Player Matchup

Serqet
Serqet
F4LLENF4D3
Serqet
Level 83
God Stats
1W - 3L
1,332 SR
Queue Stats
208W - 253L
1,344 Elo+
Party 1
Poseidon
Poseidon
LogisticZombie
Poseidon
Level 108
God Stats
3W - 3L
1,497 SR
Queue Stats
478W - 455L
1,585 Elo+
Solo
Athena
Athena
MonkeGotMoney
Athena
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,493 Elo+
Party 1
Apollo
Apollo
Tokyoda
Apollo
Level 92
God Stats
2W - 3L
1,452 SR
Queue Stats
420W - 446L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
WhiteWalker06
Nu Wa
Level 59
God Stats
76W - 56L
1,609 SR
Queue Stats
145W - 173L
1,505 Elo+
Solo
Team Averages
Level 73
1,478 SR
1,479 Elo+

VS

Team Averages
Level 125
1,517 SR
1,478 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Cholo54
Hou Yi
Level 102
God Stats
11W - 8L
1,649 SR
Queue Stats
227W - 220L
1,551 Elo+
Party 2
Geb
Geb
LA Heist
Geb
Level 149
God Stats
4W - 6L
1,522 SR
Queue Stats
24W - 33L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Reznov00
Sun Wukong
Level 123
God Stats
13W - 7L
1,547 SR
Queue Stats
251W - 259L
1,475 Elo+
Solo
Vulcan
Vulcan
darvinspike
Vulcan
Level 125
God Stats
22W - 39L
1,365 SR
Queue Stats
530W - 603L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
F4LLENF4D3
Serqet
8
1 / 2 / 1
5,267
527
1,559
5,527
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
8
2 / 2 / 1
5,456
546
3,382
4,917
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
1 / 2 / 2
4,810
481
1,577
5,656
2,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Tokyoda
Apollo
7
0 / 6 / 2
4,630
463
1,958
7,670
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 1 / 1
5,886
589
4,803
5,410
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
6 / 1 / 1
6,055
606
3,948
6,099
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
Cholo54
Hou Yi
10
5 / 0 / 2
5,950
595
4,604
4,813
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 5
4,866
487
2,361
5,975
2,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Reznov00
Sun Wukong
11
1 / 0 / 1
5,836
584
3,640
5,502
3,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
8
1 / 2 / 6
5,420
542
5,634
5,362
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
13
13
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
1
1
6.5
W
Hou Yi
Cholo54
Hou Yi
5
0
2
6
L
Serqet
F4LLENF4D3
Serqet
1
2
1
0.75
W
0
1
5
2.5
L
Poseidon
2
2
1
1.25
L
1
2
2
1
W
Sun Wukong
Reznov00
Sun Wukong
1
0
1
1.5
L
Apollo
Tokyoda
Apollo
0
6
2
0.17
L
0
1
1
0.5
W
Vulcan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,279
Damage
20,187
29,180
Taken
27,751
7,471
Mitigated
9,957
7,589
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,948
374
0
3,164
6,099
1,661
0
1,345
4,537
0
26,661
W
Hou Yi
Cholo54
Hou Yi
4,604
2,908
0
2,047
4,813
1,170
1,378
861
3,808
0
32,452
L
Serqet
F4LLENF4D3
Serqet
1,559
417
0
2,017
5,527
1,213
0
1,373
4,060
0
18,847
W
2,361
325
242
1,495
5,975
2,444
0
1,878
3,999
10,629
0
L
Poseidon
3,382
224
0
922
4,917
1,055
0
1,805
2,982
26,895
0
L
1,577
326
810
526
5,656
2,002
0
895
4,721
7,061
0
W
Sun Wukong
Reznov00
Sun Wukong
3,640
628
0
1,963
5,502
3,110
0
2,590
2,912
0
34,326
L
Apollo
Tokyoda
Apollo
1,958
1,119
0
1,178
7,670
1,341
0
2,605
4,989
0
20,189
L
4,803
1,182
0
2,136
5,410
1,860
91
981
3,973
41,883
0
W
Vulcan
5,634
2,028
0
1,353
5,362
1,572
342
2,582
2,530
25,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,049
Gold Earned
28,127
242
Minions Killed
272
0
Camps Cleared
0
945,550
Distance Traveled
986,256
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,055
606
59
6
0
211,610
4
W
Hou Yi
5,950
595
66
7
0
180,057
3
L
Serqet
5,267
527
42
4
0
216,660
0
W
Geb
4,866
487
14
1
0
195,565
4
L
Poseidon
5,456
546
62
6
0
184,392
4
L
Athena
4,810
481
11
1
0
194,386
0
W
Sun Wukong
5,836
584
87
9
0
193,699
4
L
Apollo
4,630
463
49
5
0
181,833
1
L
Nu Wa
5,886
589
78
8
0
168,279
3
W
Vulcan
5,420
542
46
5
0
205,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role