Player Matchup

Apollo
Apollo
Dark Warrior061
Apollo
Level 119
God Stats
8W - 18L
1,401 SR
Queue Stats
140W - 146L
1,401 Elo+
Solo
Ra
Ra
KyubiiMurder
Ra
Level 68
God Stats
2W - 10L
1,253 SR
Queue Stats
94W - 119L
1,411 Elo+
Solo
Cliodhna
Cliodhna
shymychy20
Cliodhna
Level 122
God Stats
0W - 2L
1,267 SR
Queue Stats
256W - 318L
1,404 Elo+
Solo
Team Averages
Level 103
1,307 SR
1,405 Elo+

VS

Team Averages
Level 34
1,548 SR
1,693 Elo+
Hercules
Hercules
JoePirie
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 1L
1,944 Elo+
Party 1
Baron Samedi
Baron Samedi
Lyazu
Baron Samedi
Level 58
God Stats
10W - 8L
1,597 SR
Queue Stats
315W - 191L
1,665 Elo+
Party 1
Bacchus
Bacchus
vxBalla
Bacchus
Level 39
God Stats
35W - 29L
1,549 SR
Queue Stats
153W - 142L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
6,967
697
4,576
11,897
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 12 / 1
5,802
580
6,318
9,496
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
shymychy20
Cliodhna
10
1 / 9 / 1
6,632
663
4,549
10,381
3,200
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JoePirie
Hercules
13
19 / 1 / 9
9,904
990
14,524
13,561
6,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Lyazu
Baron Samedi
12
5 / 1 / 22
8,569
857
10,464
8,843
7,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
vxBalla
Bacchus
12
6 / 0 / 20
9,170
917
3,452
9,441
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
81
2
Kills
30
30
Deaths
2
3
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Hercules
JoePirie
Hercules
19
1
9
23.5
L
0
12
1
0.04
W
Baron Samedi
Lyazu
Baron Samedi
5
1
22
16
L
Cliodhna
shymychy20
Cliodhna
1
9
1
0.17
W
Bacchus
vxBalla
Bacchus
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,443
Damage
28,440
31,774
Taken
31,845
8,074
Mitigated
26,348
1,467
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,576
2,701
0
475
11,897
2,689
0
4,422
7,004
0
16,515
W
Hercules
JoePirie
Hercules
14,524
4,170
0
3,977
13,561
6,856
1,490
2,635
10,926
0
27,237
L
6,318
258
278
225
9,496
2,185
0
4,315
4,984
14,916
0
W
Baron Samedi
Lyazu
Baron Samedi
10,464
901
2,465
4,241
8,843
7,830
620
2,006
6,837
29,276
0
L
Cliodhna
shymychy20
Cliodhna
4,549
204
0
489
10,381
3,200
0
4,936
5,218
0
15,418
W
Bacchus
vxBalla
Bacchus
3,452
80
466
3,211
9,441
11,662
163
1,736
7,705
7,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,401
Gold Earned
27,643
72
Minions Killed
93
3
Camps Cleared
5
451,188
Distance Traveled
597,240
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,967
697
26
3
1
148,715
4
W
Hercules
9,904
990
35
4
3
207,781
0
L
Ra
5,802
580
20
2
0
144,503
1
W
Baron Samedi
8,569
857
46
5
1
181,928
1
L
Cliodhna
6,632
663
26
3
2
157,970
2
W
Bacchus
9,170
917
12
1
1
207,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role