Player Matchup

Zeus
Zeus
AsifTheKing4900
Zeus
Level 48
God Stats
62W - 49L
1,527 SR
Queue Stats
110W - 142L
1,397 Elo+
Party 1
Kuzenbo
Kuzenbo
PowerBoss852614
Kuzenbo
Level 80
God Stats
30W - 33L
1,481 SR
Queue Stats
308W - 343L
1,418 Elo+
Party 1
Guan Yu
Guan Yu
Vchan1206
Guan Yu
Level 26
God Stats
8W - 17L
1,323 SR
Queue Stats
29W - 56L
1,314 Elo+
Party 1
Loki
Loki
josefhStalin
Loki
Level 80
God Stats
11W - 10L
1,554 SR
Queue Stats
382W - 434L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
royzu
Danzaburou
Level 14
God Stats
3W - 7L
1,379 SR
Queue Stats
6W - 17L
1,230 Elo+
Party 1
Team Averages
Level 50
1,453 SR
1,364 Elo+

VS

Team Averages
Level 47
1,365 SR
1,346 Elo+
Mulan
Mulan
Arzd_97
Mulan
Level 61
God Stats
1W - 0L
1,521 SR
Queue Stats
14W - 11L
1,515 Elo+
Party 2
Jormungandr
Jormungandr
LSTUTZMAN
Jormungandr
Level 96
God Stats
3W - 3L
1,300 SR
Queue Stats
25W - 40L
1,410 Elo+
Party 2
Neith
Neith
Leenale9
Neith
Level 8
God Stats
3W - 9L
1,284 SR
Queue Stats
3W - 10L
1,121 Elo+
Party 2
Vulcan
Vulcan
Reivaj25
Vulcan
Level 29
God Stats
1W - 3L
1,221 SR
Queue Stats
6W - 11L
1,545 Elo+
Party 2
Ao Kuang
Ao Kuang
justjorrik
Ao Kuang
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 22L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 1
9,240
462
16,522
10,949
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 4
8,132
407
7,072
15,073
16,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Vchan1206
Guan Yu
13
2 / 5 / 0
8,210
411
7,253
17,425
11,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 3 / 0
8,619
431
5,981
12,721
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
royzu
Danzaburou
12
0 / 7 / 1
7,036
352
4,281
10,644
3,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arzd_97
Mulan
18
9 / 1 / 6
12,000
600
17,312
15,630
11,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
LSTUTZMAN
Jormungandr
15
5 / 0 / 7
10,243
512
12,261
13,665
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Leenale9
Neith
14
0 / 2 / 4
8,904
445
3,955
5,876
1,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Reivaj25
Vulcan
14
1 / 9 / 4
9,342
467
6,602
11,456
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
justjorrik
Ao Kuang
18
8 / 1 / 6
11,373
569
10,949
16,013
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
13
Kills
23
23
Deaths
13
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mulan
Arzd_97
Mulan
9
1
6
12
L
8
5
1
1.7
W
Jormungandr
LSTUTZMAN
Jormungandr
5
0
7
8.5
W
Neith
Leenale9
Neith
0
2
4
1
L
0
3
4
0.67
W
Vulcan
Reivaj25
Vulcan
1
9
4
0.33
L
Guan Yu
Vchan1206
Guan Yu
2
5
0
0.4
L
3
3
0
1
W
Ao Kuang
justjorrik
Ao Kuang
8
1
6
11
L
Danzaburou
royzu
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,109
Damage
51,079
66,812
Taken
62,640
40,668
Mitigated
35,691
16,455
Healing
25,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Arzd_97
Mulan
17,312
2,126
0
6,284
15,630
11,016
1,235
5,071
9,649
1,855
66,803
L
16,522
190
736
1,633
10,949
3,898
0
6,725
4,130
59,301
0
W
Jormungandr
LSTUTZMAN
Jormungandr
12,261
1,891
744
4,199
13,665
13,465
368
4,662
8,725
56,283
0
W
Neith
Leenale9
Neith
3,955
1,251
0
2,106
5,876
1,531
2,369
2,988
2,844
0
38,886
L
7,072
3,236
892
2,379
15,073
16,311
0
6,896
8,002
34,665
0
W
Vulcan
Reivaj25
Vulcan
6,602
3,001
0
1,321
11,456
3,677
1,724
5,857
5,161
46,437
0
L
Guan Yu
Vchan1206
Guan Yu
7,253
1,474
125
4,820
17,425
11,944
0
4,815
11,770
0
39,874
L
5,981
1,724
0
4,613
12,721
4,548
0
5,420
7,174
0
62,098
W
Ao Kuang
justjorrik
Ao Kuang
10,949
3,987
707
9,856
16,013
6,002
800
4,280
11,493
75,332
0
L
Danzaburou
royzu
Danzaburou
4,281
2,534
0
1,257
10,644
3,967
0
6,373
4,176
0
32,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,237
Gold Earned
51,862
423
Minions Killed
547
0
Camps Cleared
0
1,692,390
Distance Traveled
1,797,986
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,000
600
151
8
0
375,310
5
L
Zeus
9,240
462
127
6
0
369,978
3
W
Jormungandr
10,243
512
92
5
0
363,702
2
W
Neith
8,904
445
90
5
0
327,843
0
L
Kuzenbo
8,132
407
39
2
0
394,068
6
W
Vulcan
9,342
467
97
5
0
318,358
0
L
Guan Yu
8,210
411
87
4
0
337,584
4
L
Loki
8,619
431
103
5
0
339,469
4
W
Ao Kuang
11,373
569
117
6
0
412,773
1
L
Danzaburou
7,036
352
67
3
0
251,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role