205
5,577
13,708
4,261
765
3,734
9,888
0
69,555
L
Pele
8,546
1,533
0
2,342
14,870
4,435
0
1,461
13,176
0
26,401
W
Bastet
Juval007
Bastet
11,166
2,913
0
6,070
15,190
4,892
0
3,843
11,281
0
73,246
L
Hachiman
Le180ky
Hachiman
6,305
3,431
0
4,417
15,669
4,174
892
901
14,577
0
64,311
L
Terra
REd60r6
Terra
8,299
528
811
2,707
14,538
14,043
0
3,356
10,775
28,125
0
W
12,211
3,967
0
1,598
11,519
4,486
0
4,226
7,253
0
62,271
L
9,778
3,202
0
395
11,692
4,226
22
2,263
9,311
58,580
0
W
Chaac
14,155
1,267
0
7,379
15,733
18,478
1,012
1,552
14,147
7,936
81,023
L
Medusa
xabinzi
Medusa
4,195
901
0
3,280
14,736
4,682
0
557
13,288
0
35,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,389
Gold Earned
51,370
344
Minions Killed
581
0
Camps Cleared
0
1,710,545
Distance Traveled
1,816,390
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,179
483
96
5
0
342,516
2
W
Danzaburou
10,371
546
134
7
0
334,085
2
L
Pele
8,784
462
45
2
0
367,872
0
W
Bastet
10,379
546
119
6
0
408,318
3
L
Hachiman
8,700
458
96
5
0
319,883
5
L
Terra
8,723
459
30
2
0
364,345
7
W
Loki
9,929
523
67
4
0
370,384
4
L
Hera
9,502
500
108
6
0
333,829
8
W
Chaac
11,512
606
165
9
0
361,087
2
L
Medusa
7,680
404
65
3
0
324,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role