Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Gutser
Janus
Level 89
God Stats
0W - 1L
1,690 SR
Queue Stats
1W - 3L
1,466 Elo+
Party 1
Hachiman
Hachiman
MelkorTheKind
Hachiman
Level 67
God Stats
1W - 1L
1,843 SR
Queue Stats
1W - 3L
1,466 Elo+
Party 1
Hercules
Hercules
Xerpa9
Hercules
Level 160
God Stats
14W - 25L
1,424 SR
Queue Stats
1,023W - 1,087L
1,500 Elo+
Solo
Bastet
Bastet
virgoIX
Bastet
Level 89
God Stats
4W - 2L
1,890 SR
Queue Stats
539W - 544L
1,576 Elo+
Solo
Team Averages
Level 109
1,669 SR
1,502 Elo+

VS

Team Averages
Level 123
1,520 SR
1,497 Elo+
Mulan
Mulan
 
Mulan
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Champignons
The Morrigan
Level 122
God Stats
1W - 1L
1,527 SR
Queue Stats
212W - 239L
1,493 Elo+
Solo
Cernunnos
Cernunnos
Kriptiik
Cernunnos
Level 156
God Stats
2W - 0L
1,510 SR
Queue Stats
6W - 3L
1,618 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mychuflay
Tsukuyomi
Level 157
God Stats
6W - 10L
1,468 SR
Queue Stats
239W - 246L
1,443 Elo+
Solo
Chang'e
Chang'e
Ratstails
Chang'e
Level 89
God Stats
4W - 6L
1,593 SR
Queue Stats
247W - 278L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 5 / 6
8,762
730
10,890
12,649
6,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Gutser
Janus
16
3 / 0 / 0
8,837
736
7,813
5,535
1,873
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
MelkorTheKind
Hachiman
13
2 / 6 / 5
8,197
683
5,210
10,286
2,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Xerpa9
Hercules
15
1 / 1 / 5
8,596
716
6,112
15,248
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
virgoIX
Bastet
14
3 / 5 / 3
8,554
713
8,945
13,391
4,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
6 / 5 / 3
9,779
815
14,550
15,966
13,974
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Champignons
The Morrigan
16
3 / 1 / 3
8,724
727
5,724
7,901
3,404
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Kriptiik
Cernunnos
14
0 / 3 / 3
7,618
635
3,528
9,434
3,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Mychuflay
Tsukuyomi
16
6 / 1 / 7
10,146
846
18,642
10,230
4,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Ratstails
Chang'e
16
2 / 1 / 4
8,951
746
5,731
11,077
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
11
Kills
17
17
Deaths
11
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
6
1
W
Mulan
 
Mulan
6
5
3
1.5
W
The Morrigan
Champignons
The Morrigan
3
1
3
4.5
L
Janus
Gutser
Janus
3
0
0
3
W
Cernunnos
Kriptiik
Cernunnos
0
3
3
0.5
L
Hachiman
MelkorTheKind
Hachiman
2
6
5
0.75
W
Tsukuyomi
Mychuflay
Tsukuyomi
6
1
7
9.5
W
Chang'e
Ratstails
Chang'e
2
1
4
4
L
Hercules
Xerpa9
Hercules
1
1
5
3.5
L
Bastet
virgoIX
Bastet
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,970
Damage
48,175
57,109
Taken
54,608
27,374
Mitigated
28,980
13,206
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,890
698
0
851
12,649
6,674
0
5,263
6,883
33,353
0
W
Mulan
 
Mulan
14,550
1,893
0
2,809
15,966
13,974
1
7,426
8,540
6,437
21,446
W
The Morrigan
Champignons
The Morrigan
5,724
616
0
126
7,901
3,404
31
3,557
4,344
27,360
730
L
Janus
Gutser
Janus
7,813
686
147
1,223
5,535
1,873
1
1,295
4,160
35,667
0
W
Cernunnos
Kriptiik
Cernunnos
3,528
759
0
319
9,434
3,508
666
3,376
6,058
0
25,700
L
Hachiman
MelkorTheKind
Hachiman
5,210
1,851
450
937
10,286
2,974
0
1,199
8,859
0
14,223
W
Tsukuyomi
Mychuflay
Tsukuyomi
18,642
1,416
0
142
10,230
4,136
0
2,910
7,320
0
42,344
W
Chang'e
Ratstails
Chang'e
5,731
340
1,362
4,681
11,077
3,958
126
2,266
8,811
36,160
0
L
Hercules
Xerpa9
Hercules
6,112
745
0
7,670
15,248
11,283
199
2,900
12,000
53
36,174
L
Bastet
virgoIX
Bastet
8,945
1,666
97
1,831
13,391
4,570
0
2,758
10,254
0
26,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,946
Gold Earned
45,218
272
Minions Killed
319
9
Camps Cleared
9
1,129,900
Distance Traveled
1,181,277
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,762
730
58
5
2
226,880
4
W
Mulan
9,779
815
48
4
0
220,048
2
W
The Morrigan
8,724
727
71
6
2
242,183
0
L
Janus
8,837
736
78
7
0
238,127
3
W
Cernunnos
7,618
635
59
5
1
191,965
1
L
Hachiman
8,197
683
24
2
0
212,797
4
W
Tsukuyomi
10,146
846
63
5
4
252,405
3
W
Chang'e
8,951
746
78
7
2
274,676
3
L
Hercules
8,596
716
75
6
4
235,369
4
L
Bastet
8,554
713
37
3
3
216,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role