Player Matchup

Raijin
Raijin
Mammosha
Raijin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,042 Elo+
Party 1
Discordia
Discordia
Monastere
Discordia
Level 107
God Stats
7W - 2L
1,556 SR
Queue Stats
109W - 91L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
leshka1499
Jormungandr
Level 25
God Stats
1W - 1L
1,483 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
san4o2007
Zhong Kui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,476 Elo+
Party 1
Ymir
Ymir
Чупакабра007
Ymir
Level 118
God Stats
4W - 0L
1,516 SR
Queue Stats
55W - 62L
1,439 Elo+
Party 1
Team Averages
Level 75
1,511 SR
1,392 Elo+

VS

Team Averages
Level 68
1,474 SR
1,452 Elo+
Thor
Thor
 
Thor
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Edi1027
Nike
Level 99
God Stats
2W - 5L
1,368 SR
Queue Stats
177W - 182L
1,429 Elo+
Party 3
Amaterasu
Amaterasu
Emilio_URKL
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,318 Elo+
Party 2
Fafnir
Fafnir
TheFonso31
Fafnir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mammosha
Raijin
16
0 / 7 / 24
9,801
700
13,642
12,915
6,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Monastere
Discordia
20
19 / 2 / 10
13,613
972
26,315
10,469
5,202
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
leshka1499
Jormungandr
18
6 / 3 / 20
11,924
852
9,512
14,199
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
san4o2007
Zhong Kui
18
8 / 6 / 19
11,514
822
20,788
17,244
10,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 4 / 26
11,567
826
9,360
21,449
28,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
7 / 10 / 7
11,483
820
13,258
17,515
9,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
 
Xing Tian
17
1 / 3 / 12
9,842
703
9,881
19,525
28,694
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
Edi1027
Nike
19
12 / 5 / 5
12,109
865
16,008
20,717
24,747
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
Emilio_URKL
Amaterasu
17
2 / 7 / 8
9,577
684
4,939
14,810
11,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
TheFonso31
Fafnir
13
0 / 10 / 7
8,326
595
5,838
20,017
38,225
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
61
35
Kills
22
22
Deaths
35
99
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
10
7
1.05
L
Xing Tian
 
Xing Tian
1
3
12
2.33
L
Nike
Edi1027
Nike
12
5
5
2.9
L
Amaterasu
Emilio_URKL
Amaterasu
2
7
8
0.86
W
Raijin
Mammosha
Raijin
0
7
24
1.71
W
Discordia
Monastere
Discordia
19
2
10
12
L
Fafnir
TheFonso31
Fafnir
0
10
7
0.35
W
Jormungandr
leshka1499
Jormungandr
6
3
20
5.33
W
Zhong Kui
san4o2007
Zhong Kui
8
6
19
2.92
W
2
4
26
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,617
Damage
49,924
76,276
Taken
92,584
65,002
Mitigated
112,675
20,816
Healing
24,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,258
2,194
779
1,576
17,515
9,352
0
15,812
1,703
0
27,200
L
Xing Tian
 
Xing Tian
9,881
548
1,490
7,035
19,525
28,694
0
15,665
3,860
20,013
0
L
Nike
Edi1027
Nike
16,008
1,511
1,510
5,871
20,717
24,747
19
16,149
4,568
0
31,946
L
Amaterasu
Emilio_URKL
Amaterasu
4,939
1,196
0
2,687
14,810
11,657
0
14,006
804
0
14,418
W
Raijin
Mammosha
Raijin
13,642
2,750
1,196
776
12,915
6,337
721
2,196
10,719
21,138
0
W
Discordia
Monastere
Discordia
26,315
3,806
1,784
3,668
10,469
5,202
1,588
1,682
8,787
53,990
0
L
Fafnir
TheFonso31
Fafnir
5,838
1,339
849
2,552
20,017
38,225
0
17,985
2,032
10,854
0
W
Jormungandr
leshka1499
Jormungandr
9,512
1,626
1,098
1,913
14,199
14,449
237
3,309
10,890
25,621
0
W
Zhong Kui
san4o2007
Zhong Kui
20,788
3,194
1,170
3,283
17,244
10,881
1,341
3,513
12,078
30,894
0
W
9,360
1,998
1,747
4,181
21,449
28,133
489
5,019
16,430
16,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,419
Gold Earned
51,337
150
Minions Killed
110
0
Camps Cleared
0
1,247,392
Distance Traveled
1,205,951
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,483
820
28
2
0
212,964
0
L
Xing Tian
9,842
703
11
1
0
269,928
1
L
Nike
12,109
865
36
3
0
277,883
2
L
Amaterasu
9,577
684
24
2
0
246,409
0
W
Raijin
9,801
700
17
1
0
218,838
0
W
Discordia
13,613
972
80
6
0
267,323
0
L
Fafnir
8,326
595
11
1
0
198,767
0
W
Jormungandr
11,924
852
32
2
0
275,990
0
W
Zhong Kui
11,514
822
13
1
0
243,779
0
W
Ymir
11,567
826
8
1
0
241,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role