Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BeasKnees
Bacchus
Level 86
God Stats
2W - 0L
1,733 SR
Queue Stats
234W - 216L
1,532 Elo+
Solo
Hou Yi
Hou Yi
Micka001
Hou Yi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,488 Elo+
Solo
Hera
Hera
Ofonix
Hera
Level 88
God Stats
4W - 4L
1,596 SR
Queue Stats
79W - 71L
1,499 Elo+
Solo
Fenrir
Fenrir
corbiino
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,267 Elo+
Solo
Team Averages
Level 95
1,566 SR
1,457 Elo+

VS

Team Averages
Level 112
1,487 SR
1,505 Elo+
Hachiman
Hachiman
Draconistaker
Hachiman
Level 103
God Stats
4W - 4L
1,443 SR
Queue Stats
167W - 157L
1,500 Elo+
Solo
Achilles
Achilles
Shinooobi
Achilles
Level 69
God Stats
14W - 16L
1,546 SR
Queue Stats
301W - 248L
1,530 Elo+
Solo
Scylla
Scylla
ViralUnicorn477
Scylla
Level 120
God Stats
16W - 22L
1,477 SR
Queue Stats
110W - 121L
1,522 Elo+
Party 1
Bacchus
Bacchus
cagethelonewolf
Bacchus
Level 116
God Stats
6W - 9L
1,549 SR
Queue Stats
147W - 158L
1,431 Elo+
Party 1
King Arthur
King Arthur
jesus123941
King Arthur
Level 151
God Stats
7W - 13L
1,422 SR
Queue Stats
225W - 244L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
0 / 0 / 5
10,311
543
11,713
18,197
16,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
BeasKnees
Bacchus
14
2 / 2 / 3
8,570
451
6,226
14,592
16,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Micka001
Hou Yi
17
8 / 1 / 1
10,444
550
14,087
11,551
5,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
Ofonix
Hera
16
2 / 4 / 3
9,804
516
7,505
8,774
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
corbiino
Fenrir
14
3 / 6 / 2
8,940
471
8,087
15,064
7,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Draconistaker
Hachiman
10
0 / 4 / 0
7,113
374
2,329
9,156
2,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Shinooobi
Achilles
17
6 / 1 / 6
10,522
554
13,775
10,685
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 5 / 3
9,532
502
10,785
11,870
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 3
8,793
463
4,365
13,891
12,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
jesus123941
King Arthur
16
1 / 4 / 2
9,731
512
13,236
17,006
17,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
15
Kills
13
13
Deaths
15
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
5
2.5
W
Bacchus
BeasKnees
Bacchus
2
2
3
1.75
L
Hachiman
Draconistaker
Hachiman
0
4
0
0
W
Hou Yi
Micka001
Hou Yi
8
1
1
8.5
W
Hera
Ofonix
Hera
2
4
3
0.88
L
Achilles
Shinooobi
Achilles
6
1
6
9
L
3
5
3
0.9
L
3
1
3
4.5
W
Fenrir
corbiino
Fenrir
3
6
2
0.67
L
King Arthur
jesus123941
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,618
Damage
44,490
68,178
Taken
62,608
48,772
Mitigated
42,409
19,746
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,713
1,736
287
7,627
18,197
16,722
93
3,932
12,940
0
77,827
W
Bacchus
BeasKnees
Bacchus
6,226
1,142
0
1,962
14,592
16,949
64
3,854
10,618
20,098
0
L
Hachiman
Draconistaker
Hachiman
2,329
1,071
0
510
9,156
2,152
0
2,208
6,948
0
31,821
W
Hou Yi
Micka001
Hou Yi
14,087
6,342
0
3,935
11,551
5,394
1,840
1,890
9,533
0
80,858
W
Hera
Ofonix
Hera
7,505
2,935
0
1,595
8,774
2,653
149
4,308
4,232
71,868
0
L
Achilles
Shinooobi
Achilles
13,775
5,224
0
5,479
10,685
6,175
0
1,654
8,904
0
73,382
L
10,785
923
0
326
11,870
3,904
390
4,394
7,425
66,473
0
L
4,365
532
357
3,800
13,891
12,261
0
4,074
9,649
17,703
0
W
Fenrir
corbiino
Fenrir
8,087
2,587
0
4,340
15,064
7,054
330
3,407
11,355
0
51,089
L
King Arthur
jesus123941
King Arthur
13,236
992
0
4,508
17,006
17,917
0
1,401
14,324
12,610
61,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,069
Gold Earned
45,691
545
Minions Killed
497
0
Camps Cleared
0
1,790,939
Distance Traveled
1,707,899
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,311
543
167
9
0
371,169
1
W
Bacchus
8,570
451
20
1
0
373,912
4
L
Hachiman
7,113
374
61
3
0
290,015
2
W
Hou Yi
10,444
550
132
7
0
363,274
3
W
Hera
9,804
516
141
7
0
331,885
7
L
Achilles
10,522
554
116
6
0
391,364
1
L
Scylla
9,532
502
137
7
0
334,205
4
L
Bacchus
8,793
463
26
1
0
370,764
0
W
Fenrir
8,940
471
85
4
0
350,699
2
L
King Arthur
9,731
512
157
8
0
321,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role