Player Matchup

Osiris
Osiris
Diamond I
Botrossbot
Osiris
Diamond I
Level 66
God Stats
10W - 1L
1,811 SR
Queue Stats
49W - 13L
2,835 MMR
Solo
Olorun
Olorun
Masters
GetFarmedBro
Olorun
Masters
Level 106
God Stats
5W - 4L
1,665 SR
Queue Stats
182W - 152L
2,562 MMR
Solo
Khepri
Khepri
Diamond III
ItsNayzzz
Khepri
Diamond III
Level 85
God Stats
1W - 2L
1,375 SR
Queue Stats
85W - 73L
2,232 MMR
Solo
Thoth
Thoth
Masters
LegacyMAE
Thoth
Masters
Level 147
God Stats
180W - 167L
1,641 SR
Queue Stats
1,798W - 1,779L
3,203 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
V_Muerte_V
Ah Muzen Cab
Masters
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
599W - 586L
2,229 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 106
1,599 SR
2,612 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,531 SR
2,113 MMR
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Masters
 
Kali
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Masters
BrainZ_Problemz
Eset
Masters
Level 159
God Stats
5W - 9L
1,604 SR
Queue Stats
175W - 146L
2,848 MMR
Party 1
Sol
Sol
Diamond IV
O_Zay_L
Sol
Diamond IV
Level 105
God Stats
2W - 3L
1,498 SR
Queue Stats
176W - 167L
2,225 MMR
Solo
Hercules
Hercules
Masters
TT_Joker4
Hercules
Masters
Level 158
God Stats
0W - 1L
1,552 SR
Queue Stats
299W - 294L
2,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Botrossbot
Osiris
20
12 / 1 / 2
12,766
709
11,716
15,306
14,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
17
7 / 1 / 6
11,342
630
15,108
12,922
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
ItsNayzzz
Khepri
15
1 / 1 / 16
10,249
569
5,507
18,572
20,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thoth
LegacyMAE
Thoth
17
5 / 3 / 11
10,884
605
16,187
11,784
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
V_Muerte_V
Ah Muzen Cab
18
4 / 2 / 3
11,874
660
11,873
11,401
5,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ArtioBastetFenrir

VS

Bans
CliodhnaLokiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
1 / 4 / 3
9,753
542
11,060
19,100
14,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
 
Kali
15
4 / 6 / 2
9,200
511
9,596
15,621
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 7 / 3
8,796
489
9,504
13,783
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
14
0 / 6 / 0
8,333
463
6,640
10,815
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
TT_Joker4
Hercules
14
2 / 6 / 3
8,250
458
5,098
22,799
17,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
29
Kills
8
8
Deaths
29
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
3
0.63
L
Kali
 
Kali
4
6
2
0.83
W
Osiris
Botrossbot
Osiris
12
1
2
13
L
1
7
3
0.36
W
Olorun
7
1
6
10
W
Khepri
ItsNayzzz
Khepri
1
1
16
9
W
Thoth
LegacyMAE
Thoth
5
3
11
3.5
L
Sol
0
6
0
0
L
Hercules
TT_Joker4
Hercules
2
6
3
0.58
W
Ah Muzen Cab
V_Muerte_V
Ah Muzen Cab
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,391
Damage
41,898
69,985
Taken
82,118
50,585
Mitigated
44,766
32,043
Healing
24,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,060
2,659
0
7,805
19,100
14,173
0
4,554
13,773
0
66,300
L
Kali
 
Kali
9,596
4,110
0
4,446
15,621
6,096
0
4,295
11,132
0
53,532
W
Osiris
Botrossbot
Osiris
11,716
5,585
0
9,198
15,306
14,262
2,462
2,554
12,492
0
98,406
L
9,504
893
184
3,176
13,783
3,979
26
6,844
6,939
69,986
0
W
Olorun
15,108
7,841
1,090
7,989
12,922
5,584
2,191
1,751
11,114
99,538
0
W
Khepri
ItsNayzzz
Khepri
5,507
588
783
5,846
18,572
20,687
0
7,200
11,044
30,960
0
W
Thoth
LegacyMAE
Thoth
16,187
556
0
2,402
11,784
4,548
980
3,847
7,671
69,214
0
L
Sol
6,640
3,106
0
3,458
10,815
3,306
0
5,624
5,191
59,746
7,144
L
Hercules
TT_Joker4
Hercules
5,098
1,097
580
5,150
22,799
17,212
0
15,485
7,119
0
26,876
W
Ah Muzen Cab
V_Muerte_V
Ah Muzen Cab
11,873
3,065
0
4,735
11,401
5,504
2,710
0
10,788
0
83,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,115
Gold Earned
44,332
634
Minions Killed
583
0
Camps Cleared
0
1,743,061
Distance Traveled
1,630,759
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,753
542
146
8
0
350,759
7
L
Kali
9,200
511
92
5
0
348,201
2
W
Osiris
12,766
709
168
9
0
378,217
9
L
Eset
8,796
489
153
9
0
315,689
2
W
Olorun
11,342
630
150
8
0
310,601
4
W
Khepri
10,249
569
40
2
0
360,781
6
W
Thoth
10,884
605
106
6
0
331,113
2
L
Sol
8,333
463
135
8
0
267,830
2
L
Hercules
8,250
458
57
3
0
348,280
5
W
Ah Muzen Cab
11,874
660
170
9
0
362,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role