Player Matchup

Ymir
Ymir
Mrechek
Ymir
Level 64
God Stats
8W - 5L
1,646 SR
Queue Stats
102W - 121L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
NaimaKKa
Danzaburou
Level 27
God Stats
4W - 8L
1,439 SR
Queue Stats
52W - 70L
1,349 Elo+
Party 2
Vulcan
Vulcan
Temita14
Vulcan
Level 89
God Stats
2W - 4L
1,426 SR
Queue Stats
353W - 398L
1,439 Elo+
Solo
Cliodhna
Cliodhna
Vadka911
Cliodhna
Level 68
God Stats
5W - 3L
1,610 SR
Queue Stats
271W - 289L
1,386 Elo+
Solo
Guan Yu
Guan Yu
menlover43
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,195 Elo+
Party 2
Team Averages
Level 52
1,524 SR
1,356 Elo+

VS

Team Averages
Level 85
1,434 SR
1,421 Elo+
Medusa
Medusa
DraculaTheMighty
Medusa
Level 110
God Stats
1W - 3L
1,104 SR
Queue Stats
184W - 220L
1,336 Elo+
Solo
Ares
Ares
GodZiLLa112
Ares
Level 75
God Stats
2W - 1L
1,702 SR
Queue Stats
61W - 56L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
Mattveeii
Sun Wukong
Level 27
God Stats
3W - 5L
1,405 SR
Queue Stats
21W - 22L
1,457 Elo+
Party 1
Janus
Janus
cacahuète4000
Janus
Level 89
God Stats
15W - 17L
1,453 SR
Queue Stats
24W - 29L
1,414 Elo+
Solo
Thanatos
Thanatos
maxsimit
Thanatos
Level 123
God Stats
7W - 4L
1,505 SR
Queue Stats
91W - 90L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Mrechek
Ymir
13
3 / 4 / 10
9,090
505
6,256
17,738
22,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
NaimaKKa
Danzaburou
14
5 / 8 / 7
9,288
516
12,607
15,740
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Temita14
Vulcan
14
4 / 6 / 0
8,943
497
6,861
9,522
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Vadka911
Cliodhna
15
5 / 6 / 8
9,505
528
11,790
10,916
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
menlover43
Guan Yu
14
1 / 6 / 1
8,515
473
3,331
17,313
12,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 8
9,993
555
9,121
16,274
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 7 / 6
8,774
487
6,810
14,592
10,024
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Mattveeii
Sun Wukong
17
4 / 0 / 12
11,083
616
11,619
9,562
3,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 1 / 4
9,489
527
7,279
8,823
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
maxsimit
Thanatos
16
9 / 4 / 7
10,351
575
9,339
17,331
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
18
Kills
28
30
Deaths
18
26
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
6
8
1.67
W
4
7
6
1
W
Sun Wukong
Mattveeii
Sun Wukong
4
0
12
10
L
Ymir
Mrechek
Ymir
3
4
10
2
L
Danzaburou
NaimaKKa
Danzaburou
5
8
7
1.06
L
Vulcan
Temita14
Vulcan
4
6
0
0.67
L
Cliodhna
Vadka911
Cliodhna
5
6
8
1.5
W
5
1
4
7
W
Thanatos
maxsimit
Thanatos
9
4
7
3.13
L
Guan Yu
menlover43
Guan Yu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,845
Damage
44,168
71,229
Taken
66,582
50,059
Mitigated
25,505
12,097
Healing
27,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,121
4,372
245
5,941
16,274
4,454
316
2,738
13,524
0
63,436
W
6,810
385
0
2
14,592
10,024
189
2,624
11,916
27,217
0
W
Sun Wukong
Mattveeii
Sun Wukong
11,619
2,933
0
4,108
9,562
3,742
3,428
1,346
8,176
0
70,767
L
Ymir
Mrechek
Ymir
6,256
1,797
0
1,231
17,738
22,343
327
4,405
13,183
33,465
0
L
Danzaburou
NaimaKKa
Danzaburou
12,607
6,901
0
3,605
15,740
6,379
1,613
2,153
13,581
0
65,222
L
Vulcan
Temita14
Vulcan
6,861
1,800
0
810
9,522
4,144
1,354
3,296
6,054
49,396
0
L
Cliodhna
Vadka911
Cliodhna
11,790
1,856
0
1,245
10,916
4,271
0
2,947
7,937
0
49,615
W
7,279
90
0
2,795
8,823
1,879
0
2,713
5,876
49,486
0
W
Thanatos
maxsimit
Thanatos
9,339
2,738
0
14,236
17,331
5,406
0
3,292
13,927
0
56,124
L
Guan Yu
menlover43
Guan Yu
3,331
717
239
4,967
17,313
12,922
0
1,029
16,230
0
56,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,341
Gold Earned
49,690
414
Minions Killed
483
0
Camps Cleared
0
1,657,253
Distance Traveled
1,702,631
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,993
555
97
5
0
291,821
7
W
Ares
8,774
487
37
2
0
285,084
3
W
Sun Wukong
11,083
616
155
9
0
378,230
0
L
Ymir
9,090
505
44
2
0
352,417
5
L
Danzaburou
9,288
516
98
5
0
296,307
0
L
Vulcan
8,943
497
81
5
0
306,191
5
L
Cliodhna
9,505
528
83
5
0
340,620
1
W
Janus
9,489
527
106
6
0
393,374
10
W
Thanatos
10,351
575
88
5
0
354,122
1
L
Guan Yu
8,515
473
108
6
0
361,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role