Player Matchup

Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BuszeQ
Arachne
Level 127
God Stats
10W - 6L
1,603 SR
Queue Stats
564W - 545L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
Devilclard
Ah Puch
Level 105
God Stats
16W - 6L
1,768 SR
Queue Stats
850W - 839L
1,554 Elo+
Solo
Bellona
Bellona
chinski-_-zwiad
Bellona
Level 159
God Stats
2W - 2L
1,364 SR
Queue Stats
1,027W - 1,019L
1,525 Elo+
Party 1
Yemoja
Yemoja
iceyfirez
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,485 Elo+
Solo
Team Averages
Level 107
1,547 SR
1,497 Elo+

VS

Team Averages
Level 86
1,419 SR
1,480 Elo+
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Feelatioh
Ullr
Level 27
God Stats
0W - 4L
1,171 SR
Queue Stats
74W - 95L
1,410 Elo+
Solo
Medusa
Medusa
MrShio
Medusa
Level 109
God Stats
12W - 6L
1,682 SR
Queue Stats
1,059W - 1,109L
1,476 Elo+
Solo
Yemoja
Yemoja
Soulstealersingh
Yemoja
Level 59
God Stats
0W - 2L
1,241 SR
Queue Stats
50W - 49L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 2 / 11
9,475
790
5,329
23,936
29,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
BuszeQ
Arachne
15
4 / 5 / 9
9,329
777
8,593
12,738
6,218
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Devilclard
Ah Puch
17
1 / 1 / 8
9,930
828
19,527
6,804
3,182
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 10
9,911
826
11,954
17,071
16,225
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
iceyfirez
Yemoja
16
4 / 2 / 8
9,554
796
11,880
8,033
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
3 / 4 / 8
8,808
734
10,409
16,802
13,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
15
2 / 2 / 7
8,696
725
17,676
9,840
4,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
16
5 / 2 / 7
9,220
768
14,743
11,742
4,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
MrShio
Medusa
15
3 / 4 / 8
8,993
749
14,225
11,089
4,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
1 / 1 / 12
8,673
723
3,675
11,177
4,756
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
56
13
Kills
14
14
Deaths
13
46
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
11
3.25
L
Hades
 
Hades
3
4
8
1.75
L
Artemis
 
Artemis
2
2
7
2.75
W
Arachne
BuszeQ
Arachne
4
5
9
1.7
W
Ah Puch
Devilclard
Ah Puch
1
1
8
5
L
Ullr
5
2
7
4.25
L
Medusa
MrShio
Medusa
3
4
8
1.75
L
1
1
12
7
W
3
4
10
2
W
Yemoja
iceyfirez
Yemoja
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,283
Damage
60,728
68,582
Taken
60,650
59,285
Mitigated
31,368
28,422
Healing
34,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,329
697
601
5,698
23,936
29,622
0
4,161
19,408
13,889
0
L
Hades
 
Hades
10,409
181
2,689
3,986
16,802
13,343
0
11,194
5,608
19,438
0
L
Artemis
 
Artemis
17,676
5,045
3,156
2,608
9,840
4,126
826
4,427
5,413
0
35,777
W
Arachne
BuszeQ
Arachne
8,593
6,195
662
2,358
12,738
6,218
922
2,113
10,585
0
12,366
W
Ah Puch
Devilclard
Ah Puch
19,527
864
2,241
2,345
6,804
3,182
1,104
1,961
4,797
54,039
0
L
Ullr
14,743
9,867
1,611
810
11,742
4,962
550
7,685
4,057
0
20,994
L
Medusa
MrShio
Medusa
14,225
2,538
1,923
1,134
11,089
4,181
260
6,356
4,733
0
41,028
L
3,675
1,303
12,758
3,686
11,177
4,756
252
7,074
4,103
9,215
0
W
11,954
1,554
3,270
3,221
17,071
16,225
78
3,604
13,251
0
19,680
W
Yemoja
iceyfirez
Yemoja
11,880
583
6,243
1,783
8,033
4,038
116
1,506
6,457
19,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,199
Gold Earned
44,390
144
Minions Killed
183
0
Camps Cleared
0
1,155,568
Distance Traveled
1,061,485
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,475
790
13
1
0
248,459
0
L
Hades
8,808
734
42
4
0
188,388
4
L
Artemis
8,696
725
58
5
0
227,501
0
W
Arachne
9,329
777
11
1
0
230,315
1
W
Ah Puch
9,930
828
84
7
0
223,432
0
L
Ullr
9,220
768
18
2
0
216,271
0
L
Medusa
8,993
749
49
4
0
210,709
0
L
Yemoja
8,673
723
16
1
0
218,616
0
W
Bellona
9,911
826
21
2
0
221,083
3
W
Yemoja
9,554
796
15
1
0
232,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role