Player Matchup

Tiamat
Tiamat
DeekenzCider
Tiamat
Level 158
God Stats
2W - 5L
1,613 SR
Queue Stats
12W - 15L
1,538 Elo+
Solo
Mercury
Mercury
LoonKong
Mercury
Level 59
God Stats
2W - 1L
1,834 SR
Queue Stats
95W - 71L
1,640 Elo+
Solo
Guan Yu
Guan Yu
Mig17112
Guan Yu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 237L
1,640 Elo+
Party 1
Kuzenbo
Kuzenbo
Nhasty17
Kuzenbo
Level 122
God Stats
3W - 5L
1,560 SR
Queue Stats
312W - 286L
1,563 Elo+
Solo
Artemis
Artemis
TheChubbyBubbha
Artemis
Level 129
God Stats
6W - 2L
1,941 SR
Queue Stats
170W - 147L
1,646 Elo+
Party 1
Team Averages
Level 123
1,690 SR
1,605 Elo+

VS

Team Averages
Level 147
1,530 SR
1,626 Elo+
Hera
Hera
Collygon
Hera
Level 148
God Stats
5W - 4L
1,766 SR
Queue Stats
119W - 116L
1,645 Elo+
Solo
Set
Set
Draxkiller1
Set
Level 158
God Stats
5W - 3L
1,493 SR
Queue Stats
268W - 226L
1,559 Elo+
Solo
Nu Wa
Nu Wa
Kevinchoforo
Nu Wa
Level 139
God Stats
1W - 1L
1,332 SR
Queue Stats
327W - 307L
1,686 Elo+
Solo
Chronos
Chronos
TombErector
Chronos
Level 137
God Stats
1W - 0L
1,531 SR
Queue Stats
68W - 53L
1,643 Elo+
Solo
Tyr
Tyr
xHauge
Tyr
Level 155
God Stats
15W - 15L
1,530 SR
Queue Stats
263W - 263L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 1 / 0
5,479
548
3,722
6,367
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
LoonKong
Mercury
9
0 / 2 / 0
5,150
515
1,297
6,031
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Mig17112
Guan Yu
11
0 / 2 / 0
5,403
540
3,282
7,791
4,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
Nhasty17
Kuzenbo
9
1 / 1 / 1
5,511
551
3,479
7,438
4,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 1 / 0
5,019
502
3,513
5,348
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
3 / 0 / 1
6,796
680
4,017
3,724
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
6,056
606
2,958
5,890
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 0 / 1
6,657
666
7,895
5,978
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
TombErector
Chronos
11
1 / 2 / 0
5,922
592
4,368
5,912
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
xHauge
Tyr
9
0 / 0 / 2
5,657
566
3,586
7,655
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
7
7
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
3
0
1
3.5
L
Tiamat
0
1
0
0
W
1
0
1
1.5
W
2
0
1
2.5
L
Mercury
LoonKong
Mercury
0
2
0
0
L
Guan Yu
Mig17112
Guan Yu
0
2
0
0
L
Kuzenbo
Nhasty17
Kuzenbo
1
1
1
1.5
L
1
1
0
1
W
Chronos
TombErector
Chronos
1
2
0
0.5
W
Tyr
xHauge
Tyr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,293
Damage
22,824
32,975
Taken
29,159
14,858
Mitigated
12,083
10,923
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
4,017
511
0
412
3,724
1,247
1,803
1,418
2,306
43,679
0
L
Tiamat
3,722
727
0
2,344
6,367
2,947
6
1,964
4,403
39,131
0
W
2,958
836
0
3,098
5,890
2,001
963
1,063
4,827
0
36,557
W
7,895
2,471
0
2,946
5,978
1,837
1,129
736
4,823
35,172
3,991
L
Mercury
LoonKong
Mercury
1,297
388
0
1,237
6,031
2,163
0
1,962
4,069
0
27,894
L
Guan Yu
Mig17112
Guan Yu
3,282
772
0
2,888
7,791
4,049
0
5,323
2,468
0
29,844
L
Kuzenbo
Nhasty17
Kuzenbo
3,479
1,911
1,027
1,951
7,438
4,232
0
2,779
4,659
17,315
0
L
3,513
954
0
1,476
5,348
1,467
0
2,922
2,426
0
25,703
W
Chronos
TombErector
Chronos
4,368
1,706
0
2,387
5,912
1,878
0
1,495
4,417
29,305
6,392
W
Tyr
xHauge
Tyr
3,586
404
0
4,486
7,655
5,120
257
2,489
5,166
0
23,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,562
Gold Earned
31,088
294
Minions Killed
373
0
Camps Cleared
0
1,053,635
Distance Traveled
1,063,250
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,796
680
109
11
0
214,931
5
L
Tiamat
5,479
548
74
7
0
213,128
3
W
Set
6,056
606
89
9
0
237,057
2
W
Nu Wa
6,657
666
69
7
0
183,766
1
L
Mercury
5,150
515
67
7
0
234,173
3
L
Guan Yu
5,403
540
58
6
0
213,842
1
L
Kuzenbo
5,511
551
32
3
0
211,909
2
L
Artemis
5,019
502
63
6
0
180,583
4
W
Chronos
5,922
592
77
8
0
191,777
1
W
Tyr
5,657
566
29
3
0
235,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role