Player Matchup

Bacchus
Bacchus
Kashak74
Bacchus
Level 108
God Stats
79W - 80L
1,438 SR
Queue Stats
655W - 756L
1,426 Elo+
Party 2
Artemis
Artemis
M-m-mBootz
Artemis
Level 25
God Stats
24W - 33L
1,398 SR
Queue Stats
30W - 48L
1,311 Elo+
Party 2
Amaterasu
Amaterasu
NLE_Bumfluff
Amaterasu
Level 29
God Stats
2W - 7L
1,187 SR
Queue Stats
48W - 76L
1,373 Elo+
Party 3
Bastet
Bastet
ScorchingFox
Bastet
Level 113
God Stats
4W - 2L
1,450 SR
Queue Stats
229W - 249L
1,360 Elo+
Party 3
Hades
Hades
tsarevartem
Hades
Level 123
God Stats
53W - 56L
1,454 SR
Queue Stats
483W - 524L
1,417 Elo+
Party 2
Team Averages
Level 80
1,385 SR
1,378 Elo+

VS

Team Averages
Level 40
1,387 SR
1,336 Elo+
Hun Batz
Hun Batz
HsD_Phenix
Hun Batz
Level 87
God Stats
2W - 4L
1,358 SR
Queue Stats
37W - 50L
1,336 Elo+
Party 1
Mulan
Mulan
WeeZoXs-_-
Mulan
Level 38
God Stats
3W - 13L
1,299 SR
Queue Stats
100W - 114L
1,356 Elo+
Party 1
Ah Puch
Ah Puch
iSmockle__
Ah Puch
Level 30
God Stats
4W - 4L
1,425 SR
Queue Stats
68W - 89L
1,321 Elo+
Party 1
Ra
Ra
o_ShadowReaper_o
Ra
Level 43
God Stats
1W - 6L
1,353 SR
Queue Stats
94W - 121L
1,359 Elo+
Solo
Yemoja
Yemoja
zeurmii
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kashak74
Bacchus
14
4 / 0 / 5
8,723
436
6,947
11,128
9,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
M-m-mBootz
Artemis
14
1 / 4 / 4
8,933
447
6,593
13,763
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
NLE_Bumfluff
Amaterasu
16
0 / 1 / 5
9,499
475
5,425
12,080
8,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
17
12 / 0 / 4
11,119
556
13,826
13,280
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
10 / 0 / 10
11,725
586
12,995
10,007
5,380
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HsD_Phenix
Hun Batz
15
1 / 4 / 1
8,707
435
7,312
12,549
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
16
0 / 2 / 0
9,423
471
7,375
13,047
10,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
iSmockle__
Ah Puch
12
2 / 6 / 1
7,606
380
13,579
10,726
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 9 / 0
9,360
468
1,483
12,028
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
zeurmii
Yemoja
12
1 / 6 / 2
7,496
375
4,614
12,379
6,502
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
27
Kills
5
5
Deaths
27
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
HsD_Phenix
Hun Batz
1
4
1
0.38
W
Bacchus
Kashak74
Bacchus
4
0
5
6.5
W
Artemis
M-m-mBootz
Artemis
1
4
4
0.75
W
Amaterasu
NLE_Bumfluff
Amaterasu
0
1
5
2.5
W
Bastet
12
0
4
14
L
Mulan
0
2
0
0
L
Ah Puch
iSmockle__
Ah Puch
2
6
1
0.42
L
1
9
0
0.11
W
10
0
10
15
L
Yemoja
zeurmii
Yemoja
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,786
Damage
34,363
60,258
Taken
60,729
32,493
Mitigated
28,159
31,777
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
HsD_Phenix
Hun Batz
7,312
1,968
0
3,098
12,549
4,151
0
2,181
10,368
0
62,641
W
Bacchus
Kashak74
Bacchus
6,947
768
276
3,504
11,128
9,857
0
5,330
5,525
33,162
6,301
W
Artemis
M-m-mBootz
Artemis
6,593
3,159
254
5,017
13,763
4,143
922
9,476
3,689
0
60,088
W
Amaterasu
NLE_Bumfluff
Amaterasu
5,425
1,795
129
6,000
12,080
8,669
978
1,864
9,622
0
50,242
W
Bastet
13,826
3,817
0
8,172
13,280
4,444
351
2,038
11,073
0
63,910
L
Mulan
7,375
856
0
3,802
13,047
10,333
0
1,250
11,797
12,807
43,697
L
Ah Puch
iSmockle__
Ah Puch
13,579
687
72
1,191
10,726
3,048
0
5,097
5,629
42,510
0
L
1,483
303
11
2,090
12,028
4,125
0
5,558
6,470
66,080
0
W
12,995
548
709
7,716
10,007
5,380
67
2,161
7,721
75,718
0
L
Yemoja
zeurmii
Yemoja
4,614
576
628
516
12,379
6,502
0
5,613
6,766
23,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,999
Gold Earned
42,592
482
Minions Killed
514
0
Camps Cleared
0
1,899,269
Distance Traveled
1,797,942
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,707
435
113
6
0
436,239
0
W
Bacchus
8,723
436
60
3
0
335,513
3
W
Artemis
8,933
447
98
5
0
337,762
3
W
Amaterasu
9,499
475
101
5
0
386,266
1
W
Bastet
11,119
556
86
4
0
458,607
1
L
Mulan
9,423
471
142
7
0
376,319
2
L
Ah Puch
7,606
380
75
4
0
329,535
5
L
Ra
9,360
468
136
7
0
334,627
0
W
Hades
11,725
586
137
7
0
381,121
6
L
Yemoja
7,496
375
48
2
0
321,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role