Player Matchup

Neith
Neith
AcrynxNoah
Neith
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
37W - 59L
1,212 Elo+
Party 1
Bastet
Bastet
MaemoBun
Bastet
Level 104
God Stats
21W - 36L
1,387 SR
Queue Stats
68W - 92L
1,269 Elo+
Solo
King Arthur
King Arthur
Princehatake
King Arthur
Level 81
God Stats
29W - 29L
1,407 SR
Queue Stats
349W - 412L
1,290 Elo+
Party 1
Anubis
Anubis
ThatOneJmanGuy
Anubis
Level 108
God Stats
136W - 152L
1,421 SR
Queue Stats
307W - 358L
1,269 Elo+
Solo
Artio
Artio
Valasphere
Artio
Level 116
God Stats
131W - 108L
1,427 SR
Queue Stats
180W - 174L
1,285 Elo+
Solo
Team Averages
Level 87
1,429 SR
1,265 Elo+

VS

Team Averages
Level 75
1,408 SR
1,327 Elo+
Nu Wa
Nu Wa
Kuzco29z
Nu Wa
Level 69
God Stats
0W - 3L
1,120 SR
Queue Stats
171W - 231L
1,320 Elo+
Solo
Ymir
Ymir
PBandShellie
Ymir
Level 103
God Stats
1W - 1L
1,415 SR
Queue Stats
43W - 57L
1,319 Elo+
Party 2
Thor
Thor
Streunami
Thor
Level 88
God Stats
1W - 6L
1,256 SR
Queue Stats
39W - 57L
1,303 Elo+
Party 2
King Arthur
King Arthur
TheDarkSide7504
King Arthur
Level 57
God Stats
2W - 1L
1,749 SR
Queue Stats
22W - 22L
1,356 Elo+
Solo
Ao Kuang
Ao Kuang
headhunterprooo
Ao Kuang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 191L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 7 / 7
8,912
424
15,492
14,075
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
MaemoBun
Bastet
18
12 / 1 / 3
11,325
539
10,876
15,537
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Princehatake
King Arthur
15
4 / 2 / 12
10,094
481
16,468
18,995
13,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 1 / 2
11,632
554
12,298
13,027
5,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
15
3 / 1 / 7
9,576
456
8,893
15,810
9,987
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kuzco29z
Nu Wa
15
2 / 3 / 2
9,810
467
17,465
11,536
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 7 / 4
8,164
389
7,155
27,054
21,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
16
2 / 5 / 0
9,917
472
8,047
16,750
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TheDarkSide7504
King Arthur
12
1 / 7 / 5
8,049
383
8,129
18,890
13,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
17
7 / 5 / 3
10,513
501
11,309
17,812
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
27
Kills
12
12
Deaths
27
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
3
7
7
0.93
L
Nu Wa
Kuzco29z
Nu Wa
2
3
2
1
W
Bastet
MaemoBun
Bastet
12
1
3
13.5
L
0
7
4
0.29
W
King Arthur
Princehatake
King Arthur
4
2
12
5
L
Thor
2
5
0
0.4
W
5
1
2
6
L
King Arthur
TheDarkSide7504
King Arthur
1
7
5
0.5
W
Artio
3
1
7
6.5
L
Ao Kuang
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,027
Damage
52,105
77,444
Taken
92,042
38,510
Mitigated
49,044
32,964
Healing
14,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,492
7,118
0
1,892
14,075
4,074
1,328
7,111
6,456
0
41,712
L
Nu Wa
Kuzco29z
Nu Wa
17,465
4,280
0
1,908
11,536
2,888
80
4,956
6,495
66,502
0
W
Bastet
MaemoBun
Bastet
10,876
4,023
504
9,216
15,537
5,602
698
4,979
10,229
0
70,389
L
7,155
1,616
705
2,944
27,054
21,385
324
5,965
20,726
34,252
0
W
King Arthur
Princehatake
King Arthur
16,468
958
429
3,120
18,995
13,556
172
6,860
11,206
11,579
48,106
L
Thor
8,047
2,456
0
2,499
16,750
5,772
2,064
5,936
10,642
0
70,509
W
12,298
580
0
8,428
13,027
5,291
978
7,182
5,286
91,257
0
L
King Arthur
TheDarkSide7504
King Arthur
8,129
1,062
0
984
18,890
13,290
0
2,632
15,701
0
24,304
W
Artio
8,893
499
1,780
7,595
15,810
9,987
1,151
8,151
7,235
43,799
0
L
Ao Kuang
11,309
3,391
592
5,047
17,812
5,709
392
4,782
12,870
66,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,539
Gold Earned
46,453
505
Minions Killed
414
0
Camps Cleared
0
2,001,225
Distance Traveled
1,872,975
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,912
424
61
3
0
352,516
0
L
Nu Wa
9,810
467
103
5
0
378,635
3
W
Bastet
11,325
539
108
5
0
437,743
2
L
Ymir
8,164
389
66
3
0
350,788
2
W
King Arthur
10,094
481
95
5
0
446,311
7
L
Thor
9,917
472
123
6
0
401,997
4
W
Anubis
11,632
554
183
9
0
346,660
11
L
King Arthur
8,049
383
29
1
0
383,177
0
W
Artio
9,576
456
58
3
0
417,995
3
L
Ao Kuang
10,513
501
93
4
0
358,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role