Player Matchup

Odin
Odin
 
Odin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Frozzard
Sol
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,381 Elo+
Party 2
Set
Set
redreazyy
Set
Level 152
God Stats
1W - 1L
1,673 SR
Queue Stats
135W - 99L
1,579 Elo+
Party 2
Team Averages
Level 120
1,558 SR
1,486 Elo+

VS

Team Averages
Level 92
1,526 SR
1,353 Elo+
Set
Set
Mosk1to_
Set
Level 114
God Stats
1W - 3L
1,759 SR
Queue Stats
36W - 63L
1,363 Elo+
Party 1
Hera
Hera
ThreeSixty93
Hera
Level 68
God Stats
1W - 4L
1,319 SR
Queue Stats
15W - 43L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
xXDark96PusherXx
Jormungandr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 1 / 10
6,684
668
5,332
7,516
5,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
5 / 0 / 7
7,701
770
8,760
5,218
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
8 / 0 / 6
8,194
819
12,168
7,243
5,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,860
586
2,223
8,552
3,295
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 7 / 0
5,711
571
4,122
8,621
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
xXDark96PusherXx
Jormungandr
9
1 / 3 / 0
6,396
640
5,027
12,370
10,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
1
1
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
10
6
W
5
0
7
8.5
L
0
4
1
0.13
L
0
7
0
0
W
8
0
6
11
L
Jormungandr
xXDark96PusherXx
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,260
Damage
11,372
19,977
Taken
29,543
12,503
Mitigated
16,405
7,153
Healing
5,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,332
1,061
277
738
7,516
5,242
95
3,015
4,361
1,984
8,086
W
8,760
3,040
0
3,313
5,218
1,858
425
2,887
2,163
32,578
3,390
L
2,223
790
0
1,976
8,552
3,295
0
1,660
6,609
0
11,534
L
4,122
1,009
0
1,333
8,621
2,592
0
2,076
6,171
14,362
0
W
12,168
3,669
858
1,967
7,243
5,403
31
3,189
3,944
0
21,828
L
Jormungandr
xXDark96PusherXx
Jormungandr
5,027
1,361
312
1,581
12,370
10,518
0
5,371
6,764
16,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,579
Gold Earned
17,967
101
Minions Killed
86
7
Camps Cleared
2
536,621
Distance Traveled
504,876
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,684
668
12
1
0
182,965
1
W
Sol
7,701
770
64
6
4
162,986
1
L
Set
5,860
586
30
3
1
188,755
1
L
Hera
5,711
571
25
3
1
141,830
0
W
Set
8,194
819
25
3
3
190,670
2
L
Jormungandr
6,396
640
31
3
0
174,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role