Player Matchup

Ra
Ra
Jarnyr
Ra
Level 139
God Stats
1W - 0L
1,484 SR
Queue Stats
8W - 5L
1,545 Elo+
Solo
Artemis
Artemis
Josh388
Artemis
Level 145
God Stats
25W - 18L
1,546 SR
Queue Stats
484W - 498L
1,472 Elo+
Solo
Ares
Ares
llamunkapus
Ares
Level 67
God Stats
1W - 0L
1,680 SR
Queue Stats
103W - 95L
1,502 Elo+
Party 2
Ne Zha
Ne Zha
platypusbaby
Ne Zha
Level 67
God Stats
5W - 3L
1,576 SR
Queue Stats
73W - 71L
1,483 Elo+
Party 2
Vamana
Vamana
relic8400
Vamana
Level 64
God Stats
1W - 0L
1,176 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 96
1,492 SR
1,500 Elo+

VS

Team Averages
Level 106
1,444 SR
1,375 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DragonStarKiller
Skadi
Level 87
God Stats
0W - 1L
1,250 SR
Queue Stats
8W - 12L
1,406 Elo+
Party 1
Kuzenbo
Kuzenbo
PlagueD0ct0r
Kuzenbo
Level 89
God Stats
7W - 7L
1,535 SR
Queue Stats
88W - 78L
1,460 Elo+
Solo
Discordia
Discordia
Rozeira
Discordia
Level 89
God Stats
0W - 1L
1,435 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 1
Ra
Ra
semdmen
Ra
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
2 / 2 / 14
11,250
750
7,772
14,244
6,087
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Josh388
Artemis
19
9 / 2 / 10
13,070
871
18,067
12,883
6,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 18
12,117
808
10,698
16,003
19,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
18
6 / 4 / 13
11,576
772
14,371
12,823
6,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
relic8400
Vamana
19
13 / 0 / 7
14,334
956
14,079
17,173
17,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
8 / 10 / 2
11,390
759
16,416
14,475
5,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 11 / 7
9,373
625
10,841
15,058
5,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
PlagueD0ct0r
Kuzenbo
16
2 / 3 / 3
10,295
686
10,082
20,796
29,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Rozeira
Discordia
18
2 / 2 / 1
9,971
665
11,282
11,072
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
0 / 7 / 3
9,200
613
7,334
10,827
7,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
33
Kills
12
12
Deaths
33
62
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
8
10
2
0.9
L
0
11
7
0.32
W
Ra
2
2
14
4.5
W
Artemis
Josh388
Artemis
9
2
10
7
L
Kuzenbo
PlagueD0ct0r
Kuzenbo
2
3
3
1.17
L
Discordia
Rozeira
Discordia
2
2
1
1.25
W
3
4
18
3
W
Ne Zha
6
4
13
3.13
W
Vamana
relic8400
Vamana
13
0
7
16.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,987
Damage
55,955
73,126
Taken
72,228
55,787
Mitigated
51,580
19,353
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
16,416
480
0
601
14,475
5,168
0
2,821
11,654
0
31,374
L
10,841
3,466
0
643
15,058
5,133
48
2,617
12,441
0
35,063
W
Ra
7,772
1,261
3,325
5,779
14,244
6,087
1,115
6,445
7,733
48,475
0
W
Artemis
Josh388
Artemis
18,067
5,790
0
730
12,883
6,247
1,178
5,070
7,677
0
45,559
L
Kuzenbo
PlagueD0ct0r
Kuzenbo
10,082
2,220
0
2,022
20,796
29,625
98
7,564
13,232
29,403
0
L
Discordia
Rozeira
Discordia
11,282
162
54
3,130
11,072
4,068
0
4,430
6,642
48,513
0
W
10,698
405
0
1,084
16,003
19,604
403
6,738
9,085
18,677
0
W
Ne Zha
14,371
1,697
0
2,616
12,823
6,414
1,410
4,550
8,091
0
44,676
W
Vamana
relic8400
Vamana
14,079
8,377
0
5,819
17,173
17,435
1,288
5,165
11,700
0
33,202
L
7,334
37
1,081
2,138
10,827
7,586
212
1,821
9,006
30,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,347
Gold Earned
50,229
290
Minions Killed
296
7
Camps Cleared
7
1,430,212
Distance Traveled
1,288,695
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,390
759
37
2
2
215,420
0
L
Skadi
9,373
625
73
5
2
228,283
0
W
Ra
11,250
750
91
6
1
302,770
4
W
Artemis
13,070
871
70
5
4
281,942
0
L
Kuzenbo
10,295
686
30
2
0
295,420
3
L
Discordia
9,971
665
91
6
2
293,983
2
W
Ares
12,117
808
7
0
0
269,453
1
W
Ne Zha
11,576
772
66
4
1
290,782
0
W
Vamana
14,334
956
56
4
1
285,265
0
L
Ra
9,200
613
65
4
1
255,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role