Player Matchup

Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
STONEhengetinge
Neith
Level 160
God Stats
4W - 5L
1,574 SR
Queue Stats
372W - 361L
1,560 Elo+
Solo
Odin
Odin
SultryKitten
Odin
Level 133
God Stats
13W - 7L
1,603 SR
Queue Stats
759W - 800L
1,416 Elo+
Solo
Khepri
Khepri
Xaldrae
Khepri
Level 111
God Stats
5W - 5L
1,453 SR
Queue Stats
288W - 302L
1,586 Elo+
Solo
Ganesha
Ganesha
pattythefatty15
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,351 Elo+
Solo
Team Averages
Level 127
1,526 SR
1,483 Elo+

VS

Team Averages
Level 134
1,440 SR
1,491 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AkameTsumi
Zeus
Level 131
God Stats
0W - 1L
1,614 SR
Queue Stats
346W - 375L
1,419 Elo+
Party 1
Hera
Hera
IV_Gambit_VI
Hera
Level 139
God Stats
1W - 3L
1,401 SR
Queue Stats
249W - 267L
1,545 Elo+
Solo
Nike
Nike
PabloTheKings
Nike
Level 147
God Stats
1W - 6L
1,187 SR
Queue Stats
531W - 429L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mydogisfluffy
Morgan Le Fay
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 84L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 2 / 15
9,210
921
5,189
11,712
14,658
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 3 / 8
9,548
955
13,201
10,818
5,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
6 / 1 / 11
9,220
922
11,966
17,070
12,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
Xaldrae
Khepri
13
3 / 4 / 10
8,017
802
4,065
11,060
13,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 14
7,942
794
4,473
9,938
12,043
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 4 / 6
6,741
674
5,291
9,163
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 4 / 0
8,613
861
17,321
6,649
2,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 6
7,660
766
9,173
8,116
2,812
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 8
7,151
715
4,977
12,079
9,436
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
mydogisfluffy
Morgan Le Fay
12
2 / 4 / 6
7,149
715
7,027
6,319
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
20
Kills
10
13
Deaths
20
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
15
5.25
L
Jormungandr
 
Jormungandr
0
4
6
0.75
L
5
4
0
1.25
L
2
3
6
1.67
L
1
5
8
1
W
8
3
8
4
W
6
1
11
11.5
W
Khepri
Xaldrae
Khepri
3
4
10
2
L
Morgan Le Fay
mydogisfluffy
Morgan Le Fay
2
4
6
1.25
W
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,894
Damage
43,789
60,598
Taken
42,326
57,367
Mitigated
26,255
29,300
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,189
1,147
2,497
3,139
11,712
14,658
1,039
7,230
4,256
11,671
0
L
Jormungandr
 
Jormungandr
5,291
676
719
1,601
9,163
8,465
0
2,806
6,281
9,878
0
L
17,321
1,692
150
679
6,649
2,554
0
1,748
4,607
33,386
0
L
9,173
1,306
521
1,618
8,116
2,812
33
2,514
5,491
19,661
0
L
4,977
653
357
2,026
12,079
9,436
0
5,053
6,725
0
5,356
W
13,201
3,855
2,041
3,827
10,818
5,280
2,766
8,170
2,526
0
32,606
W
11,966
930
1,281
8,617
17,070
12,054
93
10,581
6,146
378
16,252
W
Khepri
Xaldrae
Khepri
4,065
291
2,067
1,326
11,060
13,332
0
5,720
5,148
10,639
0
L
Morgan Le Fay
mydogisfluffy
Morgan Le Fay
7,027
1,191
0
336
6,319
2,988
0
1,984
4,156
12,960
0
W
4,473
478
2,525
1,980
9,938
12,043
999
6,735
3,069
14,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,937
Gold Earned
37,314
105
Minions Killed
89
0
Camps Cleared
0
939,466
Distance Traveled
832,434
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,210
921
12
1
0
196,279
0
L
Jormungandr
6,741
674
13
1
0
139,398
0
L
Zeus
8,613
861
40
4
0
152,628
1
L
Hera
7,660
766
25
3
0
208,528
1
L
Nike
7,151
715
3
0
0
164,624
0
W
Neith
9,548
955
48
5
0
173,754
0
W
Odin
9,220
922
32
3
0
218,242
2
W
Khepri
8,017
802
13
1
0
170,578
5
L
Morgan Le Fay
7,149
715
8
1
0
167,256
0
W
Ganesha
7,942
794
0
0
0
180,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role