Player Matchup

Mulan
Mulan
BkFodSalat
Mulan
Level 61
God Stats
7W - 3L
1,679 SR
Queue Stats
134W - 123L
1,501 Elo+
Party 2
Bacchus
Bacchus
Kjehr
Bacchus
Level 32
God Stats
4W - 3L
1,409 SR
Queue Stats
71W - 68L
1,438 Elo+
Party 2
Thor
Thor
Pindisspiller
Thor
Level 21
God Stats
1W - 0L
1,496 SR
Queue Stats
16W - 18L
1,444 Elo+
Party 2
Zeus
Zeus
lixual
Zeus
Level 49
God Stats
7W - 4L
1,547 SR
Queue Stats
108W - 103L
1,421 Elo+
Party 2
Charybdis
Charybdis
niikzen
Charybdis
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
50W - 56L
1,419 Elo+
Party 2
Team Averages
Level 38
1,526 SR
1,445 Elo+

VS

Team Averages
Level 48
1,378 SR
1,345 Elo+
Khepri
Khepri
AtlasAlex
Khepri
Level 75
God Stats
21W - 19L
1,570 SR
Queue Stats
224W - 235L
1,427 Elo+
Party 3
Neith
Neith
Bemaronajuda
Neith
Level 30
God Stats
0W - 7L
1,131 SR
Queue Stats
0W - 7L
1,230 Elo+
Party 1
Jing Wei
Jing Wei
GamerBlaze-1734
Jing Wei
Level 3
God Stats
0W - 2L
1,143 SR
Queue Stats
0W - 4L
1,230 Elo+
Party 1
Hun Batz
Hun Batz
Humnahum
Hun Batz
Level 92
God Stats
10W - 11L
1,479 SR
Queue Stats
225W - 246L
1,443 Elo+
Party 3
Chaac
Chaac
Jaffa45
Chaac
Level 39
God Stats
5W - 4L
1,568 SR
Queue Stats
70W - 99L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
3 / 0 / 5
8,044
575
7,307
10,420
7,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
Kjehr
Bacchus
11
6 / 1 / 11
8,281
592
4,425
9,283
7,433
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 2 / 10
7,601
543
4,788
7,851
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
lixual
Zeus
14
18 / 1 / 7
9,605
686
13,535
5,622
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
niikzen
Charybdis
12
5 / 0 / 10
7,909
565
5,876
7,549
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AtlasAlex
Khepri
8
0 / 3 / 1
5,678
406
1,856
8,943
4,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 9 / 0
6,286
449
2,774
7,482
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
8
0 / 15 / 1
5,527
395
1,195
12,255
3,682
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Humnahum
Hun Batz
11
0 / 6 / 1
6,363
455
5,935
11,638
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Jaffa45
Chaac
9
1 / 2 / 0
5,796
414
3,853
7,614
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
5
35
Kills
2
4
Deaths
35
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
AtlasAlex
Khepri
0
3
1
0.17
L
1
9
0
0.11
W
Mulan
3
0
5
5.5
L
Jing Wei
0
15
1
0.03
L
Hun Batz
Humnahum
Hun Batz
0
6
1
0.08
L
Chaac
Jaffa45
Chaac
1
2
0
0.5
W
Bacchus
Kjehr
Bacchus
6
1
11
11.5
W
3
2
10
4
W
Zeus
lixual
Zeus
18
1
7
21.5
W
Charybdis
niikzen
Charybdis
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,931
Damage
15,613
40,725
Taken
47,932
21,926
Mitigated
18,947
13,703
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AtlasAlex
Khepri
1,856
91
998
2,296
8,943
4,055
0
1,860
6,881
12,833
0
L
2,774
1,496
0
82
7,482
2,182
1,617
2,826
4,610
0
23,669
W
Mulan
7,307
926
0
3,565
10,420
7,907
86
1,978
8,370
3,777
41,828
L
Jing Wei
1,195
1,195
0
864
12,255
3,682
824
6,862
4,824
0
14,816
L
Hun Batz
Humnahum
Hun Batz
5,935
1,611
0
2,598
11,638
3,754
0
4,011
7,211
0
38,860
L
Chaac
Jaffa45
Chaac
3,853
320
0
1,163
7,614
5,274
0
2,055
5,464
0
25,919
W
Bacchus
Kjehr
Bacchus
4,425
1,101
0
2,340
9,283
7,433
919
1,915
7,275
18,383
0
W
4,788
698
0
2,967
7,851
2,664
0
1,621
6,168
0
30,314
W
Zeus
lixual
Zeus
13,535
3,031
0
1,207
5,622
1,570
1,194
1,434
4,089
48,994
0
W
Charybdis
niikzen
Charybdis
5,876
3,037
0
3,624
7,549
2,352
2,540
1,010
6,375
0
42,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,440
Gold Earned
29,650
348
Minions Killed
218
0
Camps Cleared
0
1,280,066
Distance Traveled
1,357,423
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,678
406
18
1
0
275,003
0
L
Neith
6,286
449
46
3
0
240,705
0
W
Mulan
8,044
575
97
7
0
277,987
1
L
Jing Wei
5,527
395
35
3
0
264,772
0
L
Hun Batz
6,363
455
84
6
0
262,081
3
L
Chaac
5,796
414
35
3
0
314,862
1
W
Bacchus
8,281
592
19
1
0
224,022
4
W
Thor
7,601
543
66
5
0
267,479
0
W
Zeus
9,605
686
87
6
0
245,575
0
W
Charybdis
7,909
565
79
6
0
265,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role