Player Matchup

Sol
Sol
 
Sol
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GrueTaco
Ares
Level 152
God Stats
1W - 0L
1,347 SR
Queue Stats
5W - 13L
1,287 Elo+
Party 1
Ra
Ra
Mixcoatl14
Ra
Level 144
God Stats
1W - 0L
1,403 SR
Queue Stats
12W - 14L
1,446 Elo+
Party 1
Vamana
Vamana
baconlover20
Vamana
Level 119
God Stats
1W - 0L
1,423 SR
Queue Stats
7W - 4L
1,520 Elo+
Solo
Fenrir
Fenrir
valper45
Fenrir
Level 139
God Stats
2W - 1L
1,320 SR
Queue Stats
21W - 34L
1,426 Elo+
Solo
Team Averages
Level 141
1,399 SR
1,436 Elo+

VS

Team Averages
Level 90
1,528 SR
1,507 Elo+
Odin
Odin
 
Odin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
JasperJolt
Yemoja
Level 79
God Stats
72W - 72L
1,513 SR
Queue Stats
465W - 487L
1,507 Elo+
Solo
Cliodhna
Cliodhna
JennsHott
Cliodhna
Level 59
God Stats
21W - 39L
1,415 SR
Queue Stats
291W - 350L
1,437 Elo+
Solo
Merlin
Merlin
KING_CaTsAtRoPhE
Merlin
Level 118
God Stats
10W - 6L
1,710 SR
Queue Stats
106W - 117L
1,547 Elo+
Solo
Charybdis
Charybdis
popz21_
Charybdis
Level 76
God Stats
3W - 3L
1,500 SR
Queue Stats
471W - 470L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 7 / 9
11,645
1,059
17,315
19,225
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
18
3 / 4 / 16
11,245
1,022
14,054
15,414
15,732
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
3 / 2 / 11
11,169
1,015
6,723
7,081
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
18
8 / 2 / 12
12,414
1,129
15,779
19,545
13,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
valper45
Fenrir
18
5 / 2 / 11
11,483
1,044
15,702
17,793
8,217
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

215

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
3 / 4 / 9
10,747
977
8,871
13,562
14,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
JasperJolt
Yemoja
17
0 / 3 / 11
10,115
920
4,724
13,667
12,406
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
JennsHott
Cliodhna
17
1 / 6 / 10
10,210
928
14,167
17,875
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
8 / 4 / 5
11,903
1,082
18,778
11,071
4,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
popz21_
Charybdis
17
5 / 6 / 10
11,640
1,058
22,595
17,731
8,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
62
23
Kills
17
17
Deaths
23
59
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
7
9
1.21
L
Odin
 
Odin
3
4
9
1.88
W
Ares
3
4
16
2.75
L
Yemoja
JasperJolt
Yemoja
0
3
11
1.83
L
Cliodhna
JennsHott
Cliodhna
1
6
10
1
L
8
4
5
2.63
W
3
2
11
4.25
W
Vamana
8
2
12
7
L
Charybdis
popz21_
Charybdis
5
6
10
1.67
W
Fenrir
valper45
Fenrir
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,573
Damage
69,135
79,058
Taken
73,906
45,844
Mitigated
47,602
17,338
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,315
6,952
555
7,418
19,225
5,636
0
5,086
13,830
50,461
0
L
Odin
 
Odin
8,871
1,390
0
957
13,562
14,818
0
6,949
6,613
5,757
12,687
W
Ares
14,054
373
0
415
15,414
15,732
0
5,566
9,578
22,406
0
L
Yemoja
JasperJolt
Yemoja
4,724
540
2,772
2,531
13,667
12,406
0
9,410
4,257
24,526
0
L
Cliodhna
JennsHott
Cliodhna
14,167
133
0
7
17,875
8,063
0
10,324
7,551
0
26,010
L
18,778
1,956
0
1,152
11,071
4,296
0
3,670
7,401
41,451
0
W
6,723
0
2,072
741
7,081
2,527
0
2,176
4,869
29,717
0
W
Vamana
15,779
6,563
0
5,146
19,545
13,732
0
5,871
11,271
4,775
29,387
L
Charybdis
popz21_
Charybdis
22,595
13,329
0
2,858
17,731
8,019
0
9,555
8,176
0
45,960
W
Fenrir
valper45
Fenrir
15,702
3,000
0
991
17,793
8,217
0
6,912
10,664
0
27,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,956
Gold Earned
54,615
207
Minions Killed
185
12
Camps Cleared
5
1,097,422
Distance Traveled
1,046,077
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,645
1,059
71
6
7
181,004
2
L
Odin
10,747
977
13
1
0
219,501
0
W
Ares
11,245
1,022
16
1
0
204,332
0
L
Yemoja
10,115
920
33
3
1
213,907
1
L
Cliodhna
10,210
928
23
2
1
231,710
0
L
Merlin
11,903
1,082
52
5
1
191,340
0
W
Ra
11,169
1,015
62
6
0
229,266
0
W
Vamana
12,414
1,129
42
4
0
229,532
1
L
Charybdis
11,640
1,058
64
6
2
189,619
1
W
Fenrir
11,483
1,044
16
1
5
253,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role