Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DimanDread
Fenrir
Level 124
God Stats
1W - 0L
1,561 SR
Queue Stats
20W - 24L
1,421 Elo+
Party 2
Tyr
Tyr
Rogor123
Tyr
Level 88
God Stats
1W - 2L
1,443 SR
Queue Stats
9W - 5L
1,474 Elo+
Party 2
Hou Yi
Hou Yi
freefall227
Hou Yi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,487 Elo+
Party 2
Kuzenbo
Kuzenbo
sashagasy
Kuzenbo
Level 26
God Stats
1W - 0L
1,637 SR
Queue Stats
6W - 3L
1,461 Elo+
Party 2
Team Averages
Level 107
1,528 SR
1,469 Elo+

VS

Team Averages
Level 61
1,564 SR
1,364 Elo+
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Azzjuicemachien
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,113 Elo+
Party 1
Guan Yu
Guan Yu
DeKiiNG
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,398 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DrKissedYeh
Ah Muzen Cab
Level 47
God Stats
1W - 1L
1,856 SR
Queue Stats
28W - 34L
1,378 Elo+
Solo
Ares
Ares
OZZY569
Ares
Level 107
God Stats
2W - 4L
1,463 SR
Queue Stats
34W - 40L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 1 / 15
9,805
817
10,139
6,257
4,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DimanDread
Fenrir
15
8 / 3 / 8
10,137
845
11,895
9,920
8,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 2 / 17
9,054
755
6,748
10,895
10,253
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
17
7 / 0 / 12
10,186
849
14,732
5,590
2,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
sashagasy
Kuzenbo
14
1 / 2 / 12
8,798
733
7,157
10,460
11,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 3 / 5
7,045
587
5,975
12,629
9,825
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Azzjuicemachien
Baron Samedi
13
1 / 9 / 6
7,642
637
4,770
13,232
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
DeKiiNG
Guan Yu
12
1 / 7 / 1
7,069
589
3,554
11,713
8,205
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
DrKissedYeh
Ah Muzen Cab
15
3 / 4 / 3
8,711
726
7,616
8,613
3,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
OZZY569
Ares
14
3 / 2 / 3
8,519
710
7,882
11,925
10,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
25
Kills
8
8
Deaths
25
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
15
12.5
L
Geb
 
Geb
0
3
5
0.83
L
Baron Samedi
Azzjuicemachien
Baron Samedi
1
9
6
0.44
L
Guan Yu
DeKiiNG
Guan Yu
1
7
1
0.21
W
Fenrir
DimanDread
Fenrir
8
3
8
4
L
Ah Muzen Cab
DrKissedYeh
Ah Muzen Cab
3
4
3
1.13
L
Ares
OZZY569
Ares
3
2
3
2.25
W
4
2
17
6.25
W
Hou Yi
7
0
12
13
W
Kuzenbo
sashagasy
Kuzenbo
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,671
Damage
29,797
43,122
Taken
58,112
37,363
Mitigated
36,362
13,040
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,139
634
0
2,120
6,257
4,454
289
2,193
4,034
26,672
0
L
Geb
 
Geb
5,975
821
410
2,692
12,629
9,825
2
5,199
7,388
17,444
0
L
Baron Samedi
Azzjuicemachien
Baron Samedi
4,770
885
284
819
13,232
4,508
0
3,357
9,649
12,138
0
L
Guan Yu
DeKiiNG
Guan Yu
3,554
255
336
111
11,713
8,205
53
3,273
8,269
345
8,095
W
Fenrir
DimanDread
Fenrir
11,895
2,179
0
2,195
9,920
8,309
0
2,382
7,486
0
21,488
L
Ah Muzen Cab
DrKissedYeh
Ah Muzen Cab
7,616
3,555
0
828
8,613
3,056
0
2,072
6,417
0
28,340
L
Ares
OZZY569
Ares
7,882
183
338
1,391
11,925
10,768
305
3,525
8,319
20,927
0
W
6,748
986
271
4,858
10,895
10,253
12
4,882
5,905
0
21,409
W
Hou Yi
14,732
5,243
0
374
5,590
2,446
1,180
3,090
2,388
0
47,164
W
Kuzenbo
sashagasy
Kuzenbo
7,157
3,063
937
2,285
10,460
11,901
0
5,803
4,420
17,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,980
Gold Earned
38,986
239
Minions Killed
147
8
Camps Cleared
4
1,188,088
Distance Traveled
971,512
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,805
817
46
4
1
239,809
2
L
Geb
7,045
587
24
2
0
164,041
4
L
Baron Samedi
7,642
637
34
3
0
169,337
1
L
Guan Yu
7,069
589
12
1
1
189,592
0
W
Fenrir
10,137
845
30
3
3
256,006
0
L
Ah Muzen Cab
8,711
726
56
5
1
226,236
3
L
Ares
8,519
710
21
2
2
222,306
0
W
Tyr
9,054
755
37
3
1
238,647
4
W
Hou Yi
10,186
849
99
8
3
214,271
3
W
Kuzenbo
8,798
733
27
2
0
239,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role