Player Matchup

Morgan Le Fay
Morgan Le Fay
Ahmiraa
Morgan Le Fay
Level 144
God Stats
2W - 11L
1,248 SR
Queue Stats
72W - 78L
1,608 Elo+
Solo
Nemesis
Nemesis
FFizy
Nemesis
Level 63
God Stats
1W - 3L
1,607 SR
Queue Stats
26W - 21L
1,640 Elo+
Solo
Bellona
Bellona
XxCrash04xX
Bellona
Level 127
God Stats
2W - 2L
1,511 SR
Queue Stats
280W - 336L
1,535 Elo+
Solo
Team Averages
Level 111
1,456 SR
1,595 Elo+

VS

Team Averages
Level 119
1,576 SR
1,543 Elo+
Ravana
Ravana
BootYHunteRz96
Ravana
Level 125
God Stats
7W - 14L
1,468 SR
Queue Stats
11W - 19L
1,533 Elo+
Solo
Cthulhu
Cthulhu
Gummo WRLD
Cthulhu
Level 105
God Stats
26W - 28L
1,572 SR
Queue Stats
772W - 831L
1,534 Elo+
Solo
Zeus
Zeus
RAMIREZ236
Zeus
Level 126
God Stats
2W - 0L
1,688 SR
Queue Stats
16W - 22L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ahmiraa
Morgan Le Fay
12
2 / 3 / 0
7,862
655
13,179
9,801
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
FFizy
Nemesis
8
0 / 2 / 1
6,540
545
3,484
7,065
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
XxCrash04xX
Bellona
10
0 / 5 / 2
7,389
616
5,989
13,202
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,830
736
10,321
11,983
6,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Gummo WRLD
Cthulhu
12
1 / 0 / 8
8,012
668
6,219
13,417
10,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 1 / 5
8,377
698
8,920
7,415
2,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
10
10
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ahmiraa
Morgan Le Fay
2
3
0
0.67
W
6
1
2
7
L
Nemesis
FFizy
Nemesis
0
2
1
0.25
W
Cthulhu
Gummo WRLD
Cthulhu
1
0
8
5
W
3
1
5
5.5
L
Bellona
XxCrash04xX
Bellona
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,652
Damage
25,460
30,068
Taken
32,815
19,298
Mitigated
19,515
6,457
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ahmiraa
Morgan Le Fay
13,179
1,528
0
2,831
9,801
3,173
0
4,559
4,728
37,054
0
W
10,321
2,682
736
4,782
11,983
6,442
891
4,916
6,974
0
31,135
L
Nemesis
FFizy
Nemesis
3,484
1,016
0
2,208
7,065
4,998
0
4,011
2,688
0
8,737
W
Cthulhu
Gummo WRLD
Cthulhu
6,219
503
486
5,225
13,417
10,616
426
5,766
7,437
19,741
0
W
8,920
713
1,252
1,982
7,415
2,457
1,227
2,563
4,754
42,575
0
L
Bellona
XxCrash04xX
Bellona
5,989
1,904
0
1,418
13,202
11,127
0
6,015
6,243
0
20,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,791
Gold Earned
25,219
108
Minions Killed
158
4
Camps Cleared
6
530,119
Distance Traveled
701,170
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,862
655
57
5
2
216,900
3
W
Ravana
8,830
736
36
3
1
241,114
6
L
Nemesis
6,540
545
15
1
1
112,242
1
W
Cthulhu
8,012
668
31
3
1
245,176
1
W
Zeus
8,377
698
91
8
4
214,880
5
L
Bellona
7,389
616
36
3
1
200,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role