Player Matchup

Sylvanus
Sylvanus
SensoryDuck83
Sylvanus
Level 81
God Stats
10W - 13L
1,536 SR
Queue Stats
123W - 143L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
chubbs69
Kukulkan
Level 108
God Stats
12W - 11L
1,581 SR
Queue Stats
99W - 88L
1,553 Elo+
Solo
Thanatos
Thanatos
jaynaughtyx
Thanatos
Level 159
God Stats
7W - 8L
1,489 SR
Queue Stats
381W - 411L
1,466 Elo+
Party 1
Nike
Nike
sandomnivore186
Nike
Level 98
God Stats
1W - 2L
1,531 SR
Queue Stats
90W - 83L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
stahpwatchwins
Ah Muzen Cab
Level 133
God Stats
8W - 3L
1,598 SR
Queue Stats
217W - 204L
1,442 Elo+
Solo
Team Averages
Level 116
1,547 SR
1,473 Elo+

VS

Team Averages
Level 122
1,523 SR
1,482 Elo+
Mercury
Mercury
Capt_Flash1
Mercury
Level 143
God Stats
1W - 1L
1,192 SR
Queue Stats
23W - 21L
1,487 Elo+
Solo
Skadi
Skadi
INDICAmaaan zzz
Skadi
Level 128
God Stats
8W - 3L
1,701 SR
Queue Stats
272W - 260L
1,473 Elo+
Solo
Atlas
Atlas
ThirtyRex
Atlas
Level 121
God Stats
1W - 0L
1,527 SR
Queue Stats
3W - 3L
1,485 Elo+
Solo
Cthulhu
Cthulhu
cooldaman
Cthulhu
Level 116
God Stats
128W - 86L
1,595 SR
Queue Stats
862W - 855L
1,439 Elo+
Solo
Poseidon
Poseidon
lIlIIlIIlIlv
Poseidon
Level 103
God Stats
15W - 9L
1,601 SR
Queue Stats
621W - 601L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SensoryDuck83
Sylvanus
14
0 / 7 / 3
8,477
369
4,585
18,262
10,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
chubbs69
Kukulkan
19
4 / 4 / 4
11,666
507
15,982
9,783
3,892
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
jaynaughtyx
Thanatos
17
3 / 5 / 6
10,598
461
8,405
17,423
6,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 4 / 1
11,609
505
13,275
21,202
16,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
stahpwatchwins
Ah Muzen Cab
15
1 / 6 / 10
9,689
421
13,842
21,004
7,356
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Capt_Flash1
Mercury
20
8 / 1 / 4
14,414
627
10,691
16,950
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 7 / 9
11,309
492
12,424
16,143
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
ThirtyRex
Atlas
16
5 / 3 / 6
11,381
495
12,091
15,710
13,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
cooldaman
Cthulhu
18
4 / 2 / 9
11,895
517
16,949
20,656
18,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
lIlIIlIIlIlv
Poseidon
20
5 / 3 / 8
12,779
556
13,300
13,304
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
62
16
Kills
26
26
Deaths
16
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mercury
Capt_Flash1
Mercury
8
1
4
10
W
4
7
9
1.21
L
Sylvanus
SensoryDuck83
Sylvanus
0
7
3
0.21
W
Atlas
ThirtyRex
Atlas
5
3
6
2.67
L
Kukulkan
chubbs69
Kukulkan
4
4
4
1.5
W
Cthulhu
cooldaman
Cthulhu
4
2
9
4.25
L
Thanatos
jaynaughtyx
Thanatos
3
5
6
1.2
W
Poseidon
lIlIIlIIlIlv
Poseidon
5
3
8
3
L
8
4
1
2.13
L
Ah Muzen Cab
stahpwatchwins
Ah Muzen Cab
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,089
Damage
65,455
87,674
Taken
82,763
44,525
Mitigated
48,676
33,708
Healing
23,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Capt_Flash1
Mercury
10,691
6,452
0
1,777
16,950
7,240
1,509
2,929
13,672
0
130,791
W
12,424
5,231
0
4,118
16,143
4,901
2,612
3,899
12,195
0
75,046
L
Sylvanus
SensoryDuck83
Sylvanus
4,585
1,339
2,476
3,334
18,262
10,635
0
12,040
5,848
24,618
10,389
W
Atlas
ThirtyRex
Atlas
12,091
3,936
500
4,027
15,710
13,607
216
5,145
10,382
44,519
0
L
Kukulkan
chubbs69
Kukulkan
15,982
415
0
366
9,783
3,892
252
3,469
6,081
100,209
0
W
Cthulhu
cooldaman
Cthulhu
16,949
378
811
6,188
20,656
18,535
512
7,602
11,958
65,401
0
L
Thanatos
jaynaughtyx
Thanatos
8,405
1,514
0
12,564
17,423
6,611
0
5,936
11,084
0
75,934
W
Poseidon
lIlIIlIIlIlv
Poseidon
13,300
1,102
327
5,355
13,304
4,393
443
3,821
9,483
98,449
0
L
13,275
792
0
7,178
21,202
16,031
0
10,937
9,023
10,199
38,392
L
Ah Muzen Cab
stahpwatchwins
Ah Muzen Cab
13,842
4,919
0
7,790
21,004
7,356
120
7,976
12,777
0
68,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,039
Gold Earned
61,778
567
Minions Killed
674
0
Camps Cleared
0
2,194,177
Distance Traveled
2,372,138
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,414
627
190
8
0
579,487
3
W
Skadi
11,309
492
129
6
0
407,843
1
L
Sylvanus
8,477
369
63
3
0
377,587
2
W
Atlas
11,381
495
67
3
0
449,358
3
L
Kukulkan
11,666
507
180
8
0
438,056
1
W
Cthulhu
11,895
517
114
5
0
461,064
0
L
Thanatos
10,598
461
122
5
0
480,287
2
W
Poseidon
12,779
556
174
8
0
474,386
6
L
Nike
11,609
505
92
4
0
456,727
0
L
Ah Muzen Cab
9,689
421
110
5
0
441,520
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role