Player Matchup

Chaac
Chaac
Cascascade
Chaac
Level 83
God Stats
14W - 15L
1,609 SR
Queue Stats
58W - 77L
1,367 Elo+
Party 1
Janus
Janus
WabbaJacked711
Janus
Level 65
God Stats
1W - 5L
1,220 SR
Queue Stats
36W - 51L
1,373 Elo+
Party 1
Loki
Loki
xABsent Dreams
Loki
Level 155
God Stats
32W - 62L
1,422 SR
Queue Stats
876W - 1,049L
1,391 Elo+
Solo
Team Averages
Level 101
1,417 SR
1,377 Elo+

VS

Team Averages
Level 59
1,477 SR
1,375 Elo+
Hou Yi
Hou Yi
ALBERTOSAURUS26
Hou Yi
Level 57
God Stats
55W - 54L
1,551 SR
Queue Stats
142W - 132L
1,440 Elo+
Solo
Scylla
Scylla
dowhatwedo
Scylla
Level 31
God Stats
3W - 3L
1,433 SR
Queue Stats
19W - 26L
1,317 Elo+
Solo
Nox
Nox
volkshaggen12
Nox
Level 88
God Stats
1W - 2L
1,448 SR
Queue Stats
69W - 89L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 3 / 5
7,637
636
7,977
11,214
9,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 3 / 3
7,742
645
7,026
7,517
2,384
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 4 / 0
8,480
707
4,784
8,387
2,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
9,243
770
8,420
8,032
2,785
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
dowhatwedo
Scylla
12
3 / 2 / 4
8,046
671
7,064
7,977
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 1 / 8
8,183
682
6,368
8,035
2,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
10
10
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
Chaac
0
3
5
0.83
L
1
3
3
0.83
W
Scylla
dowhatwedo
Scylla
3
2
4
2.5
W
1
1
8
5
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
21,852
27,118
Taken
24,044
15,130
Mitigated
8,290
6,434
Healing
3,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,420
4,261
41
313
8,032
2,785
179
2,013
5,736
0
31,367
L
Chaac
7,977
1,270
155
3,741
11,214
9,877
174
6,268
4,946
0
23,187
L
7,026
273
431
1,378
7,517
2,384
62
4,216
3,301
32,034
0
W
Scylla
dowhatwedo
Scylla
7,064
619
364
1,121
7,977
2,560
704
2,793
4,971
20,052
0
W
6,368
379
0
1,791
8,035
2,945
581
2,849
5,018
17,716
0
L
4,784
995
0
729
8,387
2,869
0
3,339
5,048
0
13,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,859
Gold Earned
25,472
116
Minions Killed
122
7
Camps Cleared
3
714,552
Distance Traveled
628,090
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,243
770
44
4
1
207,847
2
L
Chaac
7,637
636
35
3
2
233,055
0
L
Janus
7,742
645
70
6
3
235,170
4
W
Scylla
8,046
671
37
3
0
188,246
1
W
Nox
8,183
682
41
3
2
231,997
3
L
Loki
8,480
707
11
1
2
246,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role