Player Matchup

Cerberus
Cerberus
FlaighSpark2002
Cerberus
Level 18
God Stats
1W - 2L
1,333 SR
Queue Stats
4W - 5L
1,332 Elo+
Party 1
Hel
Hel
YoSoyOpi
Hel
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,336 Elo+
Party 1
Ratatoskr
Ratatoskr
Zuctao
Ratatoskr
Level 29
God Stats
5W - 3L
1,479 SR
Queue Stats
37W - 34L
1,381 Elo+
Party 1
Anhur
Anhur
angeluxzdd
Anhur
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,151 Elo+
Party 1
Sun Wukong
Sun Wukong
zombies62
Sun Wukong
Level 91
God Stats
4W - 2L
1,425 SR
Queue Stats
56W - 46L
1,428 Elo+
Solo
Team Averages
Level 58
1,447 SR
1,326 Elo+

VS

Team Averages
Level 76
1,495 SR
1,401 Elo+
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AlucardPrimal
The Morrigan
Level 69
God Stats
26W - 45L
1,353 SR
Queue Stats
291W - 323L
1,411 Elo+
Solo
Cerberus
Cerberus
STKraster
Cerberus
Level 43
God Stats
1W - 1L
1,483 SR
Queue Stats
36W - 48L
1,316 Elo+
Solo
Skadi
Skadi
dragon7masta45
Skadi
Level 102
God Stats
2W - 2L
1,767 SR
Queue Stats
159W - 161L
1,417 Elo+
Solo
Hachiman
Hachiman
thxtback
Hachiman
Level 43
God Stats
1W - 3L
1,370 SR
Queue Stats
34W - 51L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 1 / 2
6,100
436
1,613
7,887
4,575
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
2 / 3 / 5
7,464
533
4,496
8,642
2,704
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Zuctao
Ratatoskr
15
10 / 0 / 4
8,946
639
9,103
8,200
3,026
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
12
4 / 2 / 1
6,851
489
4,793
8,008
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
zombies62
Sun Wukong
14
2 / 0 / 1
8,114
580
4,548
9,402
6,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 5 / 0
6,698
478
4,765
7,849
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
AlucardPrimal
The Morrigan
10
0 / 4 / 2
6,113
437
4,666
7,744
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
STKraster
Cerberus
8
0 / 4 / 2
5,885
420
2,712
10,542
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 2 / 0
7,366
526
9,181
5,897
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
thxtback
Hachiman
10
0 / 4 / 1
6,050
432
5,115
8,174
4,514
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
19
Kills
6
6
Deaths
19
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
0
0.2
L
The Morrigan
AlucardPrimal
The Morrigan
0
4
2
0.25
W
Cerberus
1
1
2
2
L
Cerberus
STKraster
Cerberus
0
4
2
0.25
W
2
3
5
1.5
W
Ratatoskr
Zuctao
Ratatoskr
10
0
4
12
W
Anhur
4
2
1
2.25
L
5
2
0
2.5
L
Hachiman
thxtback
Hachiman
0
4
1
0.13
W
Sun Wukong
zombies62
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,553
Damage
26,439
42,139
Taken
40,206
18,522
Mitigated
17,701
19,535
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,765
270
0
1,332
7,849
3,671
595
2,701
5,148
37,790
0
L
The Morrigan
AlucardPrimal
The Morrigan
4,666
1,309
0
1,297
7,744
1,985
189
636
6,991
39,612
965
W
Cerberus
1,613
30
366
3,751
7,887
4,575
0
1,419
6,468
22,457
0
L
Cerberus
STKraster
Cerberus
2,712
219
0
2,338
10,542
6,471
0
1,850
8,692
12,791
0
W
4,496
422
408
3,346
8,642
2,704
1,322
5,610
3,032
38,932
0
W
Ratatoskr
Zuctao
Ratatoskr
9,103
2,151
0
3,364
8,200
3,026
0
2,246
5,954
0
55,297
W
Anhur
4,793
1,851
888
2,233
8,008
2,097
1,038
1,023
6,985
0
34,539
L
9,181
4,402
35
844
5,897
1,060
315
484
5,413
0
52,031
L
Hachiman
thxtback
Hachiman
5,115
2,503
0
2,157
8,174
4,514
0
922
6,743
0
26,843
W
Sun Wukong
zombies62
Sun Wukong
4,548
1,008
0
5,179
9,402
6,120
0
1,497
7,905
2,186
47,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,475
Gold Earned
32,112
432
Minions Killed
301
0
Camps Cleared
0
1,329,779
Distance Traveled
1,243,188
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,698
478
72
5
0
237,254
2
L
The Morrigan
6,113
437
62
4
0
247,264
2
W
Cerberus
6,100
436
79
6
0
248,949
2
L
Cerberus
5,885
420
27
2
0
262,305
5
W
Hel
7,464
533
66
5
0
248,054
0
W
Ratatoskr
8,946
639
107
8
0
313,850
3
W
Anhur
6,851
489
65
5
0
241,483
3
L
Skadi
7,366
526
82
6
0
247,128
1
L
Hachiman
6,050
432
58
4
0
249,237
1
W
Sun Wukong
8,114
580
115
8
0
277,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role