Player Matchup

Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Chizzo92
Bastet
Level 126
God Stats
25W - 11L
1,680 SR
Queue Stats
253W - 211L
1,480 Elo+
Party 1
Izanami
Izanami
MatTeo_CaZza
Izanami
Level 125
God Stats
7W - 2L
1,730 SR
Queue Stats
178W - 162L
1,477 Elo+
Party 1
Artio
Artio
WasareSquare09
Artio
Level 85
God Stats
2W - 0L
1,522 SR
Queue Stats
44W - 43L
1,473 Elo+
Solo
Hera
Hera
skyfall20ve
Hera
Level 107
God Stats
11W - 16L
1,340 SR
Queue Stats
512W - 681L
1,384 Elo+
Party 3
Team Averages
Level 114
1,554 SR
1,463 Elo+

VS

Team Averages
Level 98
1,519 SR
1,455 Elo+
Baron Samedi
Baron Samedi
DaddyKenobi3
Baron Samedi
Level 113
God Stats
9W - 8L
1,554 SR
Queue Stats
381W - 396L
1,451 Elo+
Party 2
Artemis
Artemis
Raiginleif
Artemis
Level 64
God Stats
18W - 29L
1,372 SR
Queue Stats
162W - 184L
1,386 Elo+
Solo
Susano
Susano
UncleOhnaka
Susano
Level 103
God Stats
2W - 2L
1,571 SR
Queue Stats
364W - 384L
1,457 Elo+
Party 2
Fenrir
Fenrir
YOUNG OG PESO
Fenrir
Level 95
God Stats
2W - 3L
1,687 SR
Queue Stats
100W - 88L
1,491 Elo+
Solo
King Arthur
King Arthur
blackshadow351
King Arthur
Level 116
God Stats
3W - 6L
1,411 SR
Queue Stats
40W - 34L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
11 / 2 / 2
7,871
716
6,849
7,312
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Chizzo92
Bastet
13
4 / 0 / 1
7,854
714
6,474
5,110
2,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
MatTeo_CaZza
Izanami
13
5 / 1 / 4
8,147
741
6,517
5,500
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 7
6,233
567
2,469
7,593
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 1 / 7
6,274
570
6,742
4,121
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddyKenobi3
Baron Samedi
9
1 / 5 / 1
5,660
515
3,422
7,394
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Raiginleif
Artemis
9
0 / 4 / 1
5,034
458
2,727
5,698
1,538
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
9
1 / 4 / 1
5,224
475
4,078
8,638
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 0
5,459
496
3,181
9,825
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
blackshadow351
King Arthur
10
0 / 5 / 0
5,361
487
1,392
9,190
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
20
Kills
4
4
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
11
2
2
6
W
Bastet
Chizzo92
Bastet
4
0
1
4.5
L
Baron Samedi
DaddyKenobi3
Baron Samedi
1
5
1
0.3
W
Izanami
MatTeo_CaZza
Izanami
5
1
4
7
L
Artemis
Raiginleif
Artemis
0
4
1
0.13
L
Susano
1
4
1
0.38
W
0
0
7
3.5
L
2
2
0
1
L
King Arthur
blackshadow351
King Arthur
0
5
0
0
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,051
Damage
14,800
29,636
Taken
40,745
14,847
Mitigated
14,921
10,332
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,849
2,266
0
2,872
7,312
3,380
140
225
6,965
25,880
6,650
W
Bastet
Chizzo92
Bastet
6,474
1,691
0
2,215
5,110
2,198
144
0
4,913
1,125
37,553
L
Baron Samedi
DaddyKenobi3
Baron Samedi
3,422
112
465
1,398
7,394
2,726
42
5,178
2,076
28,751
0
W
Izanami
MatTeo_CaZza
Izanami
6,517
4,564
0
1,269
5,500
1,816
2,554
270
5,129
0
55,220
L
Artemis
Raiginleif
Artemis
2,727
546
0
560
5,698
1,538
0
1,169
4,491
0
26,476
L
Susano
4,078
474
0
1,846
8,638
2,666
0
3,468
4,956
0
21,911
W
2,469
406
595
2,788
7,593
6,152
416
1,577
5,805
8,887
0
L
3,181
537
277
2,321
9,825
4,039
0
4,616
5,159
0
18,715
L
King Arthur
blackshadow351
King Arthur
1,392
413
89
2,490
9,190
3,952
0
545
8,230
0
26,267
W
6,742
1,291
0
593
4,121
1,301
302
1,012
2,913
37,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,379
Gold Earned
26,738
369
Minions Killed
245
0
Camps Cleared
0
1,131,417
Distance Traveled
1,084,229
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,871
716
60
5
0
225,721
2
W
Bastet
7,854
714
98
9
0
217,462
4
L
Baron Samedi
5,660
515
59
5
0
205,854
6
W
Izanami
8,147
741
127
12
0
211,242
0
L
Artemis
5,034
458
45
4
0
199,143
3
L
Susano
5,224
475
42
4
0
237,271
2
W
Artio
6,233
567
7
1
0
255,906
6
L
Fenrir
5,459
496
36
3
0
226,280
4
L
King Arthur
5,361
487
63
6
0
215,681
2
W
Hera
6,274
570
77
7
0
221,086
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role