Player Matchup

Ne Zha
Ne Zha
Mosk1to_
Ne Zha
Level 114
God Stats
6W - 6L
1,561 SR
Queue Stats
36W - 63L
1,351 Elo+
Party 1
Odin
Odin
ThreeSixty93
Odin
Level 68
God Stats
1W - 1L
1,728 SR
Queue Stats
15W - 43L
1,322 Elo+
Party 1
Vulcan
Vulcan
xXDark96PusherXx
Vulcan
Level 94
God Stats
4W - 3L
1,585 SR
Queue Stats
19W - 37L
1,349 Elo+
Party 1
Team Averages
Level 92
1,625 SR
1,341 Elo+

VS

Team Averages
Level 103
1,561 SR
1,687 Elo+
Hel
Hel
DR_CIMMY
Hel
Level 144
God Stats
2W - 0L
1,763 SR
Queue Stats
131W - 76L
1,690 Elo+
Party 2
Ganesha
Ganesha
Deniiz42
Ganesha
Level 139
God Stats
1W - 1L
1,465 SR
Queue Stats
88W - 55L
1,692 Elo+
Party 2
Bastet
Bastet
ObiCem
Bastet
Level 27
God Stats
2W - 0L
1,456 SR
Queue Stats
22W - 8L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Mosk1to_
Ne Zha
14
3 / 13 / 4
12,251
645
9,828
22,632
9,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 6 / 5
11,985
631
8,684
27,317
18,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 9 / 5
12,252
645
17,097
16,442
4,577
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 3 / 6
14,773
778
22,506
18,899
7,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Deniiz42
Ganesha
17
0 / 2 / 23
13,661
719
17,471
22,195
32,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
ObiCem
Bastet
17
10 / 3 / 11
13,726
722
18,084
17,124
7,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
8
Kills
28
28
Deaths
8
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
18
3
6
7
W
Ganesha
Deniiz42
Ganesha
0
2
23
5.75
L
Ne Zha
Mosk1to_
Ne Zha
3
13
4
0.38
W
Bastet
ObiCem
Bastet
10
3
11
5.17
L
2
6
5
0.75
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,609
Damage
58,061
66,391
Taken
58,218
33,048
Mitigated
46,895
7,067
Healing
24,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,506
1,011
8,640
12,210
18,899
7,755
1,308
8,613
9,800
83,859
0
W
Ganesha
Deniiz42
Ganesha
17,471
935
0
1,900
22,195
32,003
328
5,153
16,502
51,265
0
L
Ne Zha
Mosk1to_
Ne Zha
9,828
2,616
315
2,820
22,632
9,969
0
12,206
10,426
0
28,062
W
Bastet
ObiCem
Bastet
18,084
4,952
0
2,240
17,124
7,137
750
5,249
11,679
0
50,199
L
8,684
1,616
0
3,184
27,317
18,502
0
15,817
11,500
3,459
25,796
L
17,097
4,717
0
748
16,442
4,577
0
12,082
4,360
61,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,488
Gold Earned
42,160
190
Minions Killed
264
3
Camps Cleared
13
892,634
Distance Traveled
1,041,797
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,773
778
162
9
8
363,863
2
W
Ganesha
13,661
719
25
1
1
315,482
5
L
Ne Zha
12,251
645
42
2
0
250,869
2
W
Bastet
13,726
722
77
4
4
362,452
1
L
Odin
11,985
631
54
3
1
328,573
0
L
Vulcan
12,252
645
94
5
2
313,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role