Player Matchup

Raijin
Raijin
Gold II
ButterFingurs
Raijin
Gold II
Level 143
God Stats
13W - 14L
1,525 SR
Queue Stats
280W - 275L
1,408 MMR
Solo
Mulan
Mulan
Gold IV
OoDerWoWHundoO
Mulan
Gold IV
Level 109
God Stats
3W - 0L
1,635 SR
Queue Stats
41W - 39L
1,392 MMR
Party 1
Bastet
Bastet
Gold II
OoDieXXXRobbeoO
Bastet
Gold II
Level 121
God Stats
2W - 0L
1,357 SR
Queue Stats
215W - 208L
1,534 MMR
Party 1
Ares
Ares
Gold II
carzamp
Ares
Gold II
Level 136
God Stats
2W - 5L
1,458 SR
Queue Stats
53W - 50L
1,442 MMR
Solo
Xbalanque
Xbalanque
Gold V
diogomcr13
Xbalanque
Gold V
Level 129
God Stats
1W - 0L
1,896 SR
Queue Stats
21W - 19L
1,446 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,574 SR
1,444 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,456 SR
1,445 MMR
Loki
Loki
Gold II
ConGuh
Loki
Gold II
Level 158
God Stats
4W - 5L
1,523 SR
Queue Stats
95W - 104L
1,465 MMR
Solo
Merlin
Merlin
Gold IV
DiscoThunder
Merlin
Gold IV
Level 101
God Stats
0W - 1L
1,305 SR
Queue Stats
28W - 31L
1,424 MMR
Solo
Neith
Neith
Gold IV
Ganjasmukah
Neith
Gold IV
Level 124
God Stats
0W - 4L
1,608 SR
Queue Stats
168W - 170L
1,360 MMR
Party 2
Artio
Artio
Gold V
mikiroke
Artio
Gold V
Level 119
God Stats
0W - 1L
1,236 SR
Queue Stats
14W - 14L
1,583 MMR
Party 2
Chaac
Chaac
Silver I
sherokull
Chaac
Silver I
Level 57
God Stats
3W - 1L
1,608 SR
Queue Stats
44W - 47L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,091
645
4,637
5,830
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 2
5,986
544
6,366
7,800
4,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 2 / 3
6,561
596
5,513
7,987
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
carzamp
Ares
11
2 / 2 / 6
6,402
582
4,423
6,602
3,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
diogomcr13
Xbalanque
11
2 / 1 / 1
6,386
581
4,528
6,171
1,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CliodhnaIzanamiHera

VS

Bans
AthenaOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ConGuh
Loki
11
1 / 2 / 1
6,070
552
3,629
6,804
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
10
0 / 5 / 0
5,455
496
3,267
5,346
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 2
6,249
568
3,907
5,196
1,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
mikiroke
Artio
8
2 / 3 / 2
4,987
453
2,761
9,387
5,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chaac
sherokull
Chaac
11
1 / 2 / 1
6,007
546
5,198
8,852
4,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
6
6
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Loki
ConGuh
Loki
1
2
1
0.75
L
Merlin
0
5
0
0
L
2
3
2
1
W
1
1
2
2
W
5
2
3
3.25
W
Ares
carzamp
Ares
2
2
6
2.5
W
Xbalanque
diogomcr13
Xbalanque
2
1
1
2.5
L
Artio
mikiroke
Artio
2
3
2
1
L
Chaac
sherokull
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,467
Damage
18,762
34,390
Taken
35,585
13,237
Mitigated
14,033
12,737
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,637
253
0
821
5,830
2,215
0
2,700
2,972
42,306
0
L
Loki
ConGuh
Loki
3,629
553
0
2,940
6,804
1,874
0
1,148
5,553
0
35,903
L
Merlin
3,267
360
0
375
5,346
1,511
0
2,356
2,782
33,556
0
L
3,907
1,803
0
556
5,196
1,133
0
588
4,608
0
37,150
W
6,366
1,298
0
2,994
7,800
4,146
0
10
7,245
0
33,651
W
5,513
885
0
3,416
7,987
2,201
0
303
7,589
0
36,212
W
Ares
carzamp
Ares
4,423
556
2,186
1,931
6,602
3,265
0
2,180
4,362
12,332
0
W
Xbalanque
diogomcr13
Xbalanque
4,528
2,017
0
1,389
6,171
1,410
0
593
5,578
0
42,170
L
Artio
mikiroke
Artio
2,761
254
652
2,943
9,387
5,020
0
3,810
5,541
9,192
0
L
Chaac
sherokull
Chaac
5,198
1,245
0
5,565
8,852
4,495
0
985
7,347
0
29,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,426
Gold Earned
28,768
340
Minions Killed
323
0
Camps Cleared
0
1,140,539
Distance Traveled
1,018,711
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,091
645
101
9
0
225,285
5
L
Loki
6,070
552
81
7
0
196,290
2
L
Merlin
5,455
496
75
7
0
166,885
3
L
Neith
6,249
568
84
8
0
195,928
2
W
Mulan
5,986
544
75
7
0
232,435
2
W
Bastet
6,561
596
64
6
0
232,628
8
W
Ares
6,402
582
10
1
0
232,055
3
W
Xbalanque
6,386
581
90
8
0
218,136
3
L
Artio
4,987
453
13
1
0
243,962
4
L
Chaac
6,007
546
70
6
0
215,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role