Player Matchup

Poseidon
Poseidon
Diamond V
Nemaxcyst_
Poseidon
Diamond V
Level 147
God Stats
22W - 13L
1,750 SR
Queue Stats
418W - 426L
2,098 MMR
Solo
Hou Yi
Hou Yi
Diamond V
benwoody97
Hou Yi
Diamond V
Level 139
God Stats
2W - 2L
1,403 SR
Queue Stats
151W - 143L
2,113 MMR
Solo
Janus
Janus
Diamond III
javierbatrez
Janus
Diamond III
Level 126
God Stats
26W - 18L
1,703 SR
Queue Stats
282W - 266L
2,172 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
xDx Speddyx
Sylvanus
Platinum IV
Level 158
God Stats
1W - 0L
1,512 SR
Queue Stats
32W - 24L
2,051 MMR
Solo
Loki
Loki
Platinum III
xNoW4y_4u
Loki
Platinum III
Level 68
God Stats
15W - 7L
1,792 SR
Queue Stats
108W - 94L
1,873 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,632 SR
2,061 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,602 SR
1,954 MMR
Cabrakan
Cabrakan
Platinum I
 
Cabrakan
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
Anthesmanier
Fenrir
Gold I
Level 155
God Stats
0W - 3L
1,452 SR
Queue Stats
25W - 16L
1,796 MMR
Solo
Scylla
Scylla
Platinum I
Bxsfahrer_Nico
Scylla
Platinum I
Level 97
God Stats
6W - 4L
1,625 SR
Queue Stats
126W - 126L
2,086 MMR
Party 1
Susano
Susano
Diamond IV
SeroxCoD
Susano
Diamond IV
Level 128
God Stats
13W - 16L
1,658 SR
Queue Stats
130W - 122L
2,247 MMR
Party 1
Artemis
Artemis
Gold V
zStorky__
Artemis
Gold V
Level 89
God Stats
1W - 1L
1,773 SR
Queue Stats
96W - 87L
2,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Nemaxcyst_
Poseidon
16
4 / 4 / 4
10,131
563
9,711
8,868
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
benwoody97
Hou Yi
19
6 / 0 / 0
11,591
644
8,105
8,750
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 6
10,372
576
5,628
9,573
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
xDx Speddyx
Sylvanus
18
7 / 0 / 2
11,504
639
12,847
11,353
12,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
5 / 3 / 4
10,817
601
10,698
11,955
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ZeusAthenaGilgameshBastet

VS

Bans
GebOdinCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
0 / 4 / 2
8,477
471
5,243
12,010
7,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
12
2 / 5 / 4
7,828
435
5,406
16,008
13,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 4
8,479
471
4,634
9,645
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
SeroxCoD
Susano
16
6 / 4 / 2
9,268
515
10,380
13,884
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
zStorky__
Artemis
14
1 / 5 / 3
8,210
456
4,995
11,833
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
23
Kills
9
9
Deaths
23
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
4
2
0.25
L
Fenrir
2
5
4
0.8
L
0
5
4
0.4
W
Poseidon
Nemaxcyst_
Poseidon
4
4
4
1.5
L
Susano
SeroxCoD
Susano
6
4
2
1.75
W
Hou Yi
benwoody97
Hou Yi
6
0
0
6
W
1
2
6
2
W
Sylvanus
xDx Speddyx
Sylvanus
7
0
2
8
W
Loki
5
3
4
2.33
L
Artemis
zStorky__
Artemis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,989
Damage
30,658
50,499
Taken
63,380
24,199
Mitigated
31,160
16,146
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,243
615
143
4,774
12,010
7,445
0
6,695
5,233
50,113
0
L
Fenrir
5,406
963
0
4,595
16,008
13,339
0
7,971
7,656
0
17,385
L
4,634
636
0
500
9,645
3,018
0
4,754
4,743
66,074
0
W
Poseidon
Nemaxcyst_
Poseidon
9,711
1,374
0
1,419
8,868
2,294
0
2,120
6,708
63,902
0
L
Susano
SeroxCoD
Susano
10,380
2,566
0
3,763
13,884
4,970
0
4,691
9,019
0
60,403
W
Hou Yi
benwoody97
Hou Yi
8,105
3,617
0
635
8,750
2,690
1,480
230
8,520
0
96,884
W
5,628
351
0
1,315
9,573
2,603
76
2,515
6,988
71,306
0
W
Sylvanus
xDx Speddyx
Sylvanus
12,847
4,261
989
7,437
11,353
12,671
0
4,085
7,206
65,135
13,623
W
Loki
10,698
2,960
0
4,351
11,955
3,941
0
945
10,970
0
82,838
L
Artemis
zStorky__
Artemis
4,995
1,750
0
2,919
11,833
2,388
426
1,582
10,113
0
55,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,415
Gold Earned
42,262
682
Minions Killed
501
0
Camps Cleared
0
1,726,959
Distance Traveled
1,664,144
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,477
471
114
6
0
305,771
9
L
Fenrir
7,828
435
25
1
0
331,510
9
L
Scylla
8,479
471
146
8
0
325,423
6
W
Poseidon
10,131
563
107
6
0
359,905
2
L
Susano
9,268
515
108
6
0
390,870
4
W
Hou Yi
11,591
644
159
9
0
325,830
6
W
Janus
10,372
576
157
9
0
332,155
4
W
Sylvanus
11,504
639
137
8
0
322,215
6
W
Loki
10,817
601
122
7
0
386,854
5
L
Artemis
8,210
456
108
6
0
310,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role