Player Matchup

Thanatos
Thanatos
Elite_Iggyy
Thanatos
Level 148
God Stats
1W - 1L
1,640 SR
Queue Stats
222W - 238L
1,618 Elo+
Solo
Charybdis
Charybdis
GodSlayerKajah
Charybdis
Level 156
God Stats
5W - 2L
1,216 SR
Queue Stats
111W - 103L
1,542 Elo+
Party 1
Athena
Athena
Kountra
Athena
Level 155
God Stats
2W - 1L
1,351 SR
Queue Stats
102W - 85L
1,569 Elo+
Party 1
Thoth
Thoth
RhinoElite
Thoth
Level 158
God Stats
16W - 10L
1,662 SR
Queue Stats
298W - 293L
1,616 Elo+
Solo
Zeus
Zeus
YepYup6990
Zeus
Level 127
God Stats
1W - 0L
1,755 SR
Queue Stats
255W - 253L
1,602 Elo+
Solo
Team Averages
Level 149
1,525 SR
1,589 Elo+

VS

Team Averages
Level 130
1,614 SR
1,593 Elo+
Persephone
Persephone
DarklordLKE
Persephone
Level 158
God Stats
9W - 7L
1,616 SR
Queue Stats
207W - 210L
1,597 Elo+
Party 2
Sylvanus
Sylvanus
RJxCampbell
Sylvanus
Level 124
God Stats
15W - 8L
1,749 SR
Queue Stats
298W - 289L
1,557 Elo+
Party 2
Rama
Rama
The_Bananator
Rama
Level 160
God Stats
20W - 18L
1,626 SR
Queue Stats
455W - 412L
1,654 Elo+
Solo
Loki
Loki
Upinyamamas
Loki
Level 101
God Stats
7W - 9L
1,557 SR
Queue Stats
548W - 484L
1,566 Elo+
Solo
Cerberus
Cerberus
lalo75319l
Cerberus
Level 109
God Stats
6W - 8L
1,521 SR
Queue Stats
205W - 179L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elite_Iggyy
Thanatos
15
6 / 2 / 3
8,650
577
6,315
13,299
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
GodSlayerKajah
Charybdis
14
3 / 3 / 1
8,188
546
6,037
8,287
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Kountra
Athena
13
1 / 1 / 10
7,872
525
4,549
10,428
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
15
4 / 3 / 4
8,836
589
6,049
6,187
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 1
9,447
630
8,193
6,426
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DarklordLKE
Persephone
13
2 / 4 / 1
8,206
547
9,450
7,827
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
RJxCampbell
Sylvanus
13
0 / 3 / 2
7,443
496
2,342
5,215
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 2
8,794
586
5,995
11,290
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 5 / 2
7,477
498
6,772
9,533
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
lalo75319l
Cerberus
11
1 / 4 / 4
7,116
474
3,114
13,191
8,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
19
Kills
10
10
Deaths
19
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
DarklordLKE
Persephone
2
4
1
0.63
W
Thanatos
Elite_Iggyy
Thanatos
6
2
3
3.75
W
Charybdis
GodSlayerKajah
Charybdis
3
3
1
1.17
W
Athena
Kountra
Athena
1
1
10
6
L
Sylvanus
RJxCampbell
Sylvanus
0
3
2
0.33
W
Thoth
4
3
4
2
L
3
3
2
1.33
L
4
5
2
1
W
5
1
1
5.5
L
Cerberus
lalo75319l
Cerberus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,143
Damage
27,673
44,627
Taken
47,056
18,242
Mitigated
19,184
21,906
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DarklordLKE
Persephone
9,450
268
0
1,768
7,827
2,200
0
4,344
3,479
58,762
0
W
Thanatos
Elite_Iggyy
Thanatos
6,315
2,046
0
10,922
13,299
4,889
55
3,642
9,502
0
61,541
W
Charybdis
GodSlayerKajah
Charybdis
6,037
3,768
0
2,855
8,287
2,002
246
1,294
6,969
0
58,206
W
Athena
Kountra
Athena
4,549
1,421
824
2,377
10,428
7,534
0
4,740
5,512
16,957
0
L
Sylvanus
RJxCampbell
Sylvanus
2,342
362
233
1,121
5,215
2,797
0
3,037
2,178
32,594
7,251
W
Thoth
6,049
86
82
1,861
6,187
1,975
118
2,197
3,898
59,870
0
L
5,995
4,639
0
4,110
11,290
3,354
0
1,663
9,627
0
66,039
L
6,772
1,815
0
2,378
9,533
2,611
0
4,021
5,512
0
41,259
W
8,193
919
0
2,985
6,426
1,842
276
2,395
3,993
68,603
0
L
Cerberus
lalo75319l
Cerberus
3,114
272
1,913
3,825
13,191
8,222
0
5,873
7,318
15,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,993
Gold Earned
39,036
542
Minions Killed
467
0
Camps Cleared
0
1,439,951
Distance Traveled
1,321,156
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,206
547
122
8
0
264,210
3
W
Thanatos
8,650
577
113
8
0
312,225
2
W
Charybdis
8,188
546
117
8
0
261,970
3
W
Athena
7,872
525
25
2
0
275,876
1
L
Sylvanus
7,443
496
104
7
0
224,984
2
W
Thoth
8,836
589
135
9
0
299,267
6
L
Rama
8,794
586
137
9
0
248,564
1
L
Loki
7,477
498
73
5
0
314,827
4
W
Zeus
9,447
630
152
10
0
290,613
3
L
Cerberus
7,116
474
31
2
0
268,571
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role