Player Matchup

Charybdis
Charybdis
Diirtycmoney
Charybdis
Level 103
God Stats
0W - 1L
1,888 SR
Queue Stats
134W - 100L
1,652 Elo+
Party 3
Awilix
Awilix
EcuadorianNinja
Awilix
Level 131
God Stats
2W - 2L
1,809 SR
Queue Stats
119W - 92L
1,647 Elo+
Party 2
Hades
Hades
IOnlyPlayHades
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
KingFlops
Sun Wukong
Level 18
God Stats
2W - 4L
1,322 SR
Queue Stats
10W - 20L
1,222 Elo+
Party 2
Aphrodite
Aphrodite
starlins
Aphrodite
Level 26
God Stats
8W - 11L
1,388 SR
Queue Stats
18W - 29L
1,312 Elo+
Party 2
Team Averages
Level 56
1,581 SR
1,467 Elo+

VS

Team Averages
Level 62
1,524 SR
1,526 Elo+
Achilles
Achilles
Decesare22
Achilles
Level 85
God Stats
5W - 3L
1,596 SR
Queue Stats
182W - 172L
1,528 Elo+
Party 1
Izanami
Izanami
Drygon666
Izanami
Level 26
God Stats
4W - 8L
1,460 SR
Queue Stats
22W - 28L
1,479 Elo+
Party 1
Olorun
Olorun
GimpiWASD
Olorun
Level 84
God Stats
1W - 1L
1,503 SR
Queue Stats
17W - 16L
1,551 Elo+
Party 4
Nemesis
Nemesis
Jonathooon
Nemesis
Level 27
God Stats
8W - 6L
1,562 SR
Queue Stats
20W - 18L
1,525 Elo+
Party 4
Aphrodite
Aphrodite
Llunarr
Aphrodite
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
241W - 218L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Diirtycmoney
Charybdis
17
4 / 7 / 1
10,525
501
9,749
16,393
5,239
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 5 / 1
11,506
548
21,118
16,539
6,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 7 / 4
11,309
539
9,101
19,307
10,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
KingFlops
Sun Wukong
14
1 / 13 / 8
9,172
437
9,388
22,285
15,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
starlins
Aphrodite
14
1 / 4 / 5
9,766
465
4,890
14,511
10,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Decesare22
Achilles
19
10 / 4 / 10
12,655
603
15,727
21,963
26,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Drygon666
Izanami
18
10 / 4 / 9
12,138
578
14,146
14,890
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
GimpiWASD
Olorun
19
10 / 3 / 14
13,143
626
17,903
18,085
7,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Jonathooon
Nemesis
17
2 / 8 / 13
11,273
537
11,197
19,782
7,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Llunarr
Aphrodite
17
4 / 1 / 11
11,809
562
9,300
17,757
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
20
Kills
36
36
Deaths
20
19
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Achilles
Decesare22
Achilles
10
4
10
3.75
L
Charybdis
Diirtycmoney
Charybdis
4
7
1
0.64
W
Izanami
Drygon666
Izanami
10
4
9
3.63
L
10
5
1
2.1
W
Olorun
GimpiWASD
Olorun
10
3
14
5.67
L
4
7
4
0.86
W
Nemesis
Jonathooon
Nemesis
2
8
13
1.06
L
Sun Wukong
KingFlops
Sun Wukong
1
13
8
0.38
W
Aphrodite
Llunarr
Aphrodite
4
1
11
9.5
L
Aphrodite
starlins
Aphrodite
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,246
Damage
68,273
89,035
Taken
92,477
48,326
Mitigated
55,360
25,988
Healing
46,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Decesare22
Achilles
15,727
5,257
0
8,243
21,963
26,352
682
5,670
16,293
3,281
63,522
L
Charybdis
Diirtycmoney
Charybdis
9,749
4,701
0
1,832
16,393
5,239
1,328
4,318
11,937
0
92,264
W
Izanami
Drygon666
Izanami
14,146
10,860
0
5,590
14,890
4,222
4,171
2,743
12,147
0
90,259
L
21,118
7,227
0
2,838
16,539
6,966
0
5,686
10,708
0
79,530
W
Olorun
GimpiWASD
Olorun
17,903
11,454
702
10,097
18,085
7,252
1,406
2,313
15,772
96,526
0
L
9,101
829
365
7,541
19,307
10,021
795
2,887
15,579
59,884
0
W
Nemesis
Jonathooon
Nemesis
11,197
6,564
0
6,273
19,782
7,231
716
3,422
16,360
0
77,392
L
Sun Wukong
KingFlops
Sun Wukong
9,388
2,233
0
2,026
22,285
15,518
88
10,176
12,004
1,082
32,882
W
Aphrodite
Llunarr
Aphrodite
9,300
2,472
5,422
10,316
17,757
10,303
166
3,496
14,261
52,932
0
L
Aphrodite
starlins
Aphrodite
4,890
873
4,224
7,162
14,511
10,582
0
6,598
7,623
29,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,278
Gold Earned
61,018
499
Minions Killed
564
0
Camps Cleared
0
1,864,478
Distance Traveled
1,955,183
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,655
603
98
5
0
390,257
4
L
Charybdis
10,525
501
155
7
0
351,020
1
W
Izanami
12,138
578
131
6
0
386,232
3
L
Awilix
11,506
548
111
5
0
449,626
0
W
Olorun
13,143
626
142
7
0
388,803
7
L
Hades
11,309
539
132
6
0
328,643
1
W
Nemesis
11,273
537
109
5
0
409,353
0
L
Sun Wukong
9,172
437
42
2
0
366,786
0
W
Aphrodite
11,809
562
84
4
0
380,538
3
L
Aphrodite
9,766
465
59
3
0
368,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role