Player Matchup

Zeus
Zeus
DudemanOSU
Zeus
Level 147
God Stats
1W - 3L
1,384 SR
Queue Stats
70W - 64L
1,619 Elo+
Solo
King Arthur
King Arthur
MaIpractice
King Arthur
Level 127
God Stats
29W - 22L
1,692 SR
Queue Stats
298W - 236L
1,654 Elo+
Party 1
Anhur
Anhur
Marshellow
Anhur
Level 117
God Stats
23W - 10L
1,746 SR
Queue Stats
588W - 556L
1,641 Elo+
Solo
Bastet
Bastet
Quigosth
Bastet
Level 126
God Stats
3W - 5L
1,540 SR
Queue Stats
586W - 547L
1,593 Elo+
Solo
Anubis
Anubis
Skyfire247
Anubis
Level 123
God Stats
27W - 19L
1,622 SR
Queue Stats
444W - 445L
1,565 Elo+
Party 1
Team Averages
Level 128
1,597 SR
1,614 Elo+

VS

Team Averages
Level 117
1,592 SR
1,575 Elo+
Zhong Kui
Zhong Kui
DankTankGank
Zhong Kui
Level 147
God Stats
16W - 16L
1,539 SR
Queue Stats
285W - 251L
1,602 Elo+
Solo
Kali
Kali
GamerzGary
Kali
Level 127
God Stats
3W - 2L
1,738 SR
Queue Stats
214W - 184L
1,586 Elo+
Party 2
Ymir
Ymir
JackTheSoldier
Ymir
Level 89
God Stats
11W - 12L
1,505 SR
Queue Stats
118W - 108L
1,526 Elo+
Party 2
Anhur
Anhur
Nagae
Anhur
Level 126
God Stats
3W - 5L
1,425 SR
Queue Stats
116W - 116L
1,575 Elo+
Solo
Chaac
Chaac
puhppeht
Chaac
Level 96
God Stats
3W - 0L
1,751 SR
Queue Stats
271W - 272L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 2
12,069
483
10,801
12,317
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
MaIpractice
King Arthur
20
2 / 6 / 6
13,246
530
18,967
26,978
18,107
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Anhur
20
5 / 7 / 1
12,861
514
12,700
24,804
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Quigosth
Bastet
18
1 / 7 / 4
10,936
437
12,464
21,008
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Skyfire247
Anubis
16
3 / 9 / 2
10,491
420
14,063
19,625
7,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DankTankGank
Zhong Kui
20
4 / 2 / 9
13,995
560
7,987
15,374
10,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
22 / 1 / 7
17,787
711
40,240
38,087
17,269
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
1 / 3 / 13
13,041
522
3,711
16,634
16,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Nagae
Anhur
20
5 / 4 / 6
14,564
583
13,797
18,140
4,835
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
puhppeht
Chaac
20
3 / 4 / 2
14,853
594
16,353
26,975
26,832
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
14
Kills
35
36
Deaths
14
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DankTankGank
Zhong Kui
4
2
9
4.25
L
3
7
2
0.57
W
22
1
7
25.5
W
1
3
13
2.5
L
King Arthur
MaIpractice
King Arthur
2
6
6
0.83
L
Anhur
5
7
1
0.79
W
Anhur
Nagae
Anhur
5
4
6
2
L
Bastet
Quigosth
Bastet
1
7
4
0.43
L
Anubis
Skyfire247
Anubis
3
9
2
0.44
W
Chaac
puhppeht
Chaac
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,995
Damage
82,088
104,732
Taken
115,210
39,121
Mitigated
75,833
21,539
Healing
61,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DankTankGank
Zhong Kui
7,987
281
0
6,499
15,374
10,783
2,588
6,017
8,982
94,552
0
L
10,801
1,024
0
642
12,317
2,336
910
1,653
10,395
66,495
0
W
40,240
22,345
0
29,017
38,087
17,269
5,207
11,004
26,177
0
137,730
W
3,711
276
346
5,296
16,634
16,114
1,022
4,252
11,919
37,509
0
L
King Arthur
MaIpractice
King Arthur
18,967
2,258
0
3,220
26,978
18,107
0
3,594
21,444
10,443
92,196
L
Anhur
12,700
7,151
0
7,513
24,804
5,847
380
1,753
22,655
0
109,951
W
Anhur
Nagae
Anhur
13,797
6,088
0
8,047
18,140
4,835
6,025
1,825
16,011
0
115,798
L
Bastet
Quigosth
Bastet
12,464
2,746
0
5,418
21,008
4,915
0
5,113
15,248
0
78,203
L
Anubis
Skyfire247
Anubis
14,063
402
0
4,746
19,625
7,916
225
3,047
16,578
69,439
0
W
Chaac
puhppeht
Chaac
16,353
3,011
0
12,482
26,975
26,832
284
4,311
22,473
14,825
92,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,603
Gold Earned
74,240
701
Minions Killed
753
0
Camps Cleared
0
2,253,772
Distance Traveled
2,394,280
30
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,995
560
160
6
0
484,033
9
L
Zeus
12,069
483
126
5
0
432,479
5
W
Kali
17,787
711
168
7
0
536,342
5
W
Ymir
13,041
522
47
2
0
476,830
13
L
King Arthur
13,246
530
190
8
0
497,032
4
L
Anhur
12,861
514
168
7
0
381,887
6
W
Anhur
14,564
583
176
7
0
441,603
5
L
Bastet
10,936
437
119
5
0
545,182
10
L
Anubis
10,491
420
98
4
0
397,192
5
W
Chaac
14,853
594
202
8
0
455,472
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role