Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KaoticHits
Tsukuyomi
Level 87
God Stats
2W - 1L
1,774 SR
Queue Stats
136W - 109L
1,543 Elo+
Party 3
Sun Wukong
Sun Wukong
LostClover5949
Sun Wukong
Level 41
God Stats
2W - 5L
1,468 SR
Queue Stats
28W - 25L
1,479 Elo+
Party 3
Cerberus
Cerberus
Snowball fight2
Cerberus
Level 60
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 95L
1,369 Elo+
Party 1
Cupid
Cupid
lavteeming
Cupid
Level 9
God Stats
1W - 2L
1,283 SR
Queue Stats
19W - 23L
1,382 Elo+
Party 1
Team Averages
Level 60
1,505 SR
1,455 Elo+

VS

Team Averages
Level 66
1,478 SR
1,373 Elo+
Tsukuyomi
Tsukuyomi
ItsSimplyAce
Tsukuyomi
Level 76
God Stats
1W - 2L
1,288 SR
Queue Stats
105W - 128L
1,351 Elo+
Party 4
Ah Puch
Ah Puch
Theboizeek
Ah Puch
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,348 Elo+
Party 4
Sun Wukong
Sun Wukong
WarCry69
Sun Wukong
Level 67
God Stats
11W - 9L
1,638 SR
Queue Stats
107W - 80L
1,475 Elo+
Solo
Cthulhu
Cthulhu
lastking117
Cthulhu
Level 117
God Stats
6W - 6L
1,463 SR
Queue Stats
276W - 287L
1,464 Elo+
Party 2
Hachiman
Hachiman
lhaveasthma
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
5 / 8 / 13
12,600
525
23,497
17,540
6,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
KaoticHits
Tsukuyomi
19
14 / 9 / 7
12,736
531
22,908
23,687
9,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LostClover5949
Sun Wukong
14
4 / 10 / 8
10,227
426
12,770
20,854
13,716
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
18
7 / 5 / 11
12,620
526
18,118
25,720
33,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
15
1 / 7 / 8
9,889
412
12,521
16,468
5,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItsSimplyAce
Tsukuyomi
16
7 / 7 / 12
11,247
469
12,892
17,816
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Theboizeek
Ah Puch
16
6 / 8 / 15
11,282
470
16,006
17,790
6,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
WarCry69
Sun Wukong
19
15 / 6 / 10
13,431
560
20,786
25,223
16,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
lastking117
Cthulhu
17
6 / 2 / 18
12,452
519
17,877
31,680
40,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
lhaveasthma
Hachiman
15
4 / 8 / 9
10,153
423
14,067
19,665
6,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
102
31
Kills
38
39
Deaths
31
47
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
8
13
1.44
L
Tsukuyomi
ItsSimplyAce
Tsukuyomi
7
7
12
1.86
W
Tsukuyomi
KaoticHits
Tsukuyomi
14
9
7
1.94
W
Sun Wukong
LostClover5949
Sun Wukong
4
10
8
0.8
W
Cerberus
7
5
11
2.5
L
Ah Puch
Theboizeek
Ah Puch
6
8
15
1.69
L
Sun Wukong
WarCry69
Sun Wukong
15
6
10
3.33
L
Cthulhu
lastking117
Cthulhu
6
2
18
7.5
W
Cupid
1
7
8
0.71
L
Hachiman
lhaveasthma
Hachiman
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,814
Damage
81,628
104,269
Taken
112,174
69,060
Mitigated
75,447
26,102
Healing
33,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
23,497
6,343
735
4,805
17,540
6,651
2,409
5,574
11,966
87,872
0
L
Tsukuyomi
ItsSimplyAce
Tsukuyomi
12,892
3,260
0
4,492
17,816
5,983
27
6,426
11,074
0
73,822
W
Tsukuyomi
KaoticHits
Tsukuyomi
22,908
4,456
0
6,687
23,687
9,768
231
8,440
15,247
0
78,395
W
Sun Wukong
LostClover5949
Sun Wukong
12,770
3,310
749
2,151
20,854
13,716
892
5,835
15,019
0
32,046
W
Cerberus
18,118
1,739
0
5,474
25,720
33,229
667
8,008
17,712
30,621
0
L
Ah Puch
Theboizeek
Ah Puch
16,006
1,342
0
4,363
17,790
6,380
0
4,328
13,248
58,266
0
L
Sun Wukong
WarCry69
Sun Wukong
20,786
5,059
559
10,155
25,223
16,311
0
11,403
13,418
0
74,487
L
Cthulhu
lastking117
Cthulhu
17,877
1,815
1,649
9,006
31,680
40,602
165
10,594
20,716
55,873
0
W
Cupid
12,521
5,529
1,353
4,148
16,468
5,696
2,144
6,026
10,442
0
62,424
L
Hachiman
lhaveasthma
Hachiman
14,067
8,365
0
3,031
19,665
6,171
713
7,571
11,890
0
58,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,072
Gold Earned
58,565
415
Minions Killed
486
0
Camps Cleared
0
2,147,142
Distance Traveled
2,033,482
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,600
525
123
5
0
386,316
6
L
Tsukuyomi
11,247
469
118
5
0
393,326
0
W
Tsukuyomi
12,736
531
91
4
0
470,827
0
W
Sun Wukong
10,227
426
51
2
0
447,312
0
W
Cerberus
12,620
526
53
2
0
453,545
0
L
Ah Puch
11,282
470
85
4
0
357,985
0
L
Sun Wukong
13,431
560
120
5
0
449,072
3
L
Cthulhu
12,452
519
67
3
0
463,137
5
W
Cupid
9,889
412
97
4
0
389,142
2
L
Hachiman
10,153
423
96
4
0
369,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role