Player Matchup

He Bo
He Bo
 
He Bo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
ALEXKILL97
Xing Tian
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,440 Elo+
Party 1
Susano
Susano
FearOfTheDuck
Susano
Level 29
God Stats
1W - 1L
1,293 SR
Queue Stats
10W - 5L
1,539 Elo+
Party 1
Apollo
Apollo
Raikisù
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,405 Elo+
Party 1
Chang'e
Chang'e
silver895
Chang'e
Level 37
God Stats
2W - 1L
1,378 SR
Queue Stats
21W - 20L
1,502 Elo+
Party 1
Team Averages
Level 38
1,434 SR
1,477 Elo+

VS

Team Averages
Level 69
1,444 SR
1,425 Elo+
Persephone
Persephone
FROUSI
Persephone
Level 146
God Stats
0W - 1L
1,275 SR
Queue Stats
15W - 11L
1,555 Elo+
Solo
Cliodhna
Cliodhna
NapoleonGDB
Cliodhna
Level 39
God Stats
2W - 3L
1,397 SR
Queue Stats
68W - 112L
1,347 Elo+
Party 3
Yemoja
Yemoja
Playboy1312
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
Strajderxm
Danzaburou
Level 14
God Stats
2W - 7L
1,324 SR
Queue Stats
6W - 14L
1,380 Elo+
Party 3
Vulcan
Vulcan
TaliaMusk
Vulcan
Level 138
God Stats
2W - 3L
1,722 SR
Queue Stats
10W - 12L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
11 / 5 / 13
12,752
1,159
17,047
11,856
3,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
ALEXKILL97
Xing Tian
18
2 / 1 / 24
12,245
1,113
10,251
13,965
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 1 / 14
12,157
1,105
11,207
10,165
4,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Raikisù
Apollo
18
3 / 5 / 18
11,018
1,002
13,470
14,049
5,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
silver895
Chang'e
18
2 / 1 / 19
10,551
959
5,481
12,721
4,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

206

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FROUSI
Persephone
16
2 / 4 / 3
10,509
955
13,682
12,792
4,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
NapoleonGDB
Cliodhna
17
5 / 4 / 6
11,072
1,007
14,321
10,595
4,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
16
1 / 5 / 8
9,808
892
5,048
14,753
15,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Strajderxm
Danzaburou
16
2 / 6 / 8
9,921
902
6,355
12,287
4,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
TaliaMusk
Vulcan
17
3 / 7 / 9
11,435
1,040
18,888
12,340
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
47
26
Kills
13
13
Deaths
26
88
Assists
34
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
11
5
13
3.5
W
Xing Tian
ALEXKILL97
Xing Tian
2
1
24
14
L
Persephone
FROUSI
Persephone
2
4
3
0.88
W
8
1
14
15
L
Cliodhna
NapoleonGDB
Cliodhna
5
4
6
2
L
Yemoja
1
5
8
1
W
Apollo
Raikisù
Apollo
3
5
18
2.4
L
Danzaburou
Strajderxm
Danzaburou
2
6
8
1
L
Vulcan
TaliaMusk
Vulcan
3
7
9
1.07
W
Chang'e
silver895
Chang'e
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,456
Damage
58,294
62,756
Taken
62,767
36,686
Mitigated
34,524
12,107
Healing
2,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,047
917
346
1,225
11,856
3,817
0
6,559
5,297
44,743
0
W
Xing Tian
ALEXKILL97
Xing Tian
10,251
446
0
1,333
13,965
18,413
0
8,843
5,122
22,735
0
L
Persephone
FROUSI
Persephone
13,682
240
216
1,366
12,792
4,860
0
5,243
7,545
44,712
0
W
11,207
2,175
0
178
10,165
4,024
0
6,967
3,198
0
26,997
L
Cliodhna
NapoleonGDB
Cliodhna
14,321
1,166
0
88
10,595
4,438
0
5,727
4,868
0
22,931
L
Yemoja
5,048
577
578
85
14,753
15,061
0
9,052
5,701
12,804
0
W
Apollo
Raikisù
Apollo
13,470
6,262
0
920
14,049
5,760
0
8,090
5,959
0
30,217
L
Danzaburou
Strajderxm
Danzaburou
6,355
1,813
0
171
12,287
4,857
0
6,012
6,275
0
17,061
L
Vulcan
TaliaMusk
Vulcan
18,888
4,651
0
0
12,340
5,308
0
6,741
5,599
59,971
0
W
Chang'e
silver895
Chang'e
5,481
770
4,063
4,042
12,721
4,672
0
7,159
5,562
31,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,723
Gold Earned
52,745
245
Minions Killed
216
5
Camps Cleared
10
1,099,579
Distance Traveled
1,007,287
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,752
1,159
76
7
0
195,302
0
W
Xing Tian
12,245
1,113
25
2
0
233,630
1
L
Persephone
10,509
955
74
7
3
196,860
3
W
Susano
12,157
1,105
38
3
1
230,696
0
L
Cliodhna
11,072
1,007
17
2
0
223,587
0
L
Yemoja
9,808
892
14
1
1
177,640
2
W
Apollo
11,018
1,002
37
3
4
198,650
0
L
Danzaburou
9,921
902
21
2
0
196,461
0
L
Vulcan
11,435
1,040
90
8
6
212,739
0
W
Chang'e
10,551
959
69
6
0
241,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role