Player Matchup

Guan Yu
Guan Yu
FuFRednekSniper
Guan Yu
Level 119
God Stats
8W - 14L
1,442 SR
Queue Stats
70W - 87L
1,366 Elo+
Party 3
Nemesis
Nemesis
Lic Pinol
Nemesis
Level 106
God Stats
10W - 11L
1,513 SR
Queue Stats
93W - 110L
1,420 Elo+
Party 4
Ra
Ra
RockyHickory7
Ra
Level 129
God Stats
14W - 17L
1,376 SR
Queue Stats
468W - 506L
1,334 Elo+
Party 4
Khepri
Khepri
Shiiko Pato
Khepri
Level 79
God Stats
7W - 13L
1,420 SR
Queue Stats
142W - 160L
1,374 Elo+
Party 4
Danzaburou
Danzaburou
xxxCHELIOUSxxx
Danzaburou
Level 121
God Stats
3W - 8L
1,247 SR
Queue Stats
118W - 123L
1,345 Elo+
Party 3
Team Averages
Level 111
1,400 SR
1,368 Elo+

VS

Team Averages
Level 65
1,493 SR
1,313 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
RetroxSZN
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,168 Elo+
Party 1
Chaac
Chaac
SpokenCash49951
Chaac
Level 22
God Stats
9W - 11L
1,439 SR
Queue Stats
23W - 35L
1,279 Elo+
Party 2
Ra
Ra
TheBot90
Ra
Level 48
God Stats
12W - 24L
1,313 SR
Queue Stats
103W - 136L
1,260 Elo+
Party 2
Heimdallr
Heimdallr
kwazybeop
Heimdallr
Level 120
God Stats
4W - 1L
1,712 SR
Queue Stats
54W - 63L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 5
12,324
560
7,671
29,383
28,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Lic Pinol
Nemesis
20
12 / 1 / 8
13,753
625
10,708
17,054
8,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 1 / 12
12,858
584
11,373
13,476
6,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
16
1 / 3 / 7
10,345
470
3,478
20,458
26,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
xxxCHELIOUSxxx
Danzaburou
19
7 / 0 / 4
12,336
561
9,603
12,866
5,847
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 2 / 0
9,165
417
9,182
11,115
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
RetroxSZN
Poseidon
11
0 / 5 / 1
8,080
367
6,685
8,006
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 7 / 1
7,801
355
5,632
11,954
5,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 9 / 2
9,262
421
7,412
12,475
4,850
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
kwazybeop
Heimdallr
14
3 / 5 / 0
9,478
431
13,239
12,700
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
28
Kills
6
7
Deaths
28
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
0
1
W
2
2
5
2.25
W
Nemesis
Lic Pinol
Nemesis
12
1
8
16
L
Poseidon
RetroxSZN
Poseidon
0
5
1
0.1
W
6
1
12
12
W
Khepri
1
3
7
1.5
L
0
7
1
0.07
L
1
9
2
0.22
L
Heimdallr
kwazybeop
Heimdallr
3
5
0
0.6
W
Danzaburou
xxxCHELIOUSxxx
Danzaburou
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,833
Damage
42,150
93,237
Taken
56,250
74,969
Mitigated
20,398
37,741
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,182
1,585
0
5,116
11,115
3,898
162
2,508
8,491
46,067
7,623
W
7,671
422
1,188
13,609
29,383
28,027
2,413
2,690
25,062
0
89,506
W
Nemesis
Lic Pinol
Nemesis
10,708
4,936
0
2,551
17,054
8,233
2,369
3,875
13,179
0
123,973
L
Poseidon
RetroxSZN
Poseidon
6,685
533
0
860
8,006
2,079
39
3,334
4,450
52,430
0
W
11,373
1,030
2,947
8,325
13,476
6,442
6,064
5,984
7,492
97,298
0
W
Khepri
3,478
276
773
3,488
20,458
26,420
48
4,652
15,806
48,560
0
L
5,632
346
0
1,433
11,954
5,175
190
4,358
7,426
0
32,929
L
7,412
96
402
2,230
12,475
4,850
112
3,024
9,339
52,463
0
L
Heimdallr
kwazybeop
Heimdallr
13,239
8,645
0
2,353
12,700
4,396
0
985
11,693
0
55,319
W
Danzaburou
xxxCHELIOUSxxx
Danzaburou
9,603
7,053
0
4,860
12,866
5,847
1,668
5,442
7,424
0
82,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,616
Gold Earned
43,786
703
Minions Killed
444
0
Camps Cleared
0
2,217,851
Distance Traveled
1,694,958
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,165
417
109
5
0
299,168
0
W
Guan Yu
12,324
560
158
7
0
465,442
2
W
Nemesis
13,753
625
170
8
0
482,609
1
L
Poseidon
8,080
367
91
4
0
295,378
5
W
Ra
12,858
584
184
8
0
458,619
5
W
Khepri
10,345
470
54
2
0
398,384
1
L
Chaac
7,801
355
49
2
0
421,993
0
L
Ra
9,262
421
79
4
0
383,465
0
L
Heimdallr
9,478
431
116
5
0
294,954
1
W
Danzaburou
12,336
561
137
6
0
412,797
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role