Player Matchup

Scylla
Scylla
Catmoped
Scylla
Level 154
God Stats
1W - 0L
1,531 SR
Queue Stats
50W - 52L
1,533 Elo+
Solo
Amaterasu
Amaterasu
DedBorodeD
Amaterasu
Level 158
God Stats
11W - 2L
1,817 SR
Queue Stats
665W - 630L
1,472 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jarafuel
Kumbhakarna
Level 141
God Stats
1W - 3L
1,136 SR
Queue Stats
132W - 134L
1,501 Elo+
Solo
Merlin
Merlin
PaplachEweSyka
Merlin
Level 104
God Stats
4W - 5L
1,484 SR
Queue Stats
202W - 175L
1,585 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StarecC
Tsukuyomi
Level 123
God Stats
3W - 4L
1,547 SR
Queue Stats
441W - 369L
1,583 Elo+
Party 2
Team Averages
Level 136
1,503 SR
1,535 Elo+

VS

Team Averages
Level 100
1,469 SR
1,545 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
EnermaaX
Geb
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 1
Janus
Janus
GauffretteX
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,610 Elo+
Party 1
Chernobog
Chernobog
LeGurlu
Chernobog
Level 72
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 2L
1,636 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
M0ira
Ah Muzen Cab
Level 47
God Stats
0W - 4L
1,123 SR
Queue Stats
258W - 252L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Catmoped
Scylla
15
4 / 6 / 9
10,222
730
11,059
14,127
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
DedBorodeD
Amaterasu
20
12 / 2 / 11
12,958
926
13,897
36,698
24,739
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Jarafuel
Kumbhakarna
17
1 / 4 / 19
10,628
759
7,674
22,651
24,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
3 / 2 / 16
11,733
838
20,299
10,533
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
StarecC
Tsukuyomi
19
10 / 6 / 12
11,962
854
24,249
15,270
6,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
2 / 6 / 11
9,567
683
9,722
20,933
19,822
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 5 / 13
9,987
713
9,179
21,235
24,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 7 / 10
11,216
801
17,544
12,340
5,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
LeGurlu
Chernobog
19
6 / 5 / 10
11,656
833
29,975
16,245
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
M0ira
Ah Muzen Cab
17
2 / 7 / 8
9,989
714
18,188
15,581
7,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
72
30
Kills
20
20
Deaths
30
67
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
6
11
1.25
W
Scylla
Catmoped
Scylla
4
6
9
1.42
W
Amaterasu
DedBorodeD
Amaterasu
12
2
11
8.75
L
2
5
13
1.7
L
8
7
10
1.86
W
Kumbhakarna
Jarafuel
Kumbhakarna
1
4
19
2.63
L
Chernobog
LeGurlu
Chernobog
6
5
10
2.2
L
Ah Muzen Cab
M0ira
Ah Muzen Cab
2
7
8
0.86
W
3
2
16
5.5
W
Tsukuyomi
StarecC
Tsukuyomi
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,178
Damage
84,608
99,279
Taken
86,334
64,718
Mitigated
63,549
39,365
Healing
26,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
9,722
2,047
2,060
5,860
20,933
19,822
347
9,473
11,460
0
13,949
W
Scylla
Catmoped
Scylla
11,059
601
1,500
2,285
14,127
4,089
800
4,629
9,356
15,099
0
W
Amaterasu
DedBorodeD
Amaterasu
13,897
5,345
4,782
17,564
36,698
24,739
1,299
8,577
27,688
2,416
23,189
L
9,179
278
1,076
4,049
21,235
24,367
0
9,789
11,446
14,420
0
L
17,544
467
823
1,038
12,340
5,181
600
4,896
7,444
38,992
0
W
Kumbhakarna
Jarafuel
Kumbhakarna
7,674
605
1,610
3,685
22,651
24,933
681
6,100
16,095
15,243
0
L
Chernobog
LeGurlu
Chernobog
29,975
20,684
1,862
5,961
16,245
7,032
2,398
10,023
6,222
0
43,265
L
Ah Muzen Cab
M0ira
Ah Muzen Cab
18,188
3,623
1,113
2,581
15,581
7,147
340
6,203
9,378
0
39,788
W
20,299
345
3,188
1,066
10,533
4,342
1,460
3,505
6,868
58,220
0
W
Tsukuyomi
StarecC
Tsukuyomi
24,249
7,216
1,581
2,104
15,270
6,615
814
3,912
11,175
0
37,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,503
Gold Earned
52,415
168
Minions Killed
139
0
Camps Cleared
0
1,414,843
Distance Traveled
1,204,630
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,567
683
12
1
0
254,072
3
W
Scylla
10,222
730
27
2
0
254,590
1
W
Amaterasu
12,958
926
19
1
0
289,728
0
L
Geb
9,987
713
4
0
0
271,662
0
L
Janus
11,216
801
51
4
0
240,294
0
W
Kumbhakarna
10,628
759
17
1
0
296,827
4
L
Chernobog
11,656
833
35
3
0
229,066
2
L
Ah Muzen Cab
9,989
714
37
3
0
209,536
4
W
Merlin
11,733
838
81
6
0
284,413
1
W
Tsukuyomi
11,962
854
24
2
0
289,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role