Player Matchup

Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
SlaJoker
Chronos
Level 153
God Stats
2W - 0L
1,899 SR
Queue Stats
149W - 114L
1,602 Elo+
Party 2
Fenrir
Fenrir
Unova15
Fenrir
Level 85
God Stats
6W - 1L
1,892 SR
Queue Stats
109W - 88L
1,606 Elo+
Party 2
Achilles
Achilles
VulpezCinerea
Achilles
Level 28
God Stats
48W - 27L
1,720 SR
Queue Stats
67W - 38L
1,591 Elo+
Party 2
Danzaburou
Danzaburou
Yeeey
Danzaburou
Level 84
God Stats
2W - 1L
1,463 SR
Queue Stats
62W - 55L
1,471 Elo+
Party 2
Team Averages
Level 99
1,695 SR
1,554 Elo+

VS

Team Averages
Level 63
1,479 SR
1,435 Elo+
Athena
Athena
 
Athena
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BiggestCyc
Osiris
Level 69
God Stats
0W - 1L
1,208 SR
Queue Stats
51W - 48L
1,463 Elo+
Solo
Anubis
Anubis
CharlieAlDente
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,455 Elo+
Party 1
Mulan
Mulan
IcWallovCome247
Mulan
Level 27
God Stats
0W - 1L
1,515 SR
Queue Stats
13W - 18L
1,355 Elo+
Party 1
Kukulkan
Kukulkan
NoGyKeL
Kukulkan
Level 125
God Stats
1W - 2L
1,674 SR
Queue Stats
49W - 52L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
5 / 5 / 18
11,584
827
15,152
16,726
9,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
SlaJoker
Chronos
20
12 / 1 / 5
13,681
977
18,316
13,280
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Unova15
Fenrir
16
6 / 4 / 16
11,882
849
11,518
16,292
9,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
VulpezCinerea
Achilles
16
6 / 3 / 11
11,282
806
10,699
17,409
17,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Yeeey
Danzaburou
17
3 / 1 / 18
11,545
825
9,291
7,804
3,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
0 / 5 / 8
9,576
684
5,706
19,230
18,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
BiggestCyc
Osiris
15
3 / 9 / 4
10,058
718
10,462
17,448
21,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 7 / 5
8,822
630
4,526
8,838
3,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 6 / 9
11,329
809
10,131
15,711
13,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
NoGyKeL
Kukulkan
18
7 / 5 / 3
11,939
853
18,053
12,753
5,318
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
43
32
Kills
14
14
Deaths
32
68
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
5
18
2.8
L
Athena
 
Athena
0
5
8
0.8
L
Osiris
BiggestCyc
Osiris
3
9
4
0.56
L
1
7
5
0.5
L
3
6
9
1.25
L
Kukulkan
NoGyKeL
Kukulkan
7
5
3
1.7
W
Chronos
SlaJoker
Chronos
12
1
5
14.5
W
Fenrir
Unova15
Fenrir
6
4
16
3.5
W
Achilles
VulpezCinerea
Achilles
6
3
11
3.83
W
Danzaburou
Yeeey
Danzaburou
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,976
Damage
48,878
71,511
Taken
73,980
46,544
Mitigated
62,735
16,064
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
15,152
6,509
0
2,775
16,726
9,765
73
5,649
10,944
0
31,867
L
Athena
 
Athena
5,706
528
319
1,709
19,230
18,210
448
5,551
13,307
19,360
0
L
Osiris
BiggestCyc
Osiris
10,462
2,439
0
125
17,448
21,622
237
4,233
12,468
0
27,767
L
4,526
156
0
1,168
8,838
3,631
0
1,419
7,281
17,233
0
L
10,131
935
501
2,036
15,711
13,954
577
4,855
10,391
3,884
12,878
L
Kukulkan
NoGyKeL
Kukulkan
18,053
1,011
332
1,753
12,753
5,318
596
3,382
9,019
55,128
0
W
Chronos
SlaJoker
Chronos
18,316
7,754
0
3,632
13,280
6,214
4,774
5,996
7,019
70,681
4,951
W
Fenrir
Unova15
Fenrir
11,518
1,550
0
2,378
16,292
9,443
63
6,117
10,024
0
30,338
W
Achilles
VulpezCinerea
Achilles
10,699
1,661
0
5,440
17,409
17,713
120
9,505
7,581
3,912
19,152
W
Danzaburou
Yeeey
Danzaburou
9,291
4,153
0
1,839
7,804
3,409
2,173
2,987
4,775
0
32,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,974
Gold Earned
51,724
320
Minions Killed
215
13
Camps Cleared
3
1,400,629
Distance Traveled
1,054,251
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,584
827
39
3
2
295,127
4
L
Athena
9,576
684
23
2
2
229,761
0
L
Osiris
10,058
718
48
3
0
239,659
3
L
Anubis
8,822
630
29
2
1
155,160
0
L
Mulan
11,329
809
19
1
0
196,972
0
L
Kukulkan
11,939
853
96
7
0
232,699
5
W
Chronos
13,681
977
145
10
3
276,205
0
W
Fenrir
11,882
849
38
3
6
276,908
5
W
Achilles
11,282
806
39
3
0
289,080
2
W
Danzaburou
11,545
825
59
4
2
263,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role