Player Matchup

Nox
Nox
Ajje1020
Nox
Level 105
God Stats
2W - 0L
1,603 SR
Queue Stats
179W - 143L
1,582 Elo+
Party 1
Nike
Nike
Blom2703
Nike
Level 46
God Stats
10W - 15L
1,272 SR
Queue Stats
72W - 114L
1,385 Elo+
Solo
Sobek
Sobek
Furuni
Sobek
Level 33
God Stats
3W - 0L
1,549 SR
Queue Stats
122W - 78L
1,611 Elo+
Party 1
Bacchus
Bacchus
ShishKebab93
Bacchus
Level 146
God Stats
5W - 1L
1,815 SR
Queue Stats
309W - 264L
1,608 Elo+
Party 1
Olorun
Olorun
yazaby12
Olorun
Level 39
God Stats
3W - 0L
1,311 SR
Queue Stats
9W - 4L
1,578 Elo+
Party 1
Team Averages
Level 74
1,510 SR
1,553 Elo+

VS

Team Averages
Level 77
1,557 SR
1,498 Elo+
Tsukuyomi
Tsukuyomi
Biscouto
Tsukuyomi
Level 68
God Stats
2W - 4L
1,483 SR
Queue Stats
111W - 106L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Qaddafid
Danzaburou
Level 48
God Stats
7W - 6L
1,550 SR
Queue Stats
90W - 87L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
SBC Queen
Kukulkan
Level 66
God Stats
22W - 24L
1,474 SR
Queue Stats
55W - 78L
1,442 Elo+
Party 2
Ganesha
Ganesha
SBC Razzle
Ganesha
Level 107
God Stats
37W - 25L
1,635 SR
Queue Stats
276W - 264L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
TooTallPfeil
Baron Samedi
Level 94
God Stats
15W - 8L
1,644 SR
Queue Stats
258W - 237L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 14
11,255
1,126
15,666
9,313
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
17
2 / 3 / 10
10,183
1,018
5,186
15,429
11,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Furuni
Sobek
17
4 / 0 / 13
11,135
1,114
9,945
17,723
23,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
ShishKebab93
Bacchus
17
3 / 2 / 13
10,428
1,043
14,611
14,765
21,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
yazaby12
Olorun
17
7 / 3 / 11
11,536
1,154
18,825
14,149
5,245
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

225

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Biscouto
Tsukuyomi
16
2 / 5 / 3
9,939
994
9,828
10,555
4,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Qaddafid
Danzaburou
16
1 / 3 / 6
9,714
971
14,125
15,207
5,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
SBC Queen
Kukulkan
16
0 / 5 / 6
9,384
938
11,764
8,138
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
SBC Razzle
Ganesha
17
0 / 5 / 8
9,595
960
11,755
19,341
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TooTallPfeil
Baron Samedi
16
5 / 4 / 2
10,815
1,082
14,947
15,066
7,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
22
Kills
8
8
Deaths
22
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
0
14
13
L
Tsukuyomi
Biscouto
Tsukuyomi
2
5
3
0.7
W
Nike
2
3
10
2.33
W
Sobek
Furuni
Sobek
4
0
13
10.5
L
Danzaburou
Qaddafid
Danzaburou
1
3
6
1.33
L
Kukulkan
SBC Queen
Kukulkan
0
5
6
0.6
L
Ganesha
SBC Razzle
Ganesha
0
5
8
0.8
W
Bacchus
ShishKebab93
Bacchus
3
2
13
4.75
L
Baron Samedi
TooTallPfeil
Baron Samedi
5
4
2
1.5
W
Olorun
yazaby12
Olorun
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,233
Damage
62,419
71,379
Taken
68,307
65,756
Mitigated
27,913
11,788
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,666
467
157
593
9,313
3,240
0
6,868
2,445
39,742
0
L
Tsukuyomi
Biscouto
Tsukuyomi
9,828
2,499
0
55
10,555
4,168
0
9,100
1,333
0
30,656
W
Nike
5,186
377
300
1,478
15,429
11,690
0
8,955
6,474
5,375
21,692
W
Sobek
Furuni
Sobek
9,945
957
1,670
2,645
17,723
23,711
0
7,726
9,517
18,853
0
L
Danzaburou
Qaddafid
Danzaburou
14,125
5,983
0
1,153
15,207
5,722
0
13,628
1,361
0
24,606
L
Kukulkan
SBC Queen
Kukulkan
11,764
702
0
0
8,138
3,132
0
7,287
821
33,627
0
L
Ganesha
SBC Razzle
Ganesha
11,755
205
0
0
19,341
7,442
0
17,145
1,962
30,834
0
W
Bacchus
ShishKebab93
Bacchus
14,611
1,982
367
984
14,765
21,870
0
5,442
9,323
24,906
0
L
Baron Samedi
TooTallPfeil
Baron Samedi
14,947
1,389
1,149
2,257
15,066
7,449
0
12,905
2,077
33,146
0
W
Olorun
yazaby12
Olorun
18,825
10,817
626
2,968
14,149
5,245
0
9,475
4,674
34,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,537
Gold Earned
49,447
215
Minions Killed
216
5
Camps Cleared
6
1,093,455
Distance Traveled
982,505
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,255
1,126
77
8
0
222,824
1
L
Tsukuyomi
9,939
994
60
6
2
202,382
2
W
Nike
10,183
1,018
55
6
1
222,110
0
W
Sobek
11,135
1,114
23
2
2
247,918
0
L
Danzaburou
9,714
971
31
3
1
197,707
0
L
Kukulkan
9,384
938
68
7
1
183,610
0
L
Ganesha
9,595
960
0
0
0
210,197
0
W
Bacchus
10,428
1,043
19
2
1
217,453
0
L
Baron Samedi
10,815
1,082
57
6
2
188,609
0
W
Olorun
11,536
1,154
41
4
1
183,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role