Player Matchup

Raijin
Raijin
L Fauntleroy337
Raijin
Level 124
God Stats
15W - 18L
1,528 SR
Queue Stats
464W - 397L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
RASTA2K
Gilgamesh
Level 109
God Stats
43W - 21L
1,686 SR
Queue Stats
396W - 367L
1,540 Elo+
Solo
Fenrir
Fenrir
S zum E
Fenrir
Level 160
God Stats
1W - 1L
1,530 SR
Queue Stats
48W - 50L
1,553 Elo+
Party 1
Ra
Ra
The Madest Max
Ra
Level 160
God Stats
14W - 8L
1,659 SR
Queue Stats
60W - 46L
1,570 Elo+
Party 1
Khepri
Khepri
Tom Loathes You
Khepri
Level 125
God Stats
13W - 6L
1,761 SR
Queue Stats
821W - 774L
1,554 Elo+
Party 2
Team Averages
Level 136
1,633 SR
1,551 Elo+

VS

Team Averages
Level 24
1,735 SR
1,592 Elo+
Ao Kuang
Ao Kuang
A3A_466
Ao Kuang
Level 18
God Stats
32W - 13L
1,690 SR
Queue Stats
75W - 38L
1,600 Elo+
Party 3
Ymir
Ymir
Freze-Wave
Ymir
Level 18
God Stats
1W - 1L
1,760 SR
Queue Stats
78W - 36L
1,613 Elo+
Party 3
Bastet
Bastet
Quwenky
Bastet
Level 27
God Stats
3W - 1L
1,831 SR
Queue Stats
74W - 35L
1,604 Elo+
Party 3
Tsukuyomi
Tsukuyomi
x-v-z
Tsukuyomi
Level 40
God Stats
36W - 25L
1,594 SR
Queue Stats
301W - 206L
1,538 Elo+
Party 3
Janus
Janus
xloghost
Janus
Level 18
God Stats
6W - 2L
1,801 SR
Queue Stats
78W - 37L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 14
10,734
1,073
15,413
4,390
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RASTA2K
Gilgamesh
17
5 / 2 / 19
10,911
1,091
18,238
15,064
11,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
S zum E
Fenrir
17
3 / 0 / 18
10,559
1,056
14,594
9,870
10,215
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 0 / 16
11,113
1,111
17,490
7,012
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 1 / 16
10,030
1,003
4,898
12,235
15,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

288

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A3A_466
Ao Kuang
15
2 / 7 / 1
9,030
903
7,883
17,261
7,908
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 10 / 2
9,009
901
5,573
22,133
27,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Quwenky
Bastet
15
1 / 1 / 2
8,755
876
9,983
11,660
5,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
x-v-z
Tsukuyomi
15
0 / 6 / 2
8,237
824
8,057
12,125
8,727
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
xloghost
Janus
15
0 / 2 / 3
8,808
881
13,236
10,804
4,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
13
26
Kills
3
3
Deaths
26
83
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
A3A_466
Ao Kuang
2
7
1
0.36
L
0
10
2
0.1
W
9
0
14
16
L
Bastet
Quwenky
Bastet
1
1
2
2
W
Gilgamesh
RASTA2K
Gilgamesh
5
2
19
7.25
W
Fenrir
S zum E
Fenrir
3
0
18
12
W
8
0
16
16
W
1
1
16
9
L
Tsukuyomi
x-v-z
Tsukuyomi
0
6
2
0.17
L
Janus
xloghost
Janus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,633
Damage
44,732
48,571
Taken
73,983
43,923
Mitigated
53,389
16,392
Healing
5,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
A3A_466
Ao Kuang
7,883
2,839
0
1,910
17,261
7,908
0
8,423
8,838
14,486
0
L
5,573
1,158
0
829
22,133
27,380
0
14,965
7,168
15,493
0
W
15,413
1,444
448
271
4,390
2,100
0
1,106
3,284
24,593
0
L
Bastet
Quwenky
Bastet
9,983
1,675
0
1,494
11,660
5,024
0
6,505
5,155
0
32,649
W
Gilgamesh
RASTA2K
Gilgamesh
18,238
3,820
362
4,295
15,064
11,701
0
9,414
5,650
3,352
24,090
W
Fenrir
S zum E
Fenrir
14,594
2,040
0
544
9,870
10,215
0
4,976
4,894
3,275
28,002
W
17,490
740
3,377
3,087
7,012
4,427
0
3,109
3,903
48,347
0
W
4,898
508
2,547
1,461
12,235
15,480
0
8,087
4,148
15,412
0
L
Tsukuyomi
x-v-z
Tsukuyomi
8,057
966
0
10
12,125
8,727
0
5,839
6,286
0
14,020
L
Janus
xloghost
Janus
13,236
350
200
1,237
10,804
4,350
0
5,600
5,204
50,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,347
Gold Earned
43,839
171
Minions Killed
176
12
Camps Cleared
3
1,006,115
Distance Traveled
909,586
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,030
903
14
1
2
177,815
0
L
Ymir
9,009
901
13
1
0
136,604
0
W
Raijin
10,734
1,073
21
2
1
180,900
1
L
Bastet
8,755
876
46
5
0
209,844
0
W
Gilgamesh
10,911
1,091
20
2
0
200,581
0
W
Fenrir
10,559
1,056
32
3
7
226,339
0
W
Ra
11,113
1,111
79
8
2
219,586
0
W
Khepri
10,030
1,003
19
2
2
178,709
2
L
Tsukuyomi
8,237
824
19
2
0
192,578
0
L
Janus
8,808
881
84
8
1
192,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role