Player Matchup

Thoth
Thoth
 
Thoth
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Emilio_URKL
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,244 Elo+
Party 1
Arachne
Arachne
TheFonso31
Arachne
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,450 Elo+
Party 1
Janus
Janus
dehivitcano88
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 355L
1,388 Elo+
Solo
Sylvanus
Sylvanus
sammichio
Sylvanus
Level 115
God Stats
10W - 10L
1,499 SR
Queue Stats
546W - 580L
1,405 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,397 Elo+

VS

Team Averages
Level 97
1,535 SR
1,459 Elo+
Bastet
Bastet
 
Bastet
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Edi1027
Kuzenbo
Level 99
God Stats
2W - 2L
1,283 SR
Queue Stats
177W - 182L
1,418 Elo+
Party 2
Ra
Ra
Ghuleh666
Ra
Level 108
God Stats
2W - 1L
1,585 SR
Queue Stats
103W - 116L
1,412 Elo+
Solo
Bellona
Bellona
dovial
Bellona
Level 120
God Stats
8W - 2L
1,789 SR
Queue Stats
346W - 339L
1,449 Elo+
Solo
Athena
Athena
qnom189
Athena
Level 74
God Stats
16W - 13L
1,518 SR
Queue Stats
562W - 591L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 6 / 3
7,182
653
12,524
10,615
4,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 4
7,499
682
2,827
9,625
4,160
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
TheFonso31
Arachne
11
1 / 10 / 3
7,078
643
4,224
14,204
5,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 3 / 3
9,077
825
21,710
11,828
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
sammichio
Sylvanus
14
1 / 4 / 5
7,503
682
11,062
16,413
13,689
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
15 / 1 / 13
10,905
991
20,731
14,836
7,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Edi1027
Kuzenbo
16
4 / 0 / 19
9,040
822
7,445
13,447
12,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 2 / 19
9,440
858
8,272
9,316
5,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
dovial
Bellona
14
4 / 4 / 14
8,625
784
9,622
13,346
10,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
qnom189
Athena
16
3 / 0 / 21
9,524
866
11,560
16,016
17,380
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
116
7
Kills
30
30
Deaths
7
18
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
3
0.25
W
Bastet
 
Bastet
15
1
13
21.5
W
Kuzenbo
Edi1027
Kuzenbo
4
0
19
13.5
L
1
7
4
0.43
W
4
2
19
6.75
L
Arachne
TheFonso31
Arachne
1
10
3
0.25
L
4
3
3
1.83
W
Bellona
dovial
Bellona
4
4
14
2.75
W
Athena
qnom189
Athena
3
0
21
13.5
L
Sylvanus
sammichio
Sylvanus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,347
Damage
57,630
62,685
Taken
66,961
33,132
Mitigated
53,616
21,095
Healing
40,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,524
835
640
527
10,615
4,207
0
5,015
5,495
22,294
0
W
Bastet
 
Bastet
20,731
3,463
1,231
4,100
14,836
7,454
235
8,851
5,985
0
30,328
W
Kuzenbo
Edi1027
Kuzenbo
7,445
2,773
3,521
3,608
13,447
12,576
291
8,960
4,487
12,359
0
L
2,827
203
0
186
9,625
4,160
0
3,297
6,240
0
5,459
W
8,272
369
12,121
4,008
9,316
5,446
2,014
7,887
1,429
29,932
0
L
Arachne
TheFonso31
Arachne
4,224
3,134
806
2,049
14,204
5,595
0
5,196
8,785
0
8,131
L
21,710
1,819
1,250
3,042
11,828
5,481
0
7,075
4,620
41,744
0
W
Bellona
dovial
Bellona
9,622
1,311
1,355
2,203
13,346
10,760
1,296
9,277
4,069
0
17,500
W
Athena
qnom189
Athena
11,560
1,543
3,823
4,957
16,016
17,380
346
10,321
5,695
21,522
0
L
Sylvanus
sammichio
Sylvanus
11,062
490
6,494
6,101
16,413
13,689
0
5,923
10,268
16,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
47,534
98
Minions Killed
140
0
Camps Cleared
0
903,737
Distance Traveled
1,207,599
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,182
653
24
2
0
190,011
0
W
Bastet
10,905
991
30
3
0
247,452
0
W
Kuzenbo
9,040
822
9
1
0
264,079
3
L
Da Ji
7,499
682
4
0
0
159,158
0
W
Ra
9,440
858
56
5
0
220,899
1
L
Arachne
7,078
643
7
1
0
185,461
1
L
Janus
9,077
825
47
4
0
182,314
0
W
Bellona
8,625
784
23
2
0
212,748
1
W
Athena
9,524
866
22
2
0
262,421
0
L
Sylvanus
7,503
682
16
1
0
186,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role