Player Matchup

Neith
Neith
BABO780
Neith
Level 86
God Stats
53W - 49L
1,595 SR
Queue Stats
56W - 56L
1,570 Elo+
Solo
Amaterasu
Amaterasu
Eddy12Glike
Amaterasu
Level 109
God Stats
0W - 1L
1,317 SR
Queue Stats
20W - 20L
1,514 Elo+
Solo
Ra
Ra
OpposedFir07
Ra
Level 81
God Stats
21W - 23L
1,498 SR
Queue Stats
308W - 330L
1,501 Elo+
Solo
Fafnir
Fafnir
ruggi_devastante
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,493 Elo+
Solo
Izanami
Izanami
vic-rob
Izanami
Level 89
God Stats
2W - 1L
1,932 SR
Queue Stats
27W - 19L
1,563 Elo+
Solo
Team Averages
Level 94
1,568 SR
1,528 Elo+

VS

Team Averages
Level 74
1,470 SR
1,494 Elo+
Charybdis
Charybdis
Darkspyro420
Charybdis
Level 37
God Stats
2W - 4L
1,340 SR
Queue Stats
21W - 24L
1,428 Elo+
Party 1
Mercury
Mercury
Thanu4
Mercury
Level 136
God Stats
9W - 8L
1,554 SR
Queue Stats
218W - 185L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yejiphos
Morgan Le Fay
Level 127
God Stats
21W - 20L
1,610 SR
Queue Stats
327W - 261L
1,542 Elo+
Solo
Cthulhu
Cthulhu
bread666
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,563 Elo+
Party 1
Achilles
Achilles
manu_o_grove
Achilles
Level 57
God Stats
6W - 6L
1,344 SR
Queue Stats
133W - 145L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BABO780
Neith
20
7 / 6 / 11
14,666
978
22,101
23,014
10,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Eddy12Glike
Amaterasu
20
4 / 10 / 11
13,543
903
14,251
31,571
17,232
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
5 / 7 / 8
13,914
928
22,232
26,488
10,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 3 / 18
14,251
950
12,199
34,529
39,815
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
vic-rob
Izanami
20
8 / 8 / 14
15,666
1,044
30,578
28,914
12,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darkspyro420
Charybdis
20
3 / 5 / 15
13,601
907
21,030
15,817
5,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Thanu4
Mercury
20
6 / 10 / 13
14,848
990
19,292
22,481
10,260
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Yejiphos
Morgan Le Fay
20
12 / 3 / 16
17,057
1,137
51,474
19,243
8,878
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
bread666
Cthulhu
20
3 / 1 / 18
14,573
972
27,780
27,216
40,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
manu_o_grove
Achilles
20
10 / 6 / 14
16,213
1,081
21,464
23,544
31,068
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
110
25
Kills
34
34
Deaths
25
62
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Neith
BABO780
Neith
7
6
11
2.08
W
Charybdis
Darkspyro420
Charybdis
3
5
15
2.1
L
Amaterasu
Eddy12Glike
Amaterasu
4
10
11
0.95
L
5
7
8
1.29
W
Mercury
Thanu4
Mercury
6
10
13
1.25
W
Morgan Le Fay
Yejiphos
Morgan Le Fay
12
3
16
6.67
W
Cthulhu
bread666
Cthulhu
3
1
18
12
W
Achilles
manu_o_grove
Achilles
10
6
14
2.83
L
1
3
18
3.33
L
Izanami
vic-rob
Izanami
8
8
14
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,361
Damage
141,040
144,516
Taken
108,301
90,956
Mitigated
96,234
26,172
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BABO780
Neith
22,101
9,754
719
3,329
23,014
10,390
0
11,086
11,370
0
53,455
W
Charybdis
Darkspyro420
Charybdis
21,030
9,687
0
664
15,817
5,983
0
3,874
11,943
0
43,651
L
Amaterasu
Eddy12Glike
Amaterasu
14,251
4,973
57
2,899
31,571
17,232
0
16,195
14,587
0
24,596
L
22,232
753
6,847
4,103
26,488
10,747
0
15,752
9,973
63,034
0
W
Mercury
Thanu4
Mercury
19,292
11,218
0
0
22,481
10,260
0
4,257
17,840
0
42,831
W
Morgan Le Fay
Yejiphos
Morgan Le Fay
51,474
1,871
109
4,497
19,243
8,878
0
7,403
11,840
90,974
0
W
Cthulhu
bread666
Cthulhu
27,780
989
1,722
1,829
27,216
40,045
0
10,026
17,190
52,582
0
W
Achilles
manu_o_grove
Achilles
21,464
6,316
787
4,311
23,544
31,068
0
8,871
14,673
0
41,950
L
12,199
2,988
341
3,303
34,529
39,815
0
19,937
13,279
23,712
0
L
Izanami
vic-rob
Izanami
30,578
23,053
0
4,574
28,914
12,772
0
14,133
14,157
0
67,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,040
Gold Earned
76,292
298
Minions Killed
287
8
Camps Cleared
10
1,373,444
Distance Traveled
1,407,119
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,666
978
75
5
1
227,604
0
W
Charybdis
13,601
907
57
4
1
264,235
0
L
Amaterasu
13,543
903
23
2
1
279,330
2
L
Ra
13,914
928
100
7
1
297,208
2
W
Mercury
14,848
990
52
3
2
260,061
0
W
Morgan Le Fay
17,057
1,137
80
5
3
286,667
1
W
Cthulhu
14,573
972
52
3
0
322,129
0
W
Achilles
16,213
1,081
46
3
4
274,027
1
L
Fafnir
14,251
950
19
1
1
302,226
0
L
Izanami
15,666
1,044
81
5
4
267,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role