Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
ManiacMonkey98
Osiris
Level 28
God Stats
2W - 0L
1,755 SR
Queue Stats
54W - 37L
1,603 Elo+
Party 1
Ah Puch
Ah Puch
THEASIAN73
Ah Puch
Level 102
God Stats
9W - 2L
1,620 SR
Queue Stats
183W - 177L
1,639 Elo+
Party 1
Team Averages
Level 79
1,625 SR
1,581 Elo+

VS

Team Averages
Level 66
1,433 SR
1,371 Elo+
Kali
Kali
ALONSO6114
Kali
Level 155
God Stats
0W - 1L
1,675 SR
Queue Stats
3W - 10L
1,429 Elo+
Party 2
Agni
Agni
Crendai
Agni
Level 36
God Stats
3W - 6L
1,125 SR
Queue Stats
56W - 43L
1,222 Elo+
Solo
Hercules
Hercules
NachoSinQues0
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 1 / 7
6,985
873
4,920
2,898
809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 9
6,369
796
3,379
5,025
2,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
THEASIAN73
Ah Puch
11
5 / 0 / 6
7,129
891
9,390
1,936
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,690
711
1,907
8,175
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
Crendai
Agni
8
0 / 3 / 1
5,047
631
1,943
4,551
1,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
NachoSinQues0
Hercules
7
0 / 4 / 1
4,895
612
161
7,517
5,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
11
Kills
2
2
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
7
7.5
L
2
4
0
0.5
L
Agni
Crendai
Agni
0
3
1
0.17
W
2
1
9
6.5
L
Hercules
NachoSinQues0
Hercules
0
4
1
0.13
W
Ah Puch
THEASIAN73
Ah Puch
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,689
Damage
4,011
9,859
Taken
20,243
4,155
Mitigated
10,153
2,094
Healing
952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,920
1,558
0
700
2,898
809
1,338
624
2,097
0
25,904
L
1,907
183
0
367
8,175
2,855
0
4,007
3,709
0
9,685
L
Agni
Crendai
Agni
1,943
0
0
216
4,551
1,888
0
1,365
2,855
14,182
0
W
3,379
624
0
840
5,025
2,826
290
761
4,092
0
12,323
L
Hercules
NachoSinQues0
Hercules
161
44
0
369
7,517
5,410
0
3,282
3,847
0
3,837
W
Ah Puch
THEASIAN73
Ah Puch
9,390
151
0
554
1,936
520
726
363
1,475
25,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,483
Gold Earned
15,632
105
Minions Killed
56
6
Camps Cleared
1
492,616
Distance Traveled
401,752
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,985
873
51
6
3
155,501
3
L
Kali
5,690
711
15
2
1
147,599
2
L
Agni
5,047
631
33
4
0
144,294
2
W
Osiris
6,369
796
13
2
0
172,730
3
L
Hercules
4,895
612
8
1
0
109,859
0
W
Ah Puch
7,129
891
41
5
3
164,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role