Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CptBootyClapper
Geb
Level 143
God Stats
6W - 4L
1,346 SR
Queue Stats
422W - 434L
1,476 Elo+
Party 1
Bakasura
Bakasura
GanJiko
Bakasura
Level 158
God Stats
3W - 3L
1,445 SR
Queue Stats
578W - 592L
1,531 Elo+
Solo
Sol
Sol
REAL_BOOM
Sol
Level 144
God Stats
4W - 4L
1,441 SR
Queue Stats
200W - 185L
1,507 Elo+
Solo
Ymir
Ymir
SgtTushySlapper
Ymir
Level 124
God Stats
2W - 3L
1,702 SR
Queue Stats
358W - 372L
1,453 Elo+
Party 1
Team Averages
Level 145
1,487 SR
1,493 Elo+

VS

Team Averages
Level 103
1,511 SR
1,466 Elo+
Skadi
Skadi
 
Skadi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Eman2052
Jing Wei
Level 160
God Stats
22W - 36L
1,411 SR
Queue Stats
1,348W - 1,378L
1,451 Elo+
Solo
Eset
Eset
MissNalla
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,480 Elo+
Solo
The Morrigan
The Morrigan
Nic3NToasty
The Morrigan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,418 Elo+
Solo
Ymir
Ymir
lonewolfnot
Ymir
Level 127
God Stats
2W - 2L
1,645 SR
Queue Stats
263W - 300L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
8 / 3 / 13
10,574
1,057
9,171
14,361
11,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 21
8,678
868
6,267
11,861
12,824
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
GanJiko
Bakasura
16
8 / 4 / 12
10,283
1,028
12,552
13,684
6,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 14
9,441
944
9,616
7,242
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 12
8,228
823
3,771
11,073
12,113
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
8 / 5 / 3
8,808
881
8,426
8,716
3,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Eman2052
Jing Wei
17
4 / 3 / 7
9,407
941
15,386
6,326
3,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
14
1 / 5 / 4
7,792
779
5,631
8,202
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Nic3NToasty
The Morrigan
13
1 / 8 / 3
7,708
771
4,538
8,277
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 8
7,821
782
7,447
13,667
16,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
39
25
Kills
14
14
Deaths
25
72
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
3
13
4.83
L
Skadi
 
Skadi
8
5
3
1.9
W
1
1
21
11.5
L
Jing Wei
Eman2052
Jing Wei
4
3
7
2.5
W
Bakasura
GanJiko
Bakasura
8
4
12
3.5
L
Eset
1
5
4
0.6
L
The Morrigan
Nic3NToasty
The Morrigan
1
8
3
0.31
W
5
2
14
6
W
3
4
12
2.25
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,377
Damage
41,428
58,221
Taken
45,188
46,258
Mitigated
30,391
24,224
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,171
1,579
3,307
4,104
14,361
11,811
403
3,289
11,072
0
14,947
L
Skadi
 
Skadi
8,426
3,731
246
948
8,716
3,356
520
2,609
5,166
0
19,703
W
6,267
438
2,424
2,801
11,861
12,824
488
3,622
8,239
21,415
0
L
Jing Wei
Eman2052
Jing Wei
15,386
6,673
164
526
6,326
3,443
827
2,869
3,347
0
29,885
W
Bakasura
GanJiko
Bakasura
12,552
8,572
2,202
3,608
13,684
6,660
1,309
5,410
8,274
0
17,350
L
Eset
5,631
355
731
1,450
8,202
3,596
156
3,954
4,144
15,080
0
L
The Morrigan
Nic3NToasty
The Morrigan
4,538
288
420
727
8,277
3,520
290
4,117
3,878
9,994
0
W
9,616
2,455
916
2,435
7,242
2,850
3,045
2,346
4,896
22,415
0
W
3,771
694
2,023
404
11,073
12,113
331
2,949
8,124
7,523
0
L
7,447
547
571
1,712
13,667
16,476
0
6,105
6,153
15,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,204
Gold Earned
41,536
100
Minions Killed
98
0
Camps Cleared
0
938,797
Distance Traveled
922,403
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,574
1,057
16
2
0
197,436
0
L
Skadi
8,808
881
23
2
0
195,649
0
W
Geb
8,678
868
19
2
0
224,312
0
L
Jing Wei
9,407
941
29
3
0
198,299
1
W
Bakasura
10,283
1,028
30
3
0
191,708
0
L
Eset
7,792
779
15
2
0
201,145
1
L
The Morrigan
7,708
771
14
1
0
155,609
0
W
Sol
9,441
944
25
3
0
164,116
0
W
Ymir
8,228
823
10
1
0
161,225
0
L
Ymir
7,821
782
17
2
0
171,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role