Player Matchup

Ganesha
Ganesha
SWiFT KA0S
Ganesha
Level 87
God Stats
4W - 2L
1,626 SR
Queue Stats
63W - 68L
1,519 Elo+
Party 1
Xbalanque
Xbalanque
SWiFT Shadowzzz
Xbalanque
Level 119
God Stats
5W - 1L
1,655 SR
Queue Stats
221W - 215L
1,529 Elo+
Party 1
Chang'e
Chang'e
SWiFT V0iD
Chang'e
Level 106
God Stats
2W - 1L
1,254 SR
Queue Stats
141W - 135L
1,520 Elo+
Party 1
Arachne
Arachne
SWiFTLAWLESS
Arachne
Level 106
God Stats
97W - 47L
1,734 SR
Queue Stats
285W - 253L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
TenuousChalk32
Gilgamesh
Level 44
God Stats
1W - 3L
1,346 SR
Queue Stats
22W - 20L
1,561 Elo+
Solo
Team Averages
Level 92
1,523 SR
1,531 Elo+

VS

Team Averages
Level 106
1,479 SR
1,509 Elo+
Odin
Odin
AleBoi36
Odin
Level 84
God Stats
0W - 2L
1,552 SR
Queue Stats
15W - 15L
1,499 Elo+
Party 2
Chronos
Chronos
JamalofJaCrispy
Chronos
Level 140
God Stats
3W - 6L
1,572 SR
Queue Stats
399W - 390L
1,533 Elo+
Solo
Fafnir
Fafnir
Sharkster1744
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,479 Elo+
Party 2
Mercury
Mercury
StickyPillow644
Mercury
Level 135
God Stats
2W - 2L
1,619 SR
Queue Stats
197W - 157L
1,508 Elo+
Party 2
Jing Wei
Jing Wei
Tha Homie Ron
Jing Wei
Level 148
God Stats
0W - 3L
1,152 SR
Queue Stats
238W - 233L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SWiFT KA0S
Ganesha
10
0 / 0 / 3
6,074
552
2,567
7,588
3,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
SWiFT Shadowzzz
Xbalanque
11
0 / 0 / 1
6,544
595
4,968
5,688
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
SWiFT V0iD
Chang'e
10
1 / 2 / 3
6,269
570
4,887
6,411
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SWiFTLAWLESS
Arachne
12
8 / 3 / 0
7,263
660
8,579
8,621
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
TenuousChalk32
Gilgamesh
12
2 / 1 / 1
6,921
629
6,126
7,322
4,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
2 / 4 / 2
5,658
514
3,186
10,041
5,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 2
5,629
512
3,061
4,070
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 0
5,075
461
2,369
6,851
4,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 2
5,450
495
4,807
9,304
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Tha Homie Ron
Jing Wei
10
0 / 2 / 5
5,880
535
4,562
8,109
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
11
Kills
5
6
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
2
4
2
0.75
L
2
1
2
3
W
Ganesha
SWiFT KA0S
Ganesha
0
0
3
1.5
W
Xbalanque
SWiFT Shadowzzz
Xbalanque
0
0
1
0.5
W
Chang'e
SWiFT V0iD
Chang'e
1
2
3
1.25
W
Arachne
SWiFTLAWLESS
Arachne
8
3
0
2.67
L
0
0
0
0
L
1
4
2
0.5
W
Gilgamesh
TenuousChalk32
Gilgamesh
2
1
1
2.5
L
Jing Wei
Tha Homie Ron
Jing Wei
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,127
Damage
17,985
35,630
Taken
38,375
15,315
Mitigated
15,563
15,841
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,186
793
0
875
10,041
5,432
0
1,864
7,756
0
23,347
L
3,061
787
0
708
4,070
1,162
0
1,620
2,346
26,089
0
W
Ganesha
SWiFT KA0S
Ganesha
2,567
298
1,990
2,468
7,588
3,831
0
1,542
6,046
12,796
0
W
Xbalanque
SWiFT Shadowzzz
Xbalanque
4,968
1,985
0
2,581
5,688
1,529
178
1,029
4,659
0
45,722
W
Chang'e
SWiFT V0iD
Chang'e
4,887
375
974
2,437
6,411
2,042
700
1,475
4,936
34,596
0
W
Arachne
SWiFTLAWLESS
Arachne
8,579
5,834
0
3,350
8,621
3,719
78
930
7,691
0
47,666
L
2,369
640
146
2,203
6,851
4,276
182
798
5,933
14,788
0
L
4,807
2,290
0
2,288
9,304
2,687
234
1,718
7,419
0
26,137
W
Gilgamesh
TenuousChalk32
Gilgamesh
6,126
1,645
0
2,041
7,322
4,194
12
904
6,418
3,294
33,415
L
Jing Wei
Tha Homie Ron
Jing Wei
4,562
3,446
0
4,706
8,109
2,006
1,211
2,325
5,645
0
35,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
27,692
321
Minions Killed
239
0
Camps Cleared
0
1,109,126
Distance Traveled
1,125,183
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,658
514
37
3
0
223,697
1
L
Chronos
5,629
512
56
5
0
213,524
4
W
Ganesha
6,074
552
7
1
0
229,904
4
W
Xbalanque
6,544
595
97
9
0
213,265
2
W
Chang'e
6,269
570
59
5
0
221,082
5
W
Arachne
7,263
660
83
8
0
228,691
5
L
Fafnir
5,075
461
22
2
0
237,412
2
L
Mercury
5,450
495
53
5
0
237,386
2
W
Gilgamesh
6,921
629
75
7
0
216,184
2
L
Jing Wei
5,880
535
71
6
0
213,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role