Player Matchup

Scylla
Scylla
CityHunter222
Scylla
Level 49
God Stats
7W - 11L
1,136 SR
Queue Stats
174W - 167L
1,339 Elo+
Solo
Fenrir
Fenrir
HitBECK2897
Fenrir
Level 83
God Stats
32W - 26L
1,512 SR
Queue Stats
156W - 170L
1,379 Elo+
Solo
Thanatos
Thanatos
Polosayens
Thanatos
Level 40
God Stats
75W - 108L
1,405 SR
Queue Stats
88W - 126L
1,337 Elo+
Party 1
Artemis
Artemis
Zapman2017
Artemis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,356 Elo+
Solo
Ymir
Ymir
dresseur
Ymir
Level 29
God Stats
2W - 1L
1,782 SR
Queue Stats
85W - 90L
1,425 Elo+
Party 1
Team Averages
Level 50
1,467 SR
1,367 Elo+

VS

Team Averages
Level 81
1,518 SR
1,425 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Belgarion50
Agni
Level 142
God Stats
5W - 7L
1,340 SR
Queue Stats
375W - 392L
1,381 Elo+
Solo
Khepri
Khepri
GhostManHoody90
Khepri
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 18L
1,336 Elo+
Solo
Chang'e
Chang'e
demonwraith786
Chang'e
Level 98
God Stats
10W - 3L
1,683 SR
Queue Stats
330W - 370L
1,419 Elo+
Solo
Neith
Neith
rambo1989pp
Neith
Level 70
God Stats
78W - 52L
1,566 SR
Queue Stats
117W - 100L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,009
573
1,487
2,501
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
6
1 / 0 / 0
3,775
539
2,618
5,061
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Polosayens
Thanatos
6
0 / 4 / 0
3,432
490
918
4,015
1,322
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Zapman2017
Artemis
5
0 / 1 / 0
3,315
474
1,144
1,515
320
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
6
0 / 1 / 0
3,737
534
689
5,123
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 0 / 1
4,219
603
819
4,507
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
4,270
610
1,610
2,976
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
2 / 0 / 0
4,570
653
2,073
2,644
1,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
4 / 0 / 0
5,076
725
2,987
3,080
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

7
0 / 0 / 2
3,971
567
3,290
2,239
726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
6
6
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
1
0.5
W
0
1
0
0
L
0
0
0
0
W
2
0
0
2
L
Fenrir
1
0
0
1
L
Thanatos
Polosayens
Thanatos
0
4
0
0
L
Artemis
Zapman2017
Artemis
0
1
0
0
W
4
0
0
4
L
Ymir
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,856
Damage
10,779
18,215
Taken
15,446
5,761
Mitigated
5,464
5,256
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
819
75
0
2,186
4,507
1,554
135
360
4,073
15,530
0
W
1,610
129
0
1,653
2,976
687
0
895
1,923
19,659
0
L
1,487
127
0
1,000
2,501
624
0
1,185
1,152
17,312
0
W
2,073
365
230
794
2,644
1,270
0
574
2,070
13,013
0
L
Fenrir
2,618
1,130
0
1,853
5,061
1,434
0
1,680
3,317
0
14,871
L
Thanatos
Polosayens
Thanatos
918
37
0
1,188
4,015
1,322
0
2,657
1,358
0
7,637
L
Artemis
Zapman2017
Artemis
1,144
614
0
140
1,515
320
0
234
1,281
0
7,068
W
2,987
226
395
2,290
3,080
1,227
291
0
3,080
20,284
0
L
Ymir
689
222
0
1,075
5,123
2,061
0
1,505
3,618
9,803
0
W
3,290
1,336
234
928
2,239
726
0
115
2,124
0
18,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,268
Gold Earned
22,106
117
Minions Killed
185
0
Camps Cleared
0
663,104
Distance Traveled
619,221
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,219
603
41
6
0
112,034
1
W
Agni
4,270
610
50
7
0
141,162
2
L
Scylla
4,009
573
32
5
0
136,037
2
W
Khepri
4,570
653
18
3
0
124,525
1
L
Fenrir
3,775
539
35
5
0
151,097
0
L
Thanatos
3,432
490
13
2
0
143,053
0
L
Artemis
3,315
474
19
3
0
104,072
0
W
Chang'e
5,076
725
35
5
0
121,665
2
L
Ymir
3,737
534
18
3
0
128,845
0
W
Neith
3,971
567
41
6
0
119,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role