Player Matchup

King Arthur
King Arthur
Azkilleur
King Arthur
Level 156
God Stats
10W - 9L
1,612 SR
Queue Stats
422W - 432L
1,539 Elo+
Solo
Freya
Freya
Aγaka
Freya
Level 85
God Stats
26W - 12L
1,703 SR
Queue Stats
49W - 34L
1,633 Elo+
Solo
Terra
Terra
Dispersiea
Terra
Level 158
God Stats
1W - 1L
1,595 SR
Queue Stats
115W - 123L
1,576 Elo+
Solo
Loki
Loki
HollyMichaeIs
Loki
Level 63
God Stats
1W - 4L
1,350 SR
Queue Stats
39W - 37L
1,618 Elo+
Solo
Scylla
Scylla
Pulverizeur
Scylla
Level 127
God Stats
5W - 3L
1,516 SR
Queue Stats
106W - 73L
1,547 Elo+
Solo
Team Averages
Level 118
1,555 SR
1,583 Elo+

VS

Team Averages
Level 120
1,570 SR
1,581 Elo+
Sun Wukong
Sun Wukong
Arįes
Sun Wukong
Level 127
God Stats
1W - 1L
1,315 SR
Queue Stats
141W - 147L
1,565 Elo+
Party 1
Charybdis
Charybdis
BeeInDaCut
Charybdis
Level 64
God Stats
5W - 2L
1,546 SR
Queue Stats
210W - 199L
1,596 Elo+
Solo
Ares
Ares
DutchZono
Ares
Level 105
God Stats
4W - 2L
1,873 SR
Queue Stats
24W - 26L
1,567 Elo+
Party 1
Vulcan
Vulcan
Rakepeda
Vulcan
Level 160
God Stats
4W - 8L
1,327 SR
Queue Stats
312W - 359L
1,588 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SmythEU
Tsukuyomi
Level 145
God Stats
10W - 2L
1,790 SR
Queue Stats
442W - 450L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azkilleur
King Arthur
13
2 / 9 / 4
9,112
414
5,841
16,227
10,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Freya
Aγaka
Freya
17
10 / 5 / 4
11,288
513
22,910
21,897
9,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
14
2 / 6 / 7
9,409
428
8,447
21,756
19,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 3
6,748
307
1,844
4,964
1,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
1 / 9 / 5
9,399
427
7,024
14,815
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arįes
Sun Wukong
20
15 / 2 / 8
13,891
631
17,545
16,734
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
BeeInDaCut
Charybdis
18
3 / 3 / 9
12,470
567
11,851
17,684
6,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
13
0 / 5 / 15
9,990
454
6,062
20,687
20,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Rakepeda
Vulcan
15
3 / 5 / 6
10,836
493
12,356
10,908
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SmythEU
Tsukuyomi
20
9 / 1 / 10
13,278
604
16,921
16,591
13,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
16
Kills
30
31
Deaths
16
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Arįes
Sun Wukong
15
2
8
9.5
L
King Arthur
Azkilleur
King Arthur
2
9
4
0.44
L
Freya
Aγaka
Freya
10
5
4
2.4
W
Charybdis
BeeInDaCut
Charybdis
3
3
9
2.5
L
Terra
2
6
7
0.92
W
Ares
0
5
15
1.5
L
1
2
3
1.25
L
Scylla
1
9
5
0.39
W
Vulcan
Rakepeda
Vulcan
3
5
6
1.2
W
Tsukuyomi
SmythEU
Tsukuyomi
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,066
Damage
64,735
79,659
Taken
82,604
44,811
Mitigated
52,119
21,748
Healing
22,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Arįes
Sun Wukong
17,545
5,205
0
5,450
16,734
7,533
2,163
8,073
8,579
0
90,611
L
King Arthur
Azkilleur
King Arthur
5,841
731
0
2,805
16,227
10,692
0
3,838
11,588
0
35,995
L
Freya
Aγaka
Freya
22,910
6,183
0
6,712
21,897
9,780
0
4,364
17,196
74,859
7,050
W
Charybdis
BeeInDaCut
Charybdis
11,851
6,936
0
8,668
17,684
6,882
7,440
8,877
8,807
0
106,416
L
Terra
8,447
1,442
3,960
5,476
21,756
19,185
19
7,444
13,972
37,631
0
W
Ares
6,062
328
0
2,253
20,687
20,319
79
10,183
10,387
13,696
0
L
1,844
554
0
1,650
4,964
1,018
0
1,197
3,736
0
11,945
L
Scylla
7,024
274
0
1,145
14,815
4,136
319
3,020
11,507
58,434
0
W
Vulcan
Rakepeda
Vulcan
12,356
4,869
190
1,786
10,908
3,564
2,110
5,354
5,367
81,476
0
W
Tsukuyomi
SmythEU
Tsukuyomi
16,921
2,495
0
4,366
16,591
13,821
1,441
5,365
10,870
8,174
80,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,956
Gold Earned
60,465
385
Minions Killed
577
0
Camps Cleared
0
1,581,868
Distance Traveled
2,105,121
15
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,891
631
116
5
0
472,547
2
L
King Arthur
9,112
414
63
3
0
380,919
6
L
Freya
11,288
513
127
6
0
370,360
3
W
Charybdis
12,470
567
177
8
0
381,654
6
L
Terra
9,409
428
48
2
0
384,614
0
W
Ares
9,990
454
15
1
0
402,547
11
L
Loki
6,748
307
32
1
0
100,866
2
L
Scylla
9,399
427
115
5
0
345,109
4
W
Vulcan
10,836
493
110
5
0
419,414
8
W
Tsukuyomi
13,278
604
159
7
0
428,959
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role