Player Matchup

Chronos
Chronos
Platinum IV
MochaQuarantini
Chronos
Platinum IV
Level 109
God Stats
13W - 8L
1,672 SR
Queue Stats
27W - 23L
1,758 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,672 SR
1,758 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,675 SR
1,600 MMR
Guan Yu
Guan Yu
Silver I
mrman5098
Guan Yu
Silver I
Level 106
God Stats
8W - 7L
1,675 SR
Queue Stats
8W - 8L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,012
859
4,138
6,784
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
HadesGilgameshKaliHeraSkadi

VS

Bans
OlorunDanzaburouAh Muzen CabHorusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
mrman5098
Guan Yu
12
3 / 0 / 0
6,926
989
5,023
6,327
4,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Guan Yu
mrman5098
Guan Yu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,138
Damage
5,023
6,784
Taken
6,327
2,090
Mitigated
4,597
2,216
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,138
1,928
0
2,216
6,784
2,090
0
194
6,208
28,336
3,691
W
Guan Yu
mrman5098
Guan Yu
5,023
1,666
0
2,400
6,327
4,597
78
3,285
3,042
0
31,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,012
Gold Earned
6,926
72
Minions Killed
75
3
Camps Cleared
3
124,055
Distance Traveled
127,463
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,012
859
72
10
3
124,055
2
W
Guan Yu
6,926
989
75
11
3
127,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role