Player Matchup

Chiron
Chiron
MidlifeGolf8791
Chiron
Level 122
God Stats
6W - 0L
1,910 SR
Queue Stats
65W - 51L
1,529 Elo+
Solo
Set
Set
OkCarlos
Set
Level 49
God Stats
8W - 1L
1,844 SR
Queue Stats
42W - 45L
1,520 Elo+
Solo
Baba Yaga
Baba Yaga
Pyrimis12
Baba Yaga
Level 118
God Stats
2W - 0L
1,750 SR
Queue Stats
402W - 413L
1,472 Elo+
Solo
Geb
Geb
StanleyTheLame
Geb
Level 122
God Stats
17W - 9L
1,611 SR
Queue Stats
54W - 42L
1,515 Elo+
Solo
Horus
Horus
f1nalb3ast
Horus
Level 109
God Stats
14W - 7L
1,605 SR
Queue Stats
441W - 456L
1,458 Elo+
Solo
Team Averages
Level 104
1,744 SR
1,499 Elo+

VS

Team Averages
Level 80
1,422 SR
1,475 Elo+
Kukulkan
Kukulkan
EseOrbi98
Kukulkan
Level 49
God Stats
0W - 4L
1,129 SR
Queue Stats
257W - 273L
1,484 Elo+
Party 1
Ra
Ra
FTR_J_Roc
Ra
Level 125
God Stats
47W - 47L
1,550 SR
Queue Stats
491W - 493L
1,540 Elo+
Solo
Neith
Neith
Italiax77
Neith
Level 125
God Stats
9W - 6L
1,543 SR
Queue Stats
211W - 216L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
NorthernGrid
Kuzenbo
Level 61
God Stats
3W - 8L
1,337 SR
Queue Stats
252W - 243L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
TheBowieBulge
Gilgamesh
Level 42
God Stats
0W - 2L
1,551 SR
Queue Stats
9W - 16L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 10
10,411
946
13,696
6,429
2,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
16 / 1 / 9
13,637
1,240
23,520
12,481
8,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Pyrimis12
Baba Yaga
18
7 / 0 / 13
11,582
1,053
21,218
6,700
3,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 3 / 22
11,943
1,086
13,888
15,598
20,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
17
4 / 2 / 14
10,796
981
13,173
19,721
22,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

265

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EseOrbi98
Kukulkan
16
1 / 8 / 2
9,661
878
12,010
17,462
6,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 6 / 3
9,977
907
9,666
10,575
4,094
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Italiax77
Neith
15
0 / 5 / 3
9,296
845
10,947
20,159
7,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
NorthernGrid
Kuzenbo
15
1 / 6 / 2
9,599
873
8,606
20,683
11,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
TheBowieBulge
Gilgamesh
15
1 / 5 / 2
9,591
872
9,842
21,126
11,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
30
Kills
6
6
Deaths
30
68
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
EseOrbi98
Kukulkan
1
8
2
0.25
L
3
6
3
0.75
L
Neith
Italiax77
Neith
0
5
3
0.3
W
1
0
10
6
L
Kuzenbo
NorthernGrid
Kuzenbo
1
6
2
0.33
W
16
1
9
20.5
W
Baba Yaga
Pyrimis12
Baba Yaga
7
0
13
13.5
W
2
3
22
4.33
L
Gilgamesh
TheBowieBulge
Gilgamesh
1
5
2
0.4
W
Horus
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,495
Damage
51,071
60,929
Taken
90,005
57,973
Mitigated
41,516
18,993
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
EseOrbi98
Kukulkan
12,010
562
0
48
17,462
6,293
0
5,590
11,872
34,545
0
L
9,666
877
942
1,076
10,575
4,094
0
4,790
5,785
28,529
0
L
Neith
Italiax77
Neith
10,947
4,519
0
2,305
20,159
7,504
0
6,724
13,435
0
36,642
W
13,696
5,822
1,269
1,591
6,429
2,842
0
3,378
3,051
0
52,733
L
Kuzenbo
NorthernGrid
Kuzenbo
8,606
2,939
584
1,091
20,683
11,996
0
8,273
12,410
23,496
0
W
23,520
10,010
0
2,205
12,481
8,904
0
5,081
7,400
0
50,910
W
Baba Yaga
Pyrimis12
Baba Yaga
21,218
674
234
1,858
6,700
3,377
0
4,011
2,689
35,129
0
W
13,888
861
0
2,213
15,598
20,834
0
9,880
5,718
23,588
0
L
Gilgamesh
TheBowieBulge
Gilgamesh
9,842
2,238
1,622
1,348
21,126
11,629
0
9,881
11,245
2,297
10,219
W
Horus
13,173
5,663
2,691
6,932
19,721
22,016
0
9,923
9,798
152
20,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,369
Gold Earned
48,124
233
Minions Killed
198
11
Camps Cleared
4
1,106,509
Distance Traveled
937,600
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,661
878
43
4
1
206,537
0
L
Ra
9,977
907
46
4
0
133,328
0
L
Neith
9,296
845
62
6
2
208,780
1
W
Chiron
10,411
946
110
10
2
204,830
0
L
Kuzenbo
9,599
873
35
3
1
204,220
0
W
Set
13,637
1,240
55
5
3
238,961
2
W
Baba Yaga
11,582
1,053
29
3
3
224,360
0
W
Geb
11,943
1,086
28
3
0
215,506
0
L
Gilgamesh
9,591
872
12
1
0
184,735
0
W
Horus
10,796
981
11
1
3
222,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role